CA-LOD: Collision Avoidance Level of Detail for Scalable, Controllable Crowds. - Sébastien Paris; Anton Gerdelan; Carol O'Sullivan (MIG, 2009)

A genetic-fuzzy system for optimising agent steering. - Anton Gerdelan; Carol O'Sullivan (Comput. Animat. Virtual Worlds, 2010)

Improving blendshape performance for crowds with GPU and GPGPU techniques. - Timothy Costigan; Anton Gerdelan; Emma Carrigan; Rachel McDonnell (MIG, 2016)