ARTiFICe - Augmented Reality Framework for Distributed Collaboration. - Annette Mossel; Christian Schönauer; Georg Gerstweiler; Hannes Kaufmann (Int. J. Virtual Real., 2012)

Wide area optical user tracking in unconstrained indoor environments. - Annette Mossel; Hannes Kaufmann (ICAT, 2013)

Autonomous Flight using a Smartphone as On-Board Processing Unit in GPS-Denied Environments. - Michael Leichtfried; Christoph Kaltenriner; Annette Mossel; Hannes Kaufmann (MoMM, 2013)

DrillSample: precise selection in dense handheld augmented reality environments. - Annette Mossel; Benjamin Venditti; Hannes Kaufmann (VRIC, 2013)

3DTouch and HOMER-S: intuitive manipulation techniques for one-handed handheld augmented reality. - Annette Mossel; Benjamin Venditti; Hannes Kaufmann (VRIC, 2013)

Evaluating RGB+D hand posture detection methods for mobile 3D interaction. - Daniel Fritz; Annette Mossel; Hannes Kaufmann (VRIC, 2014)

SmartCopter: Enabling autonomous flight in indoor environments with a smartphone as on-board processing unit. - Annette Mossel; Michael Leichtfried; Christoph Kaltenriner; Hannes Kaufmann (Int. J. Pervasive Comput. Commun., 2014)

Touch, Movement and Vibration: User Perception of Vibrotactile Feedback for Touch and Mid-Air Gestures. - Christian Schönauer; Annette Mossel; Ionut-Alexandru Zaiti; Radu-Daniel Vatavu (INTERACT (4), 2015)

Indoor skydiving in immersive virtual reality with embedded storytelling. - Horst Eidenberger; Annette Mossel (VRST, 2015)

Markerless 3D Interaction in an Unconstrained Handheld Mixed Reality Setup. - Daniel Fritz; Annette Mossel; Hannes Kaufmann (Int. J. Virtual Real., 2015)

Robust 3D Position Estimation in Wide and Unconstrained Indoor Environments. - Annette Mossel (Sensors, 2015)

Streaming and Exploration of Dynamically Changing Dense 3D Reconstructions in Immersive Virtual Reality. - Annette Mossel; Manuel Kroeter (ISMAR Adjunct, 2016)

Digital vibrons: understanding users' perceptions of interacting with invisible, zero-weight matter. - Radu-Daniel Vatavu; Annette Mossel; Christian Schönauer (MobileHCI, 2016)

Large scale cut plane: an occlusion management technique for immersive dense 3D reconstructions. - Annette Mossel; Christian Koessler (VRST, 2016)

VROnSite: Towards immersive training of first responder squad leaders in untethered virtual reality. - Annette Mossel; Mario Froeschl; Christian Schönauer; Andreas Peer; Johannes Göllner; Hannes Kaufmann (VR, 2017)

Automatic object annotation in streamed and remotely explored large 3D reconstructions. - Benjamin Höller; Annette Mossel; Hannes Kaufmann (Comput. Vis. Media, 2021)

Immersive training of first responder squad leaders in untethered virtual reality. - Annette Mossel; Christian Schönauer; Mario Froeschl; Andreas Peer; Johannes Göllner; Hannes Kaufmann (Virtual Real., 2021)