A Model of Reaching that Integrates Reinforcement Learning and Population Encoding of Postures. - Dimitri Ognibene; Angelo Rega; Gianluca Baldassarre (SAB, 2006)

Robotics Exhibits for Science Centres. Some Prototypes. - Orazio Miglino; Michela Ponticorvo; Angelo Rega; Beniamino Di Martino (Eurobot Conference, 2008)

Approaches to Embed Bio-inspired Computational Algorithms in Educational and Serious Games. - Michela Ponticorvo; Angelo Rega; Andrea Di Ferdinando; Davide Marocco; Orazio Miglino (CAID@IJCAI, 2017)

Toward Tutoring Systems Inspired by Applied Behavioral Analysis. - Michela Ponticorvo; Angelo Rega; Orazio Miglino (ITS, 2018)

Multisensory Educational Materials: Five Senses to Learn. - Michela Ponticorvo; Raffaele Di Fuccio; Fabrizio Ferrara; Angelo Rega; Orazio Miglino (MIS4TEL, 2018)

A comparison between digital and traditional tools to assess autism: effects on engagement and performance. - Roberta Simeoli; Miriana Arnucci; Angelo Rega; Davide Marocco (PSYCHOBIT, 2019)

Assessment and assisted training software for ADHD. - Federica Somma; Angelo Rega (PSYCHOBIT, 2019)

Artificial intelligence-powered cognitive training applications for children with attention deficit hyperactivity disorder: a brief review. - Federica Somma; Angelo Rega; Onofrio Gigliotta (PSYCHOBIT, 2019)

Movement detection software to enhance autism assessment processes. - Roberta Simeoli; Miriana Arnucci; Angelo Rega; Davide Marocco (MOCO, 2020)

Memorization techniques: a literature review to verify the feasibility of implementing memorization techniques through tangible user interfaces. - Francesco Ciaramella; Elisa Anna Lorè; Angelo Rega (PSYCHOBIT, 2020)

LI-AR: an integration of technology and ABA methodology to improve communicative behavior in autism. - Roberta Simeoli; Luigi Iovino; Angelo Rega; Davide Marocco (PSYCHOBIT, 2020)

"TED": teaching educational device, a digital tool to educational practice for special needs. - Salvatore Vita; Angelo Rega; Luigi Iovino; Andrea Mennitto (PSYCHOBIT, 2020)

Assessment and training of executive functions in children through a game-based software: preliminary usability data from therapists' perspective. - Raffaele Nappo; Giulia Crisci; Francesco Ciaramella; Valeria Boccia; Catia Carillo; Maddalena Giugliano; Irene Mammarella; Angelo Rega (PSYCHOBIT, 2021)

Virtual reality and emotion regulation: a systematic review. - Salvatore Vita; Caterina Morra; Angelo Rega (PSYCHOBIT, 2021)

Asperger's and virtual reality. - Alessandro Frolli; Antonia Bosco; Agnese Lombardi; Francesca Di Carmine; Sabrina Manzo; Angelo Rega; Maria Carla Ricci (teleXbe, 2021)

Develop educational technology tailored for people with autism: a children's observation grid to build better tools. - Angelo Rega; Lorenzo Castellano; Salvatore Vita (teleXbe, 2021)

A descriptive survey on new learning technologies: a sample of italian teachers (short paper). - Alessandro Frolli; Francesco Cerciello; Clara Esposito; Sonia Ciotola; Angelo Rega (INAUT, 2022)

A descriptive survey on applied behavioral analysis: a sample of Italian teachers (short paper). - Alessandro Frolli; Francesco Cerciello; Clara Esposito; Angelo Rega; Carlo Ricci; Paolo Moderato (INAUT, 2022)

An example of an algorithm to add the use of intelligent tutoring systems to serious games for cognitive enhancement (short paper). - Angelo Rega; Alessandro Frolli (INAUT, 2022)

Computerized training of executive functions in a child with specific learning disorders: a descriptive study. - Raffaele Nappo; Roberta Simeoli; Mariangela Cerasuolo; Jessica Napolitano; Francesco Ciaramella; Maddalena Giugliano; Angelo Rega (MetroXRAINE, 2022)

The Importance of Mentalization Skills for Job Success. - Alessandro Frolli; Maria Carla Ricci; Francesco Cerciello; Sonia Ciotola; Clara Esposito; Angelo Rega (teleXbe, 2022)

Exploring the Potential of Immersive Virtual Reality in Italian Schools: A Practical Workshop with High School Teachers. - Marco Romano 001; Alessandro Frolli; Alessandro Aloisio; Claudio Russello; Angelo Rega; Francesco Cerciello; Fabio Bisogni (Multimodal Technol. Interact., 2023)

Virtual Reality and ADHD: a review of literature. - Beatrice Gallai; Lucia Miranda; Carolina Mele; Angelo Rega (DILeND, 2024)

Comunicative Challenges and Augmented Reality for ASD. - Angelo Rega; Andrea Mennitto; Salvatore Vita; Luigi Iovino (DILeND, 2024)

Learning Enhancer Tools: A Theoretical Framework to Use AI Chatbot in Education and Learning Applications. - Angelo Rega; Raffaele Di Fuccio; Erika Inderst (HCI (53), 2024)

Bridging Technology and Learning: A Case Study on the Role of Augmented Reality in Teaching Daily Life Skills to Individuals with Autism. - Angelo Rega; Maria Concetta Carruba (XR (2), 2025)