Fidelity of Graphics Reconstructions: A Psychophysical Investigation. - Ann McNamara; Alan Chalmers; Tom Troscianko; Erik Reinhard (Rendering Techniques, 1998)

Visual Perception in Realistic Image Synthesis. - Ann McNamara; Alan Chalmers; Tom Troscianko (Eurographics (State of the Art Reports), 2000)

Comparing Real & Synthetic Scenes using Human Judgements of Lightness. - Ann McNamara; Alan Chalmers; Tom Troscianko; Iain D. Gilchrist (Rendering Techniques, 2000)

Visual Perception in Realistic Image Synthesis. - Ann McNamara (Comput. Graph. Forum, 2001)

Exploring perceptual equivalence between real and simulated imagery. - Ann McNamara (APGV, 2005)

Exploring visual and automatic measures of perceptual fidelity in real and simulated imagery. - Ann McNamara (ACM Trans. Appl. Percept., 2006)

Improving search task performance using subtle gaze direction. - Ann McNamara; Reynold J. Bailey; Cindy Grimm (APGV, 2008)

I'm not there: extending the range of human senses to benefit wildlife corridors. - Carol LaFayette; Frederic I. Parke; Ann McNamara; Philip Galanter (SIGGRAPH Art Gallery, 2009)

Connecting the dots: discovering what's important for creature motion. - Meredith McLendon; Ann McNamara; Tim McLaughlin; Ravindra Dwivedi (SIGGRAPH Talks, 2009)

Search task performance using subtle gaze direction with the presence of distractions. - Ann McNamara; Reynold J. Bailey; Cindy Grimm (ACM Trans. Appl. Percept., 2009)

Subtle gaze direction. - Reynold J. Bailey; Ann McNamara; Nisha Sudarsanam; Cindy Grimm (ACM Trans. Graph., 2009)

Using eye tracking to investigate important cues for representative creature motion. - Meredith McLendon; Ann McNamara; Tim McLaughlin; Ravindra Dwivedi (ETRA, 2010)

Evaluating performance in immersive displays. - Megha Davalath; Mat Sanford; Anton Agana; Ann McNamara; Frederic I. Parke (SIGGRAPH Posters, 2010)

Lions and tigers and bears: investigating cues for expressive creature motion. - Meredith McLendon; Ann McNamara; Tim McLaughlin; Ravindra Dwivedi (SIGGRAPH Posters, 2010)

Perceptually-motivated graphics, visualization and 3D displays. - Ann McNamara; Katerina Mania; Marty Banks; Christopher G. Healey (SIGGRAPH Courses, 2010)

The effect of tiled display on performance in multi-screen immersive virtual environments. - Anton Agana; Megha Davalath; Ann McNamara; Frederic I. Parke (VR, 2010)

Subtle gaze manipulation for improved mammography training. - Srinivas Sridharan 001; Reynold J. Bailey; Ann McNamara; Cindy Grimm (APGV, 2011)

Impact of subtle gaze direction on short-term spatial information recall. - Reynold J. Bailey; Ann McNamara; Cindy Grimm; Aaron Costello (SIGGRAPH Talks, 2011)

Revolution - evolution: the collaboration forges on. - Ann McNamara; Jose Guinea Montalvo; Dave Walvoord; Marilyn Friedman (SIGGRAPH Studio Talks, 2011)

"Seams" to make no difference. - Ann McNamara; Frederic I. Parke; Mat Sanford (SIGGRAPH Posters, 2011)

Perception in graphics, visualization, virtual environments and animation. - Ann McNamara; Katerina Mania; Diego Gutierrez (SIGGRAPH Asia Courses, 2011)

Exploring the effect of tiling on large displays. - Ann McNamara; Frederic I. Parke; Mat Sanford (SIGGRAPH Asia Posters, 2011)

Enhancing art history education through mobile augmented reality. - Ann McNamara (VRCAI, 2011)

Evaluating performance in tiled displays: navigation and wayfinding. - Ann McNamara; Frederic I. Parke; Mat Sanford (VRCAI, 2011)

Directing gaze in narrative art. - Ann McNamara; Thomas Booth; Srinivas Sridharan 001; Stephen Caffey; Cindy Grimm; Reynold J. Bailey (SAP, 2012)

