A comparison of order picking assisted by head-up display (HUD), cart-mounted display (CMD), light, and paper pick list. - Anhong Guo; Shashank Raghu; Xuwen Xie; Saad Ismail; Xiaohui Luo; Joseph Simoneau; Scott M. Gilliland; Hannes Baumann; Caleb Southern; Thad Starner (ISWC, 2014)

ApplianceReader: A Wearable, Crowdsourced, Vision-based System to Make Appliances Accessible. - Anhong Guo; Xiang 'Anthony' Chen; Jeffrey P. Bigham (CHI Extended Abstracts, 2015)

Comparing order picking assisted by head-up display versus pick-by-light with explicit pick confirmation. - Xiaolong Wu; Malcolm Gibran Haynes; Yixin Zhang; Ziyi Jiang; Zhengyang Shen; Anhong Guo; Thad Starner; Scott M. Gilliland (ISWC, 2015)

BeyondTouch: Extending the Input Language with Built-in Sensors on Commodity Smartphones. - Cheng Zhang 011; Anhong Guo; Dingtian Zhang; Caleb Southern; Rosa I. Arriaga; Gregory D. Abowd (IUI, 2015)

CapAuth: Identifying and Differentiating User Handprints on Commodity Capacitive Touchscreens. - Anhong Guo; Robert Xiao; Chris Harrison 001 (ITS, 2015)

WearWrite: Orchestrating the Crowd to Complete Complex Tasks from Wearables. - Michael Nebeling; Anhong Guo; Alexandra To; Steven Dow; Jaime Teevan; Jeffrey P. Bigham (UIST (Adjunct Volume), 2015)

Order Picking with Head-Up Displays. - Anhong Guo; Xiaolong Wu; Zhengyang Shen; Thad Starner; Hannes Baumann; Scott M. Gilliland (Computer, 2015)

WearWrite: Orchestrating the Crowd to Complete Complex Tasks from Wearables (We Wrote This Paper on a Watch). - Michael Nebeling; Anhong Guo; Kyle I. Murray; Annika Tostengard; Angelos Giannopoulos; Martin Mihajlov; Steven Dow; Jaime Teevan; Jeffrey P. Bigham (CoRR, 2015)

VizMap: Accessible Visual Information Through Crowdsourced Map Reconstruction. - Cole Gleason; Anhong Guo; Gierad Laput; Kris Makoto Kitani; Jeffrey P. Bigham (ASSETS, 2016)

Facade: Auto-generating Tactile Interfaces to Appliances. - Anhong Guo; Jeeeun Kim; Xiang 'Anthony' Chen; Tom Yeh; Scott E. Hudson; Jennifer Mankoff; Jeffrey P. Bigham (ASSETS, 2016)

An Uninteresting Tour Through Why Our Research Papers Aren't Accessible. - Jeffrey P. Bigham; Erin L. Brady; Cole Gleason; Anhong Guo; David A. Shamma (CHI Extended Abstracts, 2016)

WearWrite: Crowd-Assisted Writing from Smartwatches. - Michael Nebeling; Alexandra To; Anhong Guo; Adrian A. de Freitas; Jaime Teevan; Steven P. Dow; Jeffrey P. Bigham (CHI, 2016)

A comparison of order picking methods augmented with weight checking error detection. - Xiaolong Wu; Malcolm Gibran Haynes; Anhong Guo; Thad Starner (ISWC, 2016)

Exploring tilt for no-touch, wrist-only interactions on smartwatches. - Anhong Guo; Tim Paek (MobileHCI, 2016)

VizLens: A Robust and Interactive Screen Reader for Interfaces in the Real World. - Anhong Guo; Xiang 'Anthony' Chen; Haoran Qi; Samuel White; Suman Ghosh; Chieko Asakawa; Jeffrey P. Bigham (UIST, 2016)

Beyond the Touchscreen: An Exploration of Extending Interactions on Commodity Smartphones. - Cheng Zhang 011; Anhong Guo; Dingtian Zhang; Yang Li 058; Caleb Southern; Rosa I. Arriaga; Gregory D. Abowd (ACM Trans. Interact. Intell. Syst., 2016)

