Gamification in a Smart City Context. An Analysis and a Proposal for Its Application in Co-design Processes. - Antonio Opromolla; Andrea Ingrosso; Valentina Volpi; Carlo Maria Medaglia; Mauro Palatucci; Mariarosaria Pazzola (GALA, 2014)

A User-Centered Approach in Designing NFC Couponing Platform: The Case Study of CMM Applications. - Antonio Opromolla; Andrea Ingrosso; Valentina Volpi; Mariarosaria Pazzola; Carlo Maria Medaglia (HCI (18), 2014)

Roma Crash Map: An Open Data Visualization Tool for the Municipalities of Rome. - Valentina Volpi; Andrea Ingrosso; Mariarosaria Pazzola; Antonio Opromolla; Carlo Maria Medaglia (HCI (13), 2014)

"Gamified" Social Dynamics in the Interactive Systems as a Possible Solution for Increasing Co-Design of Emerging Services in Smart Territories. - Antonio Opromolla (DC@CHItaly, 2015)

UX and Usability on Smart TV: A Case Study on a T-commerce Application. - Andrea Ingrosso; Valentina Volpi; Antonio Opromolla; Eliseo Sciarretta; Carlo Maria Medaglia (HCI (23), 2015)

A Usability Study of a Gesture Recognition System Applied During the Surgical Procedures. - Antonio Opromolla; Valentina Volpi; Andrea Ingrosso; Stefano Fabri; Claudia Rapuano; Delia Passalacqua; Carlo Maria Medaglia (HCI (20), 2015)

Co-design Practice in a Smart City Context Through the Gamification Approach: A Survey About the Most Suitable Applications. - Antonio Opromolla; Valentina Volpi; Andrea Ingrosso; Carlo Maria Medaglia (HCI (21), 2015)

Elderly and Tablets: Considerations and Suggestions About the Design of Proper Applications. - Eliseo Sciarretta; Andrea Ingrosso; Valentina Volpi; Antonio Opromolla; Roberta Grimaldi (HCI (25), 2015)

Rethinking Public Transport Services for the Elderly Through a Transgenerational Design Approach. - Roberta Grimaldi; Antonio Opromolla; Giovanni Andrea Parente; Eliseo Sciarretta; Valentina Volpi (HCI (25), 2016)

Enhancing Data Visualization Modes Through a Physical Representation: The "Makerometer" Solution. - Antonio Opromolla; Massimiliano Dibitonto; Stefania Barca; Sergio Frausin; Claudia Matera; Carlo Maria Medaglia (HCI (26), 2016)

City Usability: A Proposal for Evaluating the Perceived Usability of a City on the Basis of the Website Quality Models. - Antonio Opromolla; Valentina Volpi; Roberta Grimaldi; Carlo Maria Medaglia (HCI (1), 2016)

Playful Interactions for the Citizens' Engagement. The Musical Language as a Possible Application. - Antonio Opromolla; Valentina Volpi; Carlo Maria Medaglia (HCI (27), 2016)

The City as an Interface Between Citizens and Public Administrations. - Valentina Volpi; Antonio Opromolla; Carlo Maria Medaglia (HCI (22), 2016)

Improving Quality of Interaction with the Mobility Services Through the Gamification Approach. - Valentina Volpi; Giovanni Andrea Parente; Guido Pifferi; Antonio Opromolla; Carlo Maria Medaglia (HCI (3), 2018)

Analyzing Social Impact Evaluation Tools Applied to Design Thinking: A Proposal for Improving User Experience in Urban Spaces Through Social Innovation. - Valentina Volpi; Antonio Opromolla; Carlo Maria Medaglia (HCI (3), 2019)

Towards a Multi-modal Transportation Scenario: An Analysis About Elderly Needs. - Valentina Volpi; Antonio Opromolla; Giovanni Andrea Parente; Carlo Maria Medaglia (HCI (3), 2019)

Co-Designing Game Solutions for Hybrid Urban Spaces. How Game Elements Can Improve People Experience with the Mobility Services. - Antonio Opromolla; Valentina Volpi; Giovanni Andrea Parente (IxD&A, 2019)

Spreading Awareness About Quality in Interaction and UX to Young Generations. - Antonio Opromolla; Valentina Volpi; Carlo Maria Medaglia (HCI (1), 2020)

Communicating a Scattered Cultural Urban Event: A Survey on User Needs Across Generations. - Valentina Volpi; Antonio Opromolla; Carlo Maria Medaglia (HCI (28), 2020)