Arnold Vermeeren

Orcid: 0000-0002-2173-2628

Affiliations:
  • Delft University of Technology, Faculty of Industrial Design Engineering, The Netherlands


According to our database1, Arnold Vermeeren authored at least 40 papers between 1992 and 2019.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Online presence:

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Bibliography

2019
Relevance by Play: An Integrated Framework for Designing Museum Experiences.
Proceedings of the Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

2018
A cookbook method for Persuasive Game Design.
Int. J. Serious Games, 2018

2016
Player Experiences and Behaviors in a Multiplayer Game: designing game rules to change interdependent behavior.
Int. J. Serious Games, 2016

Design-inclusive UX research: design as a part of doing user experience research.
Behav. Inf. Technol., 2016

Involving the Crowd in Future Museum Experience Design.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

2015
The Smart Steering Wheel Cover Design: A Case Study of Industrial-Academic Collaboration in Human-Computer Interaction.
Proceedings of the HCI in Business - Second International Conference, 2015

The Smart Steering Wheel Cover: Motivating Safe and Efficient Driving.
Proceedings of the 33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems, 2015

2014
A study on relation between crowd emotional feelings and action tendencies.
Proceedings of the 8th Nordic Conference on Human-Computer Interaction: Fun, 2014

Privacy-Preserving Emotion Detection for Crowd Management.
Proceedings of the Active Media Technology - 10th International Conference, 2014

Design for complex persuasive experiences: helping parents of hospitalized children take care of themselves.
Proceedings of the Designing Interactive Systems Conference 2014, DIS '14, Vancouver, BC, 2014

2013
About Experience and Emergence - A Framework for Decentralized Interactive Play Environments.
Proceedings of the Intelligent Technologies for Interactive Entertainment, 2013

Made for sharing: HCI stories of transfer, triumph and tragedy.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013

2012
Interplay between User Experience Evaluation and Software Development: State of the Art.
Proceedings of the 2nd International Workshop on the Interplay between User Experience Evaluation and Software Development In conjunction with the 7th Nordic Conference on Human-Computer Interaction (NordiCHI 2012) Copenhagen, 2012

In search of theoretical foundations for UX research and practice.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012

Theories behind UX research and how they are used in practice.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012

Designing Persuasive Interactive Environments.
Proceedings of the Ambient Intelligence - Third International Joint Conference, 2012

2011
Development and application of a framework for comparing early design methods for young children.
Interact. Comput., 2011

User Experience Evaluation - Which Method to Choose?
Proceedings of the Human-Computer Interaction - INTERACT 2011, 2011

A Research Framework for Playful Persuasion Based on Psychological Needs and Bodily Interaction.
Proceedings of the Human Behavior Unterstanding - Second International Workshop, 2011

UX research: what theoretical roots do we build on - if any?
Proceedings of the International Conference on Human Factors in Computing Systems, 2011

2010
User experience evaluation methods: current state and development needs.
Proceedings of the 6th Nordic Conference on Human-Computer Interaction 2010, 2010

10373 Abstracts Collection - Demarcating User eXperience.
Proceedings of the Demarcating User eXperience, 15.09. - 18.09.2010, 2010

2009
What's the problem?: studies on identifying usability problems in user tests.
PhD thesis, 2009

The Usability Paradox.
Proceedings of the I-USED'09: The Interplay between Usability Evaluation and Software Development. Proceedings of the Second International Workshop on the Interplay between Usability Evaluation and Software Development, 2009

User Experience Evaluation Methods in Product Development (UXEM'09).
Proceedings of the Human-Computer Interaction, 2009

Understanding, scoping and defining user experience: a survey approach.
Proceedings of the 27th International Conference on Human Factors in Computing Systems, 2009

2008
Usability Problem Reports for Comparative Studies: Consistency and Inspectability.
Hum. Comput. Interact., 2008

Towards a shared definition of user experience.
Proceedings of the Extended Abstracts Proceedings of the 2008 Conference on Human Factors in Computing Systems, 2008

Comparing the creativity of children's design solutions based on expert assessment.
Proceedings of the 7th International Conference on Interaction Design and Children, 2008

2007
Experiences with structured interviewing of children during usability tests.
Proceedings of the 21st British HCI Group Annual Conference on HCI 2007: HCI...but not as we know it, 2007

Towards a UX manifesto.
Proceedings of the 21st British HCI Group Annual Conference on HCI 2007: HCI...but not as we know it, 2007

2005
pOwerball: the design of a novel mixed-reality game for children with mixed abilities.
Proceedings of the Interaction Design and Children, 2005

2004
Designing collaborative interfaces for programmable appliances: a SenSay case study.
Proceedings of the IEEE International Conference on Systems, 2004

2003
Managing the 'Evaluator Effect' in User Testing.
Proceedings of the Human-Computer Interaction INTERACT '03: IFIP TC13 International Conference on Human-Computer Interaction, 2003

Assessing usability evaluation methods on their effectiveness to elicit verbal comments from children subjects.
Proceedings of the Interaction Design and Children, 2003

2002
DEVAN: a tool for detailed video analysis of user test data.
Behav. Inf. Technol., 2002

2000
The intelligent thermostat: a mixed-initiative user interface.
Proceedings of the CHI '00 Extended Abstracts on Human Factors in Computing Systems, 2000

1996
An Analysis of User Interface Design Projects: Information Sources and Constraints in Design.
Interact. Comput., 1996

1992
Determining 'characteristic interactions' for early prototyping.
Proceedings of the Posters and Short Talks of the 1992 SIGCHI Conference on Human Factors in Computing Systems, 1992

Developing a design method: task analyses in user interface design.
Proceedings of the Posters and Short Talks of the 1992 SIGCHI Conference on Human Factors in Computing Systems, 1992


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