Playful learning with hybrid school books. - Timo Kuula; Sami Vihavainen; Anu Seisto (MindTrek, 2009)

Creating a Design Framework For Educational Language Games: A Hybrid Media Scenario Study. - Janne Paavilainen; Hannamari Saarenpää; Antti Syvänen; Anu Seisto; Maija Federley (Int. J. Intell. Games Simul., 2010)

Involving the End-Users in the Development of Language Learning Material. - Anu Seisto; Maija Federley; Timo Kuula; Janne Paavilainen; Sami Vihavainen (Int. J. Mob. Blended Learn., 2011)

Editors' Introduction to the Special Issue. - Frans Mäyrä; Katriina Heljakka; Anu Seisto (Trans. Digit. Games Res. Assoc., 2014)