Rendezvous: supporting real-time collaborative mobile gaming in high latency environments. - Angie Chandler; Joe Finney (Advances in Computer Entertainment Technology, 2005)

On the effects of loose causal consistency in mobile multiplayer games. - Angie Chandler; Joe Finney (NETGAMES, 2005)

Rendezvous: An Alternative Approach to Conflict Resolution for Real Time Multi-User Applications. - Angie Chandler; Joe Finney (PDP, 2005)

Toward emergent technology for blended public displays. - Angie Chandler; Joe Finney; Carl Lewis; Alan J. Dix (UbiComp, 2009)