Plots of Narratives over Temporal Databases. - António L. Furtado 001; Angelo E. M. Ciarlini (DEXA Workshop, 1997)

Simulating the Intertaction of Database Agents. - Angelo E. M. Ciarlini; António L. Furtado 001 (DEXA, 1999)

Operational Characterization of Genre in Literary and Real-life Domains. - António L. Furtado 001; Angelo E. M. Ciarlini (ER, 1999)

Symbolic Execution for the Derivation of Meaningful Properties of Hybrid Systems. - Angelo E. M. Ciarlini; Thom W. Frühwirth (ICLP, 1999)

Interactive multistage simulation of goal-driven agents. - Angelo E. M. Ciarlini; António L. Furtado 001 (J. Braz. Comput. Soc., 1999)

A Formal Framework for Modelling at the Behavioural Level. - Angelo E. M. Ciarlini; Paulo A. S. Veloso; António L. Furtado 001 (EJC, 2000)

Generating Narratives from Plots Using Schema Information. - António L. Furtado 001; Angelo E. M. Ciarlini (NLDB, 2000)

Constructing Libraries of Typical Plans. - António L. Furtado 001; Angelo E. M. Ciarlini (CAiSE, 2001)

Understanding and Simulating Narratives in the Context of Information Systems. - Angelo E. M. Ciarlini; António L. Furtado 001 (ER, 2002)

Cognitive and affective Motivation in Conceptual Modelling. - António L. Furtado 001; Angelo E. M. Ciarlini (Rev. Colomb. de Computación, 2002)

Towards a Plan-based Learning Environment. - Angelo E. M. Ciarlini; António L. Furtado 001 (PGLDB, 2003)

A logic-based tool for interactive generation and dramatization of stories. - Angelo E. M. Ciarlini; Cesar Tadeu Pozzer; António L. Furtado 001; Bruno Feijó (Advances in Computer Entertainment Technology, 2005)

Adding flexibility to workflows through incremental planning. - Abílio Fernandes; Angelo E. M. Ciarlini; António L. Furtado 001; Michael G. Hinchey; Marco A. Casanova; Karin Koogan Breitman (Innov. Syst. Softw. Eng., 2007)

Conciliating coherence and high responsiveness in interactive storytelling. - Marcelo M. Camanho; Angelo E. M. Ciarlini; António L. Furtado 001; Cesar Tadeu Pozzer; Bruno Feijó (DIMEA, 2008)

Planning and Interaction Levels for TV Storytelling. - Angelo E. M. Ciarlini; Marcelo M. Camanho; Thiago R. Dória; António L. Furtado 001; Cesar Tadeu Pozzer; Bruno Feijó (ICIDS, 2008)

A nondeterministic model for controlling the dramatization of interactive stories. - Thiago R. Dória; Angelo E. M. Ciarlini; Alexandre A. Andreatta (SRMC, 2008)

Virtual cinematography director for interactive storytelling. - Edirlei E. S. de Lima; Cesar Tadeu Pozzer; Marcos Cordeiro d'Ornellas; Angelo E. M. Ciarlini; Bruno Feijó; António L. Furtado 001 (Advances in Computer Entertainment Technology, 2009)

A Model for Interactive TV Storytelling. - Marcelo de Melo Camanho; Angelo Ernani Maia Ciarlini; António Luz Furtado; Bruno Feijó; Cesar Tadeu Pozzer (SBGames, 2009)

Support Vector Machines for Cinematography Real-Time Camera Control in Storytelling Environments. - Edirlei Everson Soares de Lima; Cesar Tadeu Pozzer; Marcos Cordeiro d'Ornellas; Angelo E. M. Ciarlini; Bruno Feijó; António L. Furtado 001 (SBGames, 2009)

Event relations in plan-based plot composition. - Angelo E. M. Ciarlini; Simone Diniz Junqueira Barbosa; Marco A. Casanova; António L. Furtado 001 (Comput. Entertain., 2009)

Planning under the Uncertainty of the Technical Analysis of Stock Markets. - Augusto Cesar Espíndola Baffa; Angelo E. M. Ciarlini (IBERAMIA, 2010)

Nondeterministic Planning for Generating Interactive Plots. - Fabio A. Guilherme da Silva; Angelo E. M. Ciarlini; Sean W. M. Siqueira (IBERAMIA, 2010)