Understanding Uncertainty in Measurement and Accommodating its Impact in 3D Modeling and Printing. - Jeeeun Kim; Anhong Guo; Tom Yeh; Scott E. Hudson; Jennifer Mankoff (Conference on Designing Interactive Systems, 2017)

Making Real-World Interfaces Accessible Through Crowdsourcing, Computer Vision, and Fabrication. - Anhong Guo; Jeffrey P. Bigham (W4A, 2017)

Investigating Cursor-based Interactions to Support Non-Visual Exploration in the Real World. - Anhong Guo; Saige McVea; Xu Wang 016; Patrick Clary; Ken Goldman 001; Yang Li 058; Yu Zhong; Jeffrey P. Bigham (ASSETS, 2018)

Crowd-AI Systems for Non-Visual Information Access in the Real World. - Anhong Guo (CHI Extended Abstracts, 2018)

VizWiz Grand Challenge: Answering Visual Questions From Blind People. - Danna Gurari; Qing Li 003; Abigale J. Stangl; Anhong Guo; Chi Lin 001; Kristen Grauman; Jiebo Luo 001; Jeffrey P. Bigham (CVPR, 2018)

Crowd-AI Camera Sensing in the Real World. - Anhong Guo; Anuraag Jain; Shomiron Ghose; Gierad Laput; Chris Harrison 001; Jeffrey P. Bigham (Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., 2018)

Making Everyday Interfaces Accessible: Tactile Overlays by and for Blind People. - Anhong Guo; Jeffrey P. Bigham (IEEE Pervasive Comput., 2018)

Supporting Older Adults in Using Complex User Interfaces with Augmented Reality. - Junhan Kong; Anhong Guo; Jeffrey P. Bigham (ASSETS, 2019)

X-Ray: Screenshot Accessibility via Embedded Metadata. - Sujeath Pareddy; Anhong Guo; Jeffrey P. Bigham (ASSETS, 2019)

VizWiz-Priv: A Dataset for Recognizing the Presence and Purpose of Private Visual Information in Images Taken by Blind People. - Danna Gurari; Qing Li 003; Chi Lin 001; Yinan Zhao; Anhong Guo; Abigale Stangl; Jeffrey P. Bigham (CVPR, 2019)

Minuet: Multimodal Interaction with an Internet of Things. - Runchang Kang; Anhong Guo; Gierad Laput; Yang Li 058; Xiang 'Anthony' Chen (SUI, 2019)

StateLens: A Reverse Engineering Solution for Making Existing Dynamic Touchscreens Accessible. - Anhong Guo; Junhan Kong; Michael L. Rivera; Frank F. Xu; Jeffrey P. Bigham (UIST, 2019)

Toward Fairness in AI for People with Disabilities: A Research Roadmap. - Anhong Guo; Ece Kamar; Jennifer Wortman Vaughan; Hanna M. Wallach; Meredith Ringel Morris (CoRR, 2019)

Blocks: Collaborative and Persistent Augmented Reality Experiences. - Anhong Guo; Ilter Canberk; Hannah Murphy; Andrés Monroy-Hernández; Rajan Vaish (Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., 2019)

Disability and the COVID-19 Pandemic: Using Twitter to Understand Accessibility during Rapid Societal Transition. - Cole Gleason; Stephanie Valencia; Lynn Kirabo; Jason Wu 001; Anhong Guo; Elizabeth Jeanne Carter; Jeffrey P. Bigham; Cynthia L. Bennett; Amy Pavel (ASSETS, 2020)

Making Mobile Augmented Reality Applications Accessible. - Jaylin Herskovitz; Jason Wu 001; Samuel White; Amy Pavel; Gabriel Reyes; Anhong Guo; Jeffrey P. Bigham (ASSETS, 2020)

Sense and Accessibility: Understanding People with Physical Disabilities' Experiences with Sensing Systems. - Shaun K. Kane; Anhong Guo; Meredith Ringel Morris (ASSETS, 2020)

Toward fairness in AI for people with disabilities SBG@a research roadmap. - Anhong Guo; Ece Kamar; Jennifer Wortman Vaughan; Hanna M. Wallach; Meredith Ringel Morris (ACM SIGACCESS Access. Comput., 2020)

