On the design and player satisfaction evaluation of an immersive gestural game: the case of tortellino x-perience at the Shanghai world expo. - Marco Roccetti; Angelo Semeraro; Gustavo Marfia (SIGDOC, 2011)

A fast and robust gesture recognition system for exhibit gaming scenarios. - Marco Roccetti; Gustavo Marfia; Angelo Semeraro (SimuTools, 2011)

Playing into the wild: A gesture-based interface for gaming in public spaces. - Marco Roccetti; Gustavo Marfia; Angelo Semeraro (J. Vis. Commun. Image Represent., 2012)