Game accessibility: Adaptation of a digital escape room game to improve spatial cognitive skills on blind people. - Angelo Coronado; Sérgio T. Carvalho; Luciana de Oliveira Berretta (SVR, 2023)

Accessible Heads-Up Computing. - Angelo Coronado; Sérgio T. Carvalho; Luciana de Oliveira Berretta (ICEC, 2024)

Escape-INF-VR: An Accessible VR Escape Game Proposal for Blind Individuals. - Angelo Coronado; Sérgio T. Carvalho; Luciana de Oliveira Berretta (ICEC, 2024)

See Through My Eyes: Using Multimodal Large Language Model for Describing Rendered Environments to Blind People. - Angelo Coronado; Sérgio T. Carvalho; Luciana de Oliveira Berretta (IMX, 2025)