Mixed Reality Techniques for Visualizations in a 3D Information Space. - Ralf Dörner 001; Christian Geiger 001; Anke Lehmann; Leif Oppermann (SimVis, 2007)

HYUI: a visual framework for prototyping hybrid user interfaces. - Christian Geiger 001; Robin Fritze; Anke Lehmann; Jörg Stöcklein (TEI, 2008)

Poster: Design and evaluation of 3D content with wind output. - Anke Lehmann; Christian Geiger 001; Björn Wöldecke; Jörg Stöcklein (3DUI, 2009)

HorseIO - virtual riding lessons with a low-cost tangible horse interface. - Gundula Dörries; Christian Geiger 001; Anke Lehmann; Andrea Wegstein (TEI, 2009)

Interaction in High-resolution Display Environments. - Anke Lehmann (AlgoSyn, 2010)

The Extended Window Metaphor for Large High-Resolution Displays. - Malte Willert; Stephan Ohl; Anke Lehmann; Oliver G. Staadt (EGVE/EuroVR/VEC, 2010)

Physical Navigation to Support Graph Exploration on a Large High-Resolution Display. - Anke Lehmann; Heidrun Schumann; Oliver G. Staadt; Christian Tominski (ISVC (1), 2011)

Distance-adapted 2D Manipulation Techniques for Large High-resolution Display Environments. - Anke Lehmann; Oliver G. Staadt (GRAPP/IVAPP, 2012)

Smart Interaction Management: An Interaction Approach for Smart Meeting Rooms. - Axel Radloff; Anke Lehmann; Oliver G. Staadt; Heidrun Schumann (Intelligent Environments, 2012)

Distance-Aware Bimanual Interaction for Large High-Resolution Displays. - Anke Lehmann; Oliver G. Staadt (VISIGRAPP (Selected Papers), 2012)

Towards an Interaction Concept for Efficient Control of Cyber-Physical Systems. - Ingo Keller; Anke Lehmann; Martin Franke; Thomas Schlegel (HCI (16), 2014)

Evaluation of Distance-Aware Bimanual Manipulation Techniques for Large High-Resolution Displays. - Anke Lehmann; Oliver G. Staadt (INTERACT (3), 2015)

Distanzabhängige Interaktion in großen hochauflösenden Displayumgebungen. - Anke Lehmann (2015)

Auf dem Weg zum Videocampus Sachsen - eine Machbarkeitsuntersuchung. - Aline Bergert; Schellbach Uwe; Anke Lehmann (DeLFI, 2016)

Miners: Communication and Awareness in Collaborative Gaming at an Interactive Display Wall. - Ulrich von Zadow; Daniel Bösel; Duc Dung Dam; Anke Lehmann; Patrick Reipschläger; Raimund Dachselt (ISS, 2016)

CoFind: a browser plugin for investigating co-located collaborative web search. - Robert Fuhrmann; Anke Lehmann; Annett Mitschick; Ricardo Langner; Raimund Dachselt (MuC, 2020)

MIRIA: A Mixed Reality Toolkit for the In-Situ Visualization and Analysis of Spatio-Temporal Interaction Data. - Wolfgang Büschel; Anke Lehmann; Raimund Dachselt (CHI, 2021)

Investigating Document Layout and Placement Strategies for Collaborative Sensemaking in Augmented Reality. - Weizhou Luo; Anke Lehmann; Yushan Yang; Raimund Dachselt (CHI Extended Abstracts, 2021)

Where Should We Put It? Layout and Placement Strategies of Documents in Augmented Reality for Collaborative Sensemaking. - Weizhou Luo; Anke Lehmann; Hjalmar Widengren; Raimund Dachselt (CHI, 2022)