Interdisciplinary College 2002 (IK 02). - Annerieke Heuvelink; Pieter Poorthuis; Michiel Stapelkamp (Künstliche Intell., 2002)

TACOP: A Cognitive Agent for a Naval Training Simulation Environment. - Willem A. van Doesburg; Annerieke Heuvelink; Egon L. van den Broek (BNAIC, 2005)

BOA: A Cognitive Tactical Picture Compilation Agent. - Annerieke Heuvelink; Fiemke Both (IAT, 2007)

A Formal Approach to Aggregated Belief Formation. - Annerieke Heuvelink; Michel C. A. Klein; Jan Treur (CIA, 2008)

An Agent Memory Model Enabling Rational and Biased Reasoning. - Annerieke Heuvelink; Michel C. A. Klein; Jan Treur (IAT, 2008)

FeGA: A Feedback-Generating Agent. - Annerieke Heuvelink; Tina Mioch (IAT, 2008)

Intelligent Agents for Training On-Board Fire Fighting. - Karel van den Bosch; Maaike Harbers; Annerieke Heuvelink; Willem A. van Doesburg (HCI (11), 2009)

Using Agent Technology to Build a Real-World Training Application. - Michal Cáp; Annerieke Heuvelink; Karel van den Bosch; Willem A. van Doesburg (AGS, 2010)

Glengarry Glen Ross: Using BDI for Sales Game Dialogues. - Tijmen Joppe Muller; Annerieke Heuvelink; Karel van den Bosch; Ivo Swartjes (AIIDE, 2012)

Characters with Personality! - Karel van den Bosch; Arjen Brandenburgh; Tijmen Joppe Muller; Annerieke Heuvelink (IVA, 2012)

A Cognitive Model for Social Role Compliant Behavior of Virtual Agents. - Jeroen de Man; Annerieke Heuvelink; Karel van den Bosch (IVA, 2012)

The Opinions of People in the Netherlands over 65 on Active Video Games: a Survey Study. - Annerieke Heuvelink; Yuli R. Tak; Nico Van Meeteren (GFHEU, 2014)

Scan Buddy: A Gamified App to Prepare Children for an MRI Scan. - Privender Saini; Chelsey Koehn; Annerieke Heuvelink; Özgür Tasar; Elizabeth van Vorstenbosch-Lynn; Sanne Nauts; Andrew T. Trout (HCI (1), 2022)

Re-Design of an Educational Scanner to Prepare Children for an MRI or CT Scan. - Privender Saini; Annerieke Heuvelink; Özgür Tasar; Elizabeth van Vorstenbosch-Lynn; Sanae van de Vleuten-Chraibi; Sanne Nauts (SeGAH, 2023)