The development of glove-based interfaces with the TRES-D methodology. - José Pascual Molina; Arturo S. García 001; Diego Martínez 001; Francisco J. Manjavacas; Victor Blasco; Víctor López-Jaquero; Pascual González (VRST, 2006)

An Approach to the Evaluation of Ownership Management Techniques in Collaborative Virtual Environments. - Arturo S. García 001; José Pascual Molina; Anthony Steed; Diego Martínez 001; Pascual González (EGVE (Short Papers & Posters), 2007)

Collaborative Virtual Environments: You Can't Do It Alone, Can You? - Arturo S. García 001; Diego Martínez 001; José Pascual Molina; Pascual González (HCI (14), 2007)

Towards an Interaction Model in Collaborative Virtual Environments. - Diego Martínez 001; José Pascual Molina; Arturo S. García 001; Pascual González (HCI (14), 2007)

Evaluation of Text Input Techniques in Immersive Virtual Environments. - Gabriel González; José Pascual Molina; Arturo S. García 001; Diego Martínez 001; Pascual González (Interacción (selected papers), 2007)

A Space Model for 3D User Interface Development. - José Pascual Molina; Pascual González; Jean Vanderdonckt; Arturo S. García 001; Diego Martínez 001 (CADUI, 2008)

Prototyping and evaluating glove-based multimodal interfaces. - Julián García; José Pascual Molina; Diego Martínez 001; Arturo S. García 001; Pascual González; Jean Vanderdonckt (J. Multimodal User Interfaces, 2008)

A Model of Interaction for CVEs Based on the Model of Human Communication. - Diego Martínez 001; Arturo S. García 001; Jonatan Martínez; José Pascual Molina; Pascual González (J. Univers. Comput. Sci., 2008)

An experimental study of collaborative interaction tasks supported by awareness and multimodal feedback. - Arturo S. García 001; José Pascual Molina; Pascual González; Diego Martínez 001; Jonatan Martínez (VRCAI, 2009)

A study of multimodal feedback to support collaborative manipulation tasks in virtual worlds. - Arturo S. García 001; José Pascual Molina; Pascual González; Diego Martínez 001; Jonatan Martínez (VRST, 2009)

Enhancing Collaborative Manipulation Through the Use of Feedback and Awareness in CVEs. - Arturo S. García 001; José Pascual Molina; Diego Martínez 001; Pascual González (Int. J. Virtual Real., 2009)

AFreeCA: Extending the Spatial Model of Interaction. - Diego Martínez 001; José Pascual Molina; Arturo S. García 001; Jonatan Martínez; Pascual González (CW, 2010)

Comparison of Force and Vibrotactile Feedback with Direct Stimulation for Texture Recognition. - Jonatan Martínez; Diego Martínez 001; José Pascual Molina; Pascual González; Arturo S. García 001 (CW, 2011)

Texture Recognition: Evaluating Force, Vibrotactile and Real Feedback. - Jonatan Martínez; Arturo S. García 001; Diego Martínez 001; José Pascual Molina; Pascual González (INTERACT (4), 2011)

A Framework to Develop VR Interaction Techniques Based on OpenInterface and AFreeCA. - Diego Martínez 001; Jean-Yves Lionel Lawson; José Pascual Molina; Arturo S. García 001; Pascual González; Jean Vanderdonckt; Benoît Macq (INTERACT (3), 2011)

An Evaluation of Targeting Accuracy in Immersive First-Person Shooters Comparing Different Tracking Approaches and Mapping Models. - Arturo S. García 001; Andrés Olivas; José Pascual Molina; Jonatan Martínez; Pascual González; Diego Martínez 001 (J. Univers. Comput. Sci., 2013)

An empirical evaluation of different haptic feedback for shape and texture recognition. - Jonatan Martínez; Arturo S. García 001; José Pascual Molina; Diego Martínez 001; Pascual González (Vis. Comput., 2013)

Erratum to: An empirical evaluation of different haptic feedback for shape and texture recognition. - Jonatan Martínez; Arturo S. García 001; José Pascual Molina; Diego Martínez 001; Pascual González (Vis. Comput., 2013)

Weight and Size Discrimination with Vibrotactile Feedback. - Jonatan Martínez; Arturo S. García 001; Miguel Oliver; José