Emote-Controlled: Obtaining Implicit Viewer Feedback Through Emote-Based Sentiment Analysis on Comments of Popular Twitch.tv Channels. - Konstantin Kobs; Albin Zehe; Armin Bernstetter; Julian Chibane; Jan Pfister; Julian Tritscher; Andreas Hotho (ACM Trans. Soc. Comput., 2020)

Spatially Immersive Visualization Domes as a Marine Geoscientific Research Tool. - Tom Kwasnitschka; Markus Schlüter; Jens Klimmeck; Armin Bernstetter; Felix Gross; Isabella Peters (EnvirVis@EuroVis, 2023)

A Practical Approach to Provenance Capturing for Reproducible Visual Analytics at an Ocean Research Institute. - Armin Bernstetter; Tom Kwasnitschka; Isabella Peters (EuroVA@EuroVis, 2023)

A Software Visualization Approach for Multiple Visual Output Devices. - Malte Hansen; Heiko Bielfeldt; Armin Bernstetter; Tom Kwasnitschka; Wilhelm Hasselbring (VISSOFT, 2024)

Virtual fieldwork in immersive environments using game engines. - Armin Bernstetter; Tom Kwasnitschka; Jens Karstens; Markus Schlüter; Isabella Peters (Comput. Geosci., 2025)

Rendering Large Volume Datasets in Unreal Engine 5: A Survey. - Markus Schlüter; Tom Kwasnitschka; Armin Bernstetter; Jens Karstens (CoRR, 2025)

Evaluation of a Provenance Management Tool for Immersive Virtual Fieldwork. - Armin Bernstetter; Tom Kwasnitschka; Isabella Peters (CoRR, 2025)