Designing Disaggregated Evaluations of AI Systems: Choices, Considerations, and Tradeoffs. - Solon Barocas; Anhong Guo; Ece Kamar; Jacquelyn Krones; Meredith Ringel Morris; Jennifer Wortman Vaughan; W. Duncan Wadsworth; Hanna M. Wallach (AIES, 2021)

Image Explorer: Multi-Layered Touch Exploration to Make Images Accessible. - Jaewook Lee 005; Yi-Hao Peng; Jaylin Herskovitz; Anhong Guo (ASSETS, 2021)

CollabAlly: Accessible Collaboration Awareness in Document Editing. - Cheuk Yin Phipson Lee; Zhuohao Zhang 001; Jaylin Herskovitz; Jooyoung Seo; Anhong Guo (ASSETS, 2021)

"It's Complicated": Negotiating Accessibility and (Mis)Representation in Image Descriptions of Race, Gender, and Disability. - Cynthia L. Bennett; Cole Gleason; Morgan Klaus Scheuerman; Jeffrey P. Bigham; Anhong Guo; Alexandra To (CHI, 2021)

TutorialLens: Authoring Interactive Augmented Reality Tutorials Through Narration and Demonstration. - Junhan Kong; Dena Sabha; Jeffrey P. Bigham; Amy Pavel; Anhong Guo (SUI, 2021)

CustomizAR: Facilitating Interactive Exploration and Measurement of Adaptive 3D Designs. - Chen Liang; Anhong Guo; Jeeeun Kim (Conference on Designing Interactive Systems, 2022)

ImageExplorer: Multi-Layered Touch Exploration to Encourage Skepticism Towards Imperfect AI-Generated Image Captions. - Jaewook Lee 005; Jaylin Herskovitz; Yi-Hao Peng; Anhong Guo (CHI, 2022)

OmniScribe: Authoring Immersive Audio Descriptions for 360° Videos. - Ruei-Che Chang; Chao-Hsien Ting; Chia-Sheng Hung; Wan-Chen Lee; Liang-Jin Chen; Yu-Tzu Chao; Bing-Yu Chen 004; Anhong Guo (UIST, 2022)

XSpace: An Augmented Reality Toolkit for Enabling Spatially-Aware Distributed Collaboration. - Jaylin Herskovitz; Yifei Cheng 001; Anhong Guo; Alanson P. Sample; Michael Nebeling (Proc. ACM Hum. Comput. Interact., 2022)

Deploying VizLens: Characterizing User Needs, Preferences, and Challenges of Physical Interfaces Usage in the Wild. - Andi Xu; Mahdi Qazwini; Chen Liang; Anhong Guo (ASSETS, 2023)

Hacking, Switching, Combining: Understanding and Supporting DIY Assistive Technology Design by Blind People. - Jaylin Herskovitz; Andi Xu; Rahaf Alharbi; Anhong Guo (CHI, 2023)

VRGit: A Version Control System for Collaborative Content Creation in Virtual Reality. - Lei Zhang; Ashutosh Agrawal; Steve Oney; Anhong Guo (CHI, 2023)

Human-Centered Deferred Inference: Measuring User Interactions and Setting Deferral Criteria for Human-AI Teams. - Stephan J. Lemmer; Anhong Guo; Jason J. Corso (IUI, 2023)

SoundBlender: Manipulating Sounds for Accessible Mixed-Reality Awareness. - Ruei-Che Chang; Chia-Sheng Hung; Dhruv Jain; Anhong Guo (UIST (Adjunct Volume), 2023)

DeckFlow: A Card Game Interface for Exploring Generative Model Flows. - Gregory Thomas Croisdale; John Joon Young Chung; Emily Huang; Gage Birchmeier; Xu Wang 016; Anhong Guo (UIST (Adjunct Volume), 2023)

BrushLens: Hardware Interaction Proxies for Accessible Touchscreen Interface Actuation. - Chen Liang; Yasha Iravantchi; Thomas Krolikowski; Ruijie Geng; Alanson P. Sample; Anhong Guo (UIST, 2023)