Impact of subtle gaze direction on short-term spatial information recall. - Reynold J. Bailey; Ann McNamara; Aaron Costello; Srinivas Sridharan 001; Cindy Grimm (ETRA, 2012)

Subtle gaze manipulation for improved mammography training. - Srinivas Sridharan 001; Ann McNamara; Cindy Grimm (ETRA, 2012)

Crowd sourcing memory colors for image enhancement. - Su Xue; Ann McNamara; Holly E. Rushmeier; Julie Dorsey (SIGGRAPH Talks, 2012)

Guiding attention in controlled real-world environments. - Thomas Booth; Srinivas Sridharan 001; Ann McNamara; Cindy Grimm; Reynold J. Bailey (SAP, 2013)

Believability in simplifications of large scale physically based simulation. - Donghui Han; Shu-Wei Hsu; Ann McNamara; John Keyser (SAP, 2013)

Investigating spatial understanding in multi-component displays. - Ann McNamara; Frederic I. Parke; Mat Sanford; Garrett Broussard; Kourtney Kebedoux (SAP, 2013)

AR browser for points of interest in disaster response in UAV imagery. - Danielle Ellyse Crowley; Robin R. Murphy; Ann McNamara; Tim McLaughlin; Brittany A. Duncan (CHI Extended Abstracts, 2014)

Exploring the use of memory colors for image enhancement. - Su Xue; Minghui Tan; Ann McNamara; Julie Dorsey; Holly E. Rushmeier (Human Vision and Electronic Imaging, 2014)

Ready, steady...SIGGRAPH. - Ann McNamara; Angela Anderson (SIGGRAPH Panels, 2014)

Investigating the use of eye-tracking for view management. - Ann McNamara; Laura Murphy; Conrad Egan (SIGGRAPH Posters, 2014)

Attention-aware rendering, mobile graphics and games. - Ann McNamara; Katerina Mania; George Alex Koulieris; Laurent Itti (SIGGRAPH Courses, 2014)

Mobile User Interfaces based on User Attention. - Ann McNamara; Chethna Kabeerdoss; Conrad Egan (FutureMobileUI@MobiSys, 2015)

Ready, steady...SIGGRAPH. - Ann McNamara (SIGGRAPH Panels, 2015)

Mobile Augmented Reality: Placing Labels Based on Gaze Position. - Ann McNamara; Chethna Kabeerdoss (ISMAR Adjunct, 2016)

Using Eye Tracking to Improve Information Retrieval in Virtual Reality. - Ann McNamara; Katherine Boyd; David Oh; Ryan Sharpe; Annie Suther (ISMAR Adjunct, 2018)

Gaze Direction in a Virtual Environment Via a Dynamic Full-Image Color Effect. - Mason Smith; Ann McNamara (VR, 2018)

Eye tracking and virtual reality. - Ann McNamara; Eakta Jain (SIGGRAPH Asia, 2019)

Information Placement in Virtual Reality. - Ann McNamara; Katherine Boyd; Joanne George; Weston Jones; Somyung Oh; Annie Suther (VR, 2019)

Additional Insights: Using Eye Tracking and Brain Sensing in Virtual Reality. - Ann McNamara; Ranjana K. Mehta (CHI Extended Abstracts, 2020)

Holo-Box: Level-of-Detail Glanceable Interfaces for Augmented Reality. - Grigoris Daskalogrigorakis; Ann McNamara; Katerina Mania (SIGGRAPH Posters, 2021)

Gaze-aware displays and interaction. - Katerina Mania; Ann McNamara; Andreas Polychronakis (SIGGRAPH Courses, 2021)

Glance-Box: Multi-LOD Glanceable Interfaces for Machine Shop Guidance in Augmented Reality using Blink and Hand Interaction. - Grigoris Daskalogrigorakis; Ann McNamara; Angelos Marinakis; Aristomenis Antoniadis; Katerina Mania (ISMAR Adjunct, 2022)

Building Maps on the Web Using RStudio, Leaflet, & Shiny. - Ann McNamara (SIGGRAPH Labs, 2023)

Unleashing the Power of Python in Autodesk Maya. - Ann McNamara (SIGGRAPH Labs, 2023)

Automating Animation using Python Scripting in Autodesk Maya. - Ann McNamara (SIGGRAPH ASIA Courses, 2023)