The introduction of gamification: A review paper about the applied gamification in the smartphone applications. - Áron Tóth; Sarolta Tóvölgyi (CogInfoCom, 2016)

Towards cyber-physical system technologies over Apache VCL. - Imre Kocsis; Áron Tóth; Zoltán Szatmári; Tamás Dabóczi; András Pataricza; Gábor Guta (Int. J. Cloud Comput., 2016)

The Effect of Gamification in Sport Applications. - Áron Tóth; Emma Lógó (CogInfoCom, 2018)

A Pilot Research on Sport application's Usability and Feedback Mechanics. - Áron Tóth; Bálint Szabó (CogInfoCom, 2018)