Humans and agents in 3D electronic institutions. - Anton Bogdanovych; Helmut Berger; Carles Sierra; Simeon J. Simoff (AAMAS, 2005)

Narrowing the Gap Between Humans and Agents in e-Commerce: 3D Electronic Institutions. - Anton Bogdanovych; Helmut Berger; Simeon J. Simoff; Carles Sierra (EC-Web, 2005)

Euclidean representation of 3D electronic institutions: automatic generation. - Anton Bogdanovych; Sara Drago (AVI, 2006)

Travel Agents vs. Online Booking: Tackling the Shortcomings of Nowadays Online Tourism Portals. - Anton Bogdanovych; Helmut Berger; Simeon J. Simoff; Carles Sierra (ENTER, 2006)

Playing the e-business game in 3D virtual worlds. - Helmut Berger; Michael Dittenbach; Dieter Merkl; Anton Bogdanovych; Simeon J. Simoff; Carles Sierra (OZCHI, 2006)

From Graphs to Euclidean Virtual Worlds: Visualization of 3D Electronic Institutions. - Sara Drago; Anton Bogdanovych; Massimo Ancona; Simeon J. Simoff; Carles Sierra (ACSC, 2007)

A Methodology for Developing Multiagent Systems as 3D Electronic Institutions. - Anton Bogdanovych; Marc Esteva; Simeon J. Simoff; Carles Sierra; Helmut Berger (AOSE, 2007)

A methodology for 3D electronic institutions. - Anton Bogdanovych; Marc Esteva; Simeon J. Simoff; Carles Sierra; Helmut Berger (AAMAS, 2007)

Implicit Training of Virtual Agents. - Anton Bogdanovych; Marc Esteva; Simeon J. Simoff; Carles Sierra (IVA, 2007)

Opening new dimensions for e-Tourism. - Helmut Berger; Michael Dittenbach; Dieter Merkl; Anton Bogdanovych; Simeon J. Simoff; Carles Sierra (Virtual Real., 2007)

Virtual institutions - Anton Bogdanovych (2007)

Normative Virtual Environments - Integrating Physical and Virtual Under the One Umbrella. - Anton Bogdanovych; Simeon J. Simoff; Marc Esteva (ICSOFT (PL/DPS/KE), 2008)

Training Believable Agents in 3D Electronic Business Environments Using Recursive-Arc Graphs. - Anton Bogdanovych; Simeon J. Simoff; Marc Esteva (ICSOFT (PL/DPS/KE), 2008)

Teaching Autonomous Agents to Move in a Believable Manner within Virtual Institutions. - Anton Bogdanovych; Simeon J. Simoff; Marc Esteva; John K. Debenham (IFIP AI, 2008)

Virtual Institutions: Normative Environments Facilitating Imitation Learning in Virtual Agents. - Anton Bogdanovych; Simeon J. Simoff; Marc Esteva (IVA, 2008)

Intelligent Objects to Facilitate Human Participation in Virtual Institutions. - Inmaculada Rodríguez; Anna Puig; Marc Esteva; Carles Sierra; Anton Bogdanovych; Simeon J. Simoff (Web Intelligence, 2008)

Developing Virtual Heritage Applications as Normative Multiagent Systems. - Anton Bogdanovych; Juan A. Rodríguez-Aguilar; Simeon J. Simoff; Alex Cohen; Carles Sierra (AOSE, 2009)

Virtual institutions prototype. - Anton Bogdanovych; Simeon J. Simoff; Marc Esteva (AAMAS (2), 2009)

Recognizing Customers' Mood in 3D Shopping Malls Based on the Trajectories of Their Avatars. - Anton Bogdanovych; Mathias Bauer; Simeon J. Simoff (ICEIS, 2009)

Virtual Agents and 3D Virtual Worlds for Preserving and Simulating Cultures. - Anton Bogdanovych; Juan Antonio Rodríguez; Simeon J. Simoff; Alex Cohen (IVA, 2009)

Virtual Institutions for Preserving and Simulating the Culture of Mount Bego's Ancient People. - Massimo Ancona; Viviana Mascardi; Gianluca Quercini; Anton Bogdanovych; Henry de Lumley; Laura Papaleo; Simeon Simoff; Antonella Traverso (VAST (Short and Project Papers), 2010)

Authentic Interactive Reenactment of Cultural Heritage with 3D Virtual Worlds and Artificial Intelligence. - Anton Bogdanovych; Juan A. Rodríguez-Aguilar; Simeon J. Simoff; Alex Cohen (Appl. Artif. Intell., 2010)

