Analysis of Boardgames using Eye-tracking: Case Study with Gomoku. - Xiaohan Kang; Zeliang Zhang; Anggina Primanita; Mohd Nor Akmal Khalid; Hiroyuki Iida; Bing Han (TAAI, 2019)

Analysis of Card Collection Game 'Hearthstone'. - Chen Xiao; Anggina Primanita; Mohd Nor Akmal Khalid; Hiroyuki Iida (TAAI, 2019)

Ascertaining the Play Outcome using the Single Conspiracy Number in GoBang. - Yuan An; Anggina Primanita; Mohd Nor Akmal Khalid; Hiroyuki Iida (CoG, 2020)

Characterizing the Nature of Probability-Based Proof Number Search: A Case Study in the Othello and Connect Four Games. - Anggina Primanita; Mohd Nor Akmal Khalid; Hiroyuki Iida (Inf., 2020)

Computing Games: Bridging the Gap Between Search and Entertainment. - Anggina Primanita; Mohd Nor Akmal Khalid; Hiroyuki Iida (IEEE Access, 2021)