Development of Games for SET-TOP-BOXES with Brazilian's Middleware GINGA-NCL. - Aderbal Nunes da Silva Junior; Antonio Carlos dos Santos Souza; Luiz Cláudio Machado dos Santos (SBGames, 2009)

A Robust Real-Time Face Tracking Using Head Pose Estimation for a Markerless AR System. - Márcio Cerqueira de Farias Macedo; Antônio Lopes Apolinário; Antonio Carlos dos Santos Souza (SVR, 2013)

A Semi-automatic Markerless Augmented Reality Approach for On-Patient Volumetric Medical Data Visualization. - Márcio Cerqueira de Farias Macedo; Antônio Lopes Apolinário; Antonio Carlos dos Santos Souza; Gilson A. Giraldi (SVR, 2014)

Multi-frame adaptive non-rigid registration for markerless augmented reality. - Antonio Carlos dos Santos Souza; Márcio Cerqueira de Farias Macedo; Antônio L. Apolinário Jr. (VRCAI, 2014)

A Multi-Frame Adaptive 3D Non-Rigid Registration for Augmented Reality. - Antonio Carlos dos Santos Souza (2014)

A GPU-based adaptive algorithm for non-rigid surface registration. - Antonio Carlos dos Santos Souza; Márcio Cerqueira de Farias Macedo; Antônio Lopes Apolinário (VR, 2015)

Real-Time High-Quality Specular Highlight Removal Using Efficient Pixel Clustering. - Antonio Carlos dos Santos Souza; Márcio Cerqueira de Farias Macedo; Veronica Paixao do Nascimento; Bruno Santos Oliveira (SIBGRAPI, 2018)

Real-time shadow detection using multi-channel binarization and noise removal. - Márcio Cerqueira de Farias Macedo; Veronica Paixao do Nascimento; Antonio Carlos dos Santos Souza (J. Real Time Image Process., 2020)