As we may print: new directions in output devices and computational crafts for children. - Michael Eisenberg; Ann Eisenberg; Sue Hendrix; Glenn Blauvelt; Diana Butter; Jeremy Garcia; Ryan Lewis; Tyler Nielsen (IDC, 2003)

The homespun museum: computers, fabrication, and the design of personalized exhibits. - Michael Eisenberg; Nwanua Elumeze; Leah Buechley; Glenn Blauvelt; Sue Hendrix; Ann Eisenberg (Creativity & Cognition, 2005)

Invisibility Considered Harmful: Revisiting Traditional Principles of Ubiquitous Computing in the Context of Education. - Michael Eisenberg; Ann Eisenberg; Leah Buechley; Nwanua Elumeze (WMTE, 2006)

Computers and Physical Construction: Blending Fabrication into Computer Science Education. - Michael Eisenberg; Ann Eisenberg; Leah Buechley; Nwanua Elumeze (FECS, 2008)

A Wearable Meter That Actively Monitors the Continuity of E-Textile Circuits as They Are Sewn. - Chris Hill; Michael Schneider; Mark D. Gross; Ann Eisenberg; Arielle Blum (FabLearn, 2020)

A Software Debugger for E-textiles and Arduino Microcontrollers. - Michael Schneider; Chris Hill; Ann Eisenberg; Mark D. Gross; Arielle Blum (FabLearn, 2020)

The ThreadBoard: Designing an E-Textile Rapid Prototyping Board. - Chris Hill; Michael Schneider; Ann Eisenberg; Mark D. Gross (TEI, 2021)

Investigating Sensory Extensions as Input for Interactive Simulations. - Chris Hill; Casey Lee Hunt; Sammie Crowder; Brett L. Fiedler; Emily B. Moore; Ann Eisenberg (TEI, 2023)

Insights from Youth Co-designers on Remote Multimodal Prototyping with Paper Playground. - Brett L. Fiedler; Taliesin L. Smith; Jesse Greenberg; Ann Eisenberg; Emily B. Moore (IDC, 2024)

Physical Computing with Paper Playground: Exploring a Multimodal Platform. - Krithik Ranjan; Ann Eisenberg; Brett L. Fiedler; Jesse Greenberg; Taliesin L. Smith; Emily B. Moore (TEI, 2025)