The Appeal of MOBA Games: What Makes People Start, Stay, and Stop. - April Tyack; Peta Wyeth; Daniel M. Johnson 001 (CHI PLAY, 2016)

Adapting Epic Theatre Principles for the Design of Games for Learning. - April Tyack; Peta Wyeth (DiGRA Conference, 2017)

Exploring relatedness in single-player video game play. - April Tyack; Peta Wyeth (OZCHI, 2017)

Video Game Selection Procedures For Experimental Research. - April Tyack; Peta Wyeth; Madison Klarkowski (CHI, 2018)

New Research Perspectives on Game Design and Development Education. - Peta Wyeth; Joshua V. Hall; Marcus Carter; April Tyack; Roger Altizer (CHI PLAY (Companion), 2018)

Self-Determination Theory in HCI Games Research: Current Uses and Open Questions. - April Tyack; Elisa D. Mekler (CHI, 2020)

Restorative Play: Videogames Improve Player Wellbeing After a Need-Frustrating Event. - April Tyack; Peta Wyeth; Daniel Johnson 001 (CHI, 2020)

Masterclass: Rethinking Self-Determination Theory in Player-Computer Interaction. - April Tyack; Elisa D. Mekler (CHI PLAY (Companion), 2020)

Statistical Significance Testing at CHI PLAY: Challenges and Opportunities for More Transparency. - Jan B. Vornhagen; April Tyack; Elisa D. Mekler (CHI PLAY, 2020)

Off-Peak: An Examination of Ordinary Player Experience. - April Tyack; Elisa D. Mekler (CHI, 2021)

"The Small Decisions Are What Makes it Interesting": Autonomy, Control, and Restoration in Player Experience. - April Tyack; Peta Wyeth (Proc. ACM Hum. Comput. Interact., 2021)

Self-Determination Theory in HCI: Shaping a Research Agenda. - Nick Ballou; Sebastian Deterding; April Tyack; Elisa D. Mekler; Rafael A. Calvo; Dorian Peters; Gabriela Villalobos-Zúñiga; Selen Turkay (CHI Extended Abstracts, 2022)

Self-Determination Theory and HCI Games Research: Unfulfilled Promises and Unquestioned Paradigms. - April Tyack; Elisa D. Mekler (ACM Trans. Comput. Hum. Interact., 2024)