Modeling clouds shape. - Antoine Bouthors; Fabrice Neyret (Eurographics (Short Presentations), 2004)

Real-time Realistic Illumination and Shading of Stratiform Clouds. - Antoine Bouthors; Fabrice Neyret; Sylvain Lefebvre 001 (NPH, 2006)

Twinned meshes for dynamic triangulation of implicit surfaces. - Antoine Bouthors; Matthieu Nesme (Graphics Interface, 2007)

Rapid Sketch Modeling of Clouds. - Jamie Wither; Antoine Bouthors; Marie-Paule Cani (SBIM, 2008)

Interactive multiple anisotropic scattering in clouds. - Antoine Bouthors; Fabrice Neyret; Nelson Max; Eric Bruneton; Cyril Crassin (SI3D, 2008)

Rendu réaliste de nuages en temps réel. (Realtime realistic rendering of clouds). - Antoine Bouthors (2008)