Exploring the Learning Outcomes with Various Technologies - Proposing Design Principles for Virtual Reality Learning Environments. - Jani Holopainen; Antti Lähtevänoja; Osmo Mattila; Ilona Södervik; Essi Pöyry; Petri Parvinen (HICSS, 2020)

Applying Affordances Scale as a Design Method - Case Virtual Reality Course Design. - Jani Holopainen; Antti Lähtevänoja; Niclas Sandström; Anne Nevgi; Osmo Mattila; Essi Pöyry; Petri Parvinen (HICSS, 2021)

Problem Space Identification for Developing Virtual Reality Learning Environments. - Antti Lähtevänoja; Jani Holopainen; Osmo Mattila; Essi Pöyry; Petri Parvinen; Tuure Tuunanen (HICSS, 2021)

Immersive Virtual Reality Education Application - Four Development Iterations along Design Science Research Methodology. - Jani Holopainen; Antti Lähtevänoja; Tuure Tuunanen (HICSS, 2022)

Analyzing Commercial Collaboration Attractiveness in YouTube Based on Micro-Analytical Content Labeling and Audience Retention. - Petri Parvinen; Markus Tandefelt; Essi Pöyry; Antti Lähtevänoja; Osmo Mattila (HICSS, 2022)

How to get things done in social virtual reality - A study of team cohesion in social virtual reality-enabled teams. - Osku Torro; Jani Holopainen; Henri Jalo; Henri Pirkkalainen; Antti Lähtevänoja (HICSS, 2022)