Enhancing the Believability of Embodied Conversational Agents through Environment-, Self- and Interaction-Awareness. - Kiran Ijaz; Anton Bogdanovych; Simeon J. Simoff (ACSC, 2011)

Real-Time Human-Robot Interactive Coaching System with Full-Body Control Interface. - Anton Bogdanovych; Christopher J. Stanton; Xun Wang 006; Mary-Anne Williams (RoboCup, 2011)

The City of Uruk: Teaching Ancient History in a Virtual World. - Anton Bogdanovych; Kiran Ijaz; Simeon J. Simoff (IVA, 2012)

Generating diverse ethnic groups with genetic algorithms. - Tomas Trescak; Anton Bogdanovych; Simeon J. Simoff; Inmaculada Rodríguez (VRST, 2012)

Formalising Believability and Building Believable Virtual Agents. - Anton Bogdanovych; Tomas Trescak; Simeon J. Simoff (ACALCI, 2015)

A novel approach to sports oriented video games with real-time motion streaming. - Anton Bogdanovych; Christopher J. Stanton (EICS, 2015)

Teaching Programming Fundamentals to Modern University Students. - Anton Bogdanovych; Tomas Trescak (CSEDU (2), 2016)

Generating Needs, Goals and Plans for Virtual Agents in Social Simulations. - Anton Bogdanovych; Tomas Trescak (IVA, 2016)

Virtual Dreaming: Simulating Everyday Life of the Darug People. - Tomas Trescak; Anton Bogdanovych; Simeon J. Simoff; Melissa Williams; Terry Sloan (IVA, 2016)

What makes virtual agents believable? - Anton Bogdanovych; Tomas Trescak; Simeon J. Simoff (Connect. Sci., 2016)

To Plan or Not to Plan: Lessons Learned from Building Large Scale Social Simulations. - Anton Bogdanovych; Tomas Trescak (IVA, 2017)

Case-based planning for large virtual agent societies. - Tomas Trescak; Anton Bogdanovych (VRST, 2017)

Capturing aboriginal heritage in virtual reality. - Tomas Trescak; Anton Bogdanovych; Melissa Williams; Terry Sloan (VRST, 2017)

Virtual worlds vs books and videos in history education. - Kiran Ijaz; Anton Bogdanovych; Tomas Trescak (Interact. Learn. Environ., 2017)

Interface and Experience Design with AI for VR/AR (DAIVAR'18) and AI/ML for Immersive Simulations (AMISIM'18). - Kening Zhu; Artur Lugmayr; Xiaojuan Ma; Florian 'Floyd' Mueller; Ulrich Engelke; Simeon Simoff; Tomas Trescak; Anton Bogdanovych; Juan A. Rodríguez-Aguilar; Huyen Vu (AIVR, 2018)

Simulating complex social behaviours of virtual agents through case-based planning. - Tomas Trescak; Anton Bogdanovych (Comput. Graph., 2018)

On the Relationship between Subjective and Objective measures of VR experiences: a Case Study of a Serious Game for Museums. - Inmaculada Rodríguez Santiago; Anna Puig; Juan Antonio Rodríguez; Josep Lluís Arcos; Sergi Cebrián; Anton Bogdanovych; Núria Morera; Raquel Piqué; Antonio Palomo (GamiLearn, 2019)

The Island of Pain: a Virtual Reality Experience for Patients with Chronic Pain. - Anton Bogdanovych; Alwin Chuan (SIGGRAPH Asia XR, 2020)

Lessons learned from supplementing archaeological museum exhibitions with virtual reality. - Anna Puig; Inmaculada Rodríguez; Josep Lluís Arcos; Juan A. Rodríguez-Aguilar; Sergi Cebrián; Anton Bogdanovych; Núria Morera; Antonio Palomo; Raquel Piqué (Virtual Real., 2020)

Learning Java Programming in Clara's World - Anton Bogdanovych; Tomas Trescak (Springer, 2021)

UGRA in VR: A Virtual Reality Simulation for Training Anaesthetists. - Anton Bogdanovych; Alwin Chuan (VRST, 2021)

Dealing with a Panic Attack: a Virtual Reality Training Module for Postgraduate Psychology Students. - Anton Bogdanovych; Karen Moses; Bethany Wootton; Tomas Trescak (VRST, 2021)