Virtual Reality Adventures as an Effort to Improve the Quality of Welding Technology Learning During a Pandemic. - Febri Prasetya; Bayu Ramadhani Fajri; Rizky Ema Wulansari; Primawati; Aprilla Fortuna (Int. J. Online Biomed. Eng., 2023)

Exploring iSpring Suite for Android-Based Interactive Instructional Media in Electrical Lighting Installation Subject. - Mukhlidi Muskhir; Afdal Luthfi; Rio Julian; Aprilla Fortuna (Int. J. Interact. Mob. Technol., 2023)

Effectiveness of Distance Learning Computer Numerical Control Based on Virtual Laboratory Using a Metaverse Platform to Improve Students' Cognitive Ability and Practice Skills. - Febri Prasetya; Aprilla Fortuna; Agariadne Dwinggo Samala; Bayu Ramadhani Fajri; Fiki Efendi; Abel Nyamapfene (Int. J. Interact. Mob. Technol., 2023)

Improving Higher Education With the Use of Mobile Augmented Reality (MAR): A Case Study. - Santiago Criollo-C; Andrea Guerrero-Arias; José Enrique Cerezo Uzcátegui; Yunifa Miftachul Arif; Aprilla Fortuna; Febri Prasetya; Sergio Luján-Mora (IEEE Access, 2024)

Emerging Research on Virtual Reality Applications in Vocational Education: A Bibliometric Analysis. - Mukhlidi Muskhir; Afdal Luthfi; Ronal Watrianthos; Usmeldi; Aprilla Fortuna; Agariadne Dwinggo Samala (J. Inf. Technol. Educ. Innov. Pract., 2024)