A Virtual Reality Exposure Therapy Application for Iraq War Post Traumatic Stress Disorder. - Jarrell Pair; Brian Allen; Matthieu Dautricourt; Anton Treskunov; Matt Liewer; Ken Graap; Greg Reger (VR, 2006)

Optical Sight Metaphor for Virtual Environments. - Andrei Sherstyuk; Jarrell Pair; Anton Treskunov (3DUI, 2007)

Real binoculars with virtual functions for mixed environments. - Andrei Sherstyuk; Kin Lik Wang; Anton Treskunov; Jarrell Pair (Advances in Computer Entertainment Technology, 2008)

Fast geometry acquisition for mixed reality applications using motion tracking. - Andrei Sherstyuk; Anton Treskunov; Benjamin W. Berg (ISMAR, 2008)

A Virtual Iraq System for the Treatment of Combat-Related Posttraumatic Stress Disorder. - Shih-Ching Yeh; Brad Newman; Matt Liewer; Jarrell Pair; Anton Treskunov; Greg Reger; Barbara O. Rothbaum; JoAnn Difede; Josh Spitalnick; Robert N. McLay; Thomas D. Parsons; Albert A. Rizzo (VR, 2009)

Collision-free travel with terrain maps. - Andrei Sherstyuk; Anton Treskunov (VRCAI, 2009)

Dynamic light amplification for immersive environment rendering. - Andrei Sherstyuk; Anton Treskunov (VRCAI, 2009)

Towards Virtual Reality games. - Andrei Sherstyuk; Dale Vincent; Anton Treskunov (VRCAI, 2009)

Dynamic light amplification for head mounted displays. - Andrei Sherstyuk; Anton Treskunov (VRST, 2009)

Toward Natural Selection in Virtual Reality. - Andrei Sherstyuk; Dale Vincent; Anton Treskunov (IEEE Computer Graphics and Applications, 2010)

Semi-Automatic Surface Scanner for Medical tangible User Interfaces. - Andrei Sherstyuk; Anton Treskunov; Benjamin W. Berg (Int. J. Image Graph., 2010)

Mixed Reality Manikins for Medical Education. - Andrei Sherstyuk; Dale Vincent; Benjamin W. Berg; Anton Treskunov (Handbook of Augmented Reality, 2011)

DRIVE: Directly Reaching Into Virtual Environment with bare hand manipulation behind mobile display. - Seung Wook Kim 004; Anton Treskunov; Stefan Marti (3DUI, 2011)

Range Camera for Simple behind Display Interaction. - Anton Treskunov; Seung Wook Kim 004; Stefan Marti (MVA, 2011)

Impact of hand-assisted viewing on user performance and learning patterns in virtual environments. - Andrei Sherstyuk; Caroline Jay; Anton Treskunov (Vis. Comput., 2011)

Predator-prey vision metaphor for multi-tasking virtual environments. - Andrei Sherstyuk; Anton Treskunov; Marina L. Gavrilova (3DUI, 2012)

Video-Based Head Tracking for High-Performance Games. - Andrei Sherstyuk; Anton Treskunov; Vladimir Savchenko (MVA, 2013)

Head tracking for 3D games: Technology evaluation using CryENGINE2 and faceAPI. - Andrei Sherstyuk; Anton Treskunov (VR, 2013)

Natural head motion for 3D social games. - Andrei Sherstyuk; Anton Treskunov (VR, 2013)

Space-Time Maps for Virtual Environments. - Andrei Sherstyuk; Anton Treskunov (ICAT-EGVE, 2014)

Active Haptic Feedback for Touch Enabled TV Remote. - Anton Treskunov; Mike Darnell; Rongrong Wang (ICMI, 2015)