Translating preschoolers' game experiences into design guidelines via a laddering study. - Véronique Celis; Jelle Husson; Vero Vanden Abeele; Leen Loyez; Lieven Van den Audenaeren; Pol Ghesquière; Ann Goeleven; Jan Wouters; Luc Geurts (IDC, 2013)

DYSL-X: Design of a tablet game for early risk detection of dyslexia in preschoolers. - Lieven Van den Audenaeren; Véronique Celis; Vero Vanden Abeele; Luc Geurts; Jelle Husson; Pol Ghesquière; Jan Wouters; Leen Loyez; Ann Goeleven (GFHEU, 2013)

Game-based Assessment of Psycho-acoustic Thresholds: Not All Games Are Equal! - Vero Vanden Abeele; Jan Wouters; Pol Ghesquière; Ann Goeleven; Luc Geurts (CHI PLAY, 2015)