Modeling POMDPs for generating and simulating stock investment policies. - Augusto Cesar Espíndola Baffa; Angelo E. M. Ciarlini (SAC, 2010)

Director of Photography and Music Director for Interactive Storytelling. - Edirlei Everson Soares de Lima; Bruno Feijó; António L. Furtado 001; Cesar Tadeu Pozzer; Angelo E. M. Ciarlini (SBGames, 2010)

Editorial Vol. 3. - Angelo E. M. Ciarlini; Leonardo Azevedo 001; Márcio de Oliveira Barros (Braz. J. Inf. Syst., 2010)

Modeling interactive storytelling genres as application domains. - Angelo E. M. Ciarlini; Marco A. Casanova; António L. Furtado 001; Paulo A. S. Veloso (J. Intell. Inf. Syst., 2010)

A Method to Check the Satisfaction of Continuous-Time Constraints by Nonlinear Stories. - Eric T. Araujo; Angelo E. M. Ciarlini; Cesar Tadeu Pozzer; Bruno Feijó (ICIDS, 2011)

A Planning Algorithm for Incorporating Attempts and Nondeterminism into Interactive Stories. - Fabio A. Guilherme da Silva; Angelo E. M. Ciarlini; Sean W. M. Siqueira (ICTAI, 2011)

Verification of Temporal Constraints in Continuous Time on Nondeterministic Stories. - Eric T. Araujo; Angelo E. M. Ciarlini (ICEC, 2011)

The Usage of the Structural-Affect Theory of Stories for Narrative Generation. - Alexandre C. Albuquerque; Cesar Tadeu Pozzer; Angelo E. M. Ciarlini (SBGames, 2011)

Multimodal, Multi-user and Adaptive Interaction for Interactive Storytelling Applications. - Edirlei Soares de Lima; Bruno Feijó; Simone Diniz Junqueira Barbosa; Fabio A. Guilherme da Silva; António L. Furtado 001; Angelo E. M. Ciarlini; Cesar Tadeu Pozzer (SBGames, 2011)

Social Interaction for Interactive Storytelling. - Edirlei Soares de Lima; Bruno Feijó; Cesar Tadeu Pozzer; Angelo E. M. Ciarlini; Simone Diniz Junqueira Barbosa; António L. Furtado 001; Fabio A. Guilherme da Silva (ICEC, 2012)

Information-Gathering Events in Story Plots. - Fabio A. Guilherme da Silva; António L. Furtado 001; Angelo E. M. Ciarlini; Cesar Tadeu Pozzer; Bruno Feijó; Edirlei Soares de Lima (ICEC, 2012)

Automatic Video Editing for Video-Based Interactive Storytelling. - Edirlei Soares de Lima; Bruno Feijó; António L. Furtado 001; Angelo E. M. Ciarlini; Cesar Tadeu Pozzer (ICME, 2012)

Non-branching Interactive Comics. - Edirlei Soares de Lima; Bruno Feijó; António L. Furtado 001; Simone Diniz Junqueira Barbosa; Cesar Tadeu Pozzer; Angelo E. M. Ciarlini (Advances in Computer Entertainment, 2013)

A Nondeterministic Temporal Planning Model for Generating Narratives with Continuous Change in Interactive Storytelling. - Paulo Abelha; Vinicius M. Gottin; Angelo E. M. Ciarlini; Eric T. Araujo; António L. Furtado 001; Bruno Feijó; Fabio A. Guilherme da Silva; Cesar Tadeu Pozzer (AIIDE, 2013)

Draw your own story: Paper and pencil interactive storytelling. - Edirlei Soares de Lima; Bruno Feijó; Simone D. J. Barbosa; António L. Furtado 001; Angelo E. M. Ciarlini; Cesar Tadeu Pozzer (Entertain. Comput., 2014)

Automatic Caching Decision for Scientific Dataflow Execution in Apache Spark. - Vinicius M. Gottin; Edward Pacheco; Jonas Dias; Angelo E. M. Ciarlini; Bruno Costa 003; Wagner Vieira; Yania Molina Souto; Paulo F. Pires; Fábio Porto 001; João Guilherme Nobre Rittmeyer (BeyondMR@SIGMOD, 2018)