Come Closer: Encouraging Collaborative Behaviour in a Multimedia Environment. - Cliff Randell; Anthony Rowe 003 (VSMM, 2006)

Squidsoup. - Anthony Rowe 003 (GRAPHITE, 2007)

Glowing Pathfinder Bugs. - Anthony Rowe 003 (SIGGRAPH Art Gallery, 2010)

Glowing Pathfinder Bugs: a natural haptic 3D interface for interacting intuitively with virtual environments. - Anthony Rowe 003; Liam Birtles (SIGGRAPH Art Gallery, 2010)

Within an ocean of light: creating volumetric lightscapes. - Anthony Rowe 003 (SIGGRAPH Art Gallery, 2012)

Designing for engagement in mixed reality experiences that combine projection mapping and camera-based interaction. - Anthony Rowe 003 (Digit. Creativity, 2014)

Submergence 2013. - Anthony Rowe 003; Gaz Bushell; Liam Birtles; Chris Bennewith; Oliver Bown 001 (SIGGRAPH Art Gallery, 2016)

Networked Pixels: Strategies for Building Visual and Auditory Images with Distributed Independent Devices. - Sam Ferguson; Anthony Rowe 003; Oliver Bown 001; Liam Birtles; Chris Bennewith (Creativity & Cognition, 2017)

Sound design for a system of 1000 distributed independent audio-visual devices. - Sam Ferguson; Anthony Rowe 003; Oliver Bown 001; Liam Birtles; Chris Bennewith (NIME, 2017)

Demo hour. - Tine Bech; Deqing Sun; Peiqi Su; David-Alexandre Chanel; Romain Constant; Anthony Rowe 003; Liam Birtles; Chris Bennewith; Oliver Bown 001 (Interactions, 2017)