Fancy Fruits - An Augmented Reality Application for Special Needs Education. - Sophia C. Steinhaeusser; Anna Riedmann; Max Haller; Sebastian Oberdörfer; Kristina Bucher; Marc Erich Latoschik (VS-GAMES, 2019)

Interactive Spatial Positioning of Historical Photographs in Virtual Reality: Results of a User Study. - Florian Niebling; Anna Riedmann (DH, 2020)

Internalisation of Situational Motivation in an E-Learning Scenario Using Gamification. - Philipp Schaper 001; Anna Riedmann; Birgit Lugrin (AIED (2), 2021)

Social robots and gamification for technology supported learning: An empirical study on engagement and motivation. - Melissa Donnermann; Martina Lein; Tanja Messingschlager; Anna Riedmann; Philipp Schaper 001; Sophia C. Steinhaeusser; Birgit Lugrin (Comput. Hum. Behav., 2021)

Iteratively Digitizing an Analogue Syllable-Based Reading Intervention. - Anna Riedmann; Philipp Schaper 001; Melissa Donnermann; Martina Lein; Sophia C. Steinhaeusser; Panagiotis Karageorgos; Bettina Müller; Tobias Richter; Birgit Lugrin (Interact. Comput., 2021)

A Theory Based Adaptive Pedagogical Agent in a Reading App for Primary Students - A User Study. - Anna Riedmann; Philipp Schaper 001; Benedikt Jakob; Birgit Lugrin (ITS, 2022)

Second Language Learning through Storytelling with a Social Robot - An Online Case Study. - Sophia C. Steinhaeusser; Anna Riedmann; Philipp Schaper 001; Emily Guthmann; Julia Pfister; Katharina Schmitt; Theresa Wild; Birgit Lugrin (RO-MAN, 2022)

Addressing Waste Separation With a Persuasive Augmented Reality App. - Philipp Schaper 001; Anna Riedmann; Sebastian Oberdörfer; Maileen Krähe; Birgit Lugrin (Proc. ACM Hum. Comput. Interact., 2022)

Towards an Adaptive Pedagogical Agent in a Reading Intervention Using Reinforcement Learning. - Anna Riedmann; Birgit Lugrin (IVA, 2023)

Iteratively Designing a Mobile App for Measuring In-Group Out-Group Bias with Preschool Children. - Anne Elsässer; Anna Riedmann; Patrick Schneider; Christina Felfe; Birgit Lugrin (IDC, 2024)

Uli-RL: A Real-World Deep Reinforcement Learning Pedagogical Agent for Children. - Anna Riedmann; Julia Götz; Carlo D'Eramo; Birgit Lugrin (KI, 2024)

Integration of a social robot and gamification in adult learning and effects on motivation, engagement and performance. - Anna Riedmann; Philipp Schaper 001; Birgit Lugrin (AI Soc., 2024)

Improving word reading skills of low-skilled readers: An intervention combining a syllable-based approach with digital game-based features. - Janina Heß; Panagiotis Karageorgos; Bettina Müller; Anna Riedmann; Philipp Schaper 001; Birgit Lugrin; Tobias Richter (J. Comput. Assist. Learn., 2024)

Real-World Testing Matters in Reinforcement Learning for Education. - Anna Riedmann; Carlo D'Eramo; Birgit Lugrin (AAMAS, 2025)

WoundAIssist: A Patient-Centered Mobile App for AI-Assisted Wound Care With Physicians in the Loop. - Vanessa Borst; Anna Riedmann; Tassilo Dege; Konstantin Müller; Astrid Schmieder; Birgit Lugrin; Samuel Kounev (CoRR, 2025)