The OmegaDesk: Towards a Hybrid 2D and 3D Work Desk. - Alessandro Febretti; Victor A. Mateevitsi; Dennis Chau; Arthur Nishimoto; Bradley McGinnis; Jakub Misterka; Andrew E. Johnson 001; Jason Leigh (ISVC (2), 2011)

CAVE2: a hybrid reality environment for immersive simulation and information analysis. - Alessandro Febretti; Arthur Nishimoto; Terrance Thigpen; Jonas Talandis; Lance Long; J. D. Pirtle; Tom Peterka; Alan Verlo; Maxine D. Brown; Dana Plepys; Dan Sandin; Luc Renambot; et al. (ERVR, 2013)

SAGE2: A new approach for data intensive collaboration using Scalable Resolution Shared Displays. - Thomas Marrinan; Jillian Aurisano; Arthur Nishimoto; Krishna Bharadwaj; Victor A. Mateevitsi; Luc Renambot; Lance Long; Andrew E. Johnson 001; Jason Leigh (CollaborateCom, 2014)

Omegalib: A multi-view application framework for hybrid reality display environments. - Alessandro Febretti; Arthur Nishimoto; Victor A. Mateevitsi; Luc Renambot; Andrew E. Johnson 001; Jason Leigh (VR, 2014)

CAVE2 documentary. - Jason Leigh; Andrew E. Johnson 001; Luc Renambot; Lance Long; Daniel J. Sandin; Jonas Talandis; Alessandro Febretti; Arthur Nishimoto (VR, 2014)

Design Guidelines for Multiplayer Video Games on Multi-touch Displays. - Khairi Reda; Dennis Chau; Yasser Mostafa; Nagarajan Sujatha; Jason Leigh; Arthur Nishimoto; Edward Kahler; Jason Demeter (Comput. Entertain., 2014)

Cavern Halos: Exploring spatial and nonspatial cosmological data in an immersive virtual environment. - Peter Hanula; Kamil Piekutowski; Carlos Uribe; Kyle R. Almryde; Arthur Nishimoto; Julieta Aguilera; G. Elisabeta Marai (SciVis, 2015)

The battle for hearts and minds: interrogation and torture in the age of war. - Daria Tsoupikova; Scott Rettberg; Roderick Coover; Arthur Nishimoto (SIGGRAPH Posters, 2015)

Hearts and minds: The interrogations project. - Daria Tsoupikova; Roderick Coover; Scott Rettberg; Arthur Nishimoto (VR, 2015)

From CAVE2TM to Mobile: Adaptation of Hearts and Minds Virtual Reality Project Interaction. - Arthur Nishimoto; Daria Tsoupikova; Scott Rettberg; Roderick Coover (HCI (2), 2016)

The battle for hearts and minds: interrogation and torture in the age of war: an adaptation for oculus rift. - Daria Tsoupikova; Scott Rettberg; Roderick Coover; Arthur Nishimoto (SIGGRAPH ASIA VR Showcase, 2016)

Interactive Multi-Modal Display Spaces for Visual Analysis. - Thomas Marrinan; Arthur Nishimoto; Joseph A. Insley; Silvio Rizzi 001; Andrew E. Johnson 001; Michael E. Papka (ISS, 2016)

SAGE2: A collaboration portal for scalable resolution displays. - Luc Renambot; Thomas Marrinan; Jillian Aurisano; Arthur Nishimoto; Victor A. Mateevitsi; Krishna Bharadwaj; Lance Long; Andrew E. Johnson 001; Maxine D. Brown; Jason Leigh (Future Gener. Comput. Syst., 2016)

Usage Patterns of Wideband Display Environments In e-Science Research, Development and Training. - Jason Leigh; Krishna Bharadwaj; Arthur Nishimoto; Lance Long; Jason Haga; John Burns; Francis Cristobal; Jared H. McLean; Roberto Pelayo; Mahdi Belcaid; Dylan Kobayashi; Nurit Kirshenbaum; et al. (eScience, 2019)

PolyVis: Cross-Device Framework for Collaborative Visual Data Analysis. - Abeer Alsaiari; Andrew E. Johnson 001; Arthur Nishimoto (SMC, 2019)

Extending Virtual Reality Display Wall Environments Using Augmented Reality. - Arthur Nishimoto; Andrew E. Johnson 001 (SUI, 2019)

Reflecting on the Scalable Adaptive Graphics Environment Team's 20-Year Translational Research Endeavor in Digital Collaboration Tools. - Mahdi Belcaid; Jason Leigh; Ryan Theriot; Nurit Kirshenbaum; Roderick S. Tabalba; Michael L. Rogers; Andrew E. Johnson 001; Maxine D. Brown; Luc Renambot; Lance Long; Arthur Nishimoto; Chris North 001; et al. (Comput. Sci. Eng., 2023)

Hummingbird: Live Theater Adventure Empowering Collaboration in Virtual Reality. - Daria Tsoupikova; Sai Priya Jyothula; Arthur Nishimoto; Jo Cattell; Andrew E. Johnson 001; Lance Long (VINCI, 2024)