SoundShift: Exploring Sound Manipulations for Accessible Mixed-Reality Awareness. - Ruei-Che Chang; Chia-Sheng Hung; Bing-Yu Chen 004; Dhruv Jain; Anhong Guo (Conference on Designing Interactive Systems, 2024)

EditScribe: Non-Visual Image Editing with Natural Language Verification Loops. - Ruei-Che Chang; Yuxuan Liu 016; Lotus Zhang; Anhong Guo (ASSETS, 2024)

Audio Description Customization. - Rosiana Natalie; Ruei-Che Chang; Smitha Sheshadri; Anhong Guo; Kotaro Hara (ASSETS, 2024)

InteractOut: Leveraging Interaction Proxies as Input Manipulation Strategies for Reducing Smartphone Overuse. - Tao Lu; Hongxiao Zheng; Tianying Zhang; Xuhai Orson Xu; Anhong Guo (CHI, 2024)

WorldScribe: Towards Context-Aware Live Visual Descriptions. - Ruei-Che Chang; Yuxuan Liu 016; Anhong Guo (UIST, 2024)

ProgramAlly: Creating Custom Visual Access Programs via Multi-Modal End-User Programming. - Jaylin Herskovitz; Andi Xu; Rahaf Alharbi; Anhong Guo (UIST, 2024)

VRCopilot: Authoring 3D Layouts with Generative AI Models in VR. - Lei Zhang; Jin Pan; Jacob Gettig; Steve Oney; Anhong Guo (UIST, 2024)

ImageExplorer Deployment: Understanding Text-Based and Touch-Based Image Exploration in the Wild. - Andi Xu; Minyu Cai; Dier Hou; Ruei-Che Chang; Anhong Guo (W4A, 2024)

Sound Unblending: Exploring Sound Manipulations for Accessible Mixed-Reality Awareness. - Ruei-Che Chang; Chia-Sheng Hung; Bing-Yu Chen 004; Dhruv Jain; Anhong Guo (CoRR, 2024)

WorldScribe: Towards Context-Aware Live Visual Descriptions. - Ruei-Che Chang; Yuxuan Liu; Anhong Guo (CoRR, 2024)

Rubikon: Intelligent Tutoring for Rubik's Cube Learning Through AR-enabled Physical Task Reconfiguration. - Haocheng Ren; Muzhe Wu; Gregory Thomas Croisdale; Anhong Guo; Xu Wang 016 (Conference on Designing Interactive Systems, 2025)

Rubikon: Intelligent Tutoring for Rubik's Cube Learning Through AR-enabled Physical Task Reconfiguration. - Muzhe Wu; Haocheng Ren; Gregory Thomas Croisdale; Anhong Guo; Xu Wang (CoRR, 2025)

DeckFlow: Iterative Specification on a Multimodal Generative Canvas. - Gregory Thomas Croisdale; Emily Huang; John Joon Young Chung; Anhong Guo; Xu Wang 016; Austin Z. Henley; Cyrus Omar (CoRR, 2025)

Probing the Gaps in ChatGPT Live Video Chat for Real-World Assistance for People who are Blind or Visually Impaired. - Ruei-Che Chang; Rosiana Natalie; Wenqian Xu; Jovan Zheng Feng Yap; Anhong Guo (CoRR, 2025)

A11yShape: AI-Assisted 3-D Modeling for Blind and Low-Vision Programmers. - Zhuohao Jerry Zhang; Haichang Li; Chun Meng Yu; Faraz Faruqi; Junan Xie; Gene S.-H. Kim; Mingming Fan 001; Angus G. Forbes; Jacob O. Wobbrock; Anhong Guo; Liang He 005 (CoRR, 2025)

Not There Yet: Evaluating Vision Language Models in Simulating the Visual Perception of People with Low Vision. - Rosiana Natalie; Wenqian Xu; Ruei-Che Chang; Rada Mihalcea; Anhong Guo (CoRR, 2025)

HandProxy: Expanding the Affordances of Speech Interfaces in Immersive Environments with a Virtual Proxy Hand. - Chen Liang; Yuxuan Liu; Martez E. Mott; Anhong Guo (Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., 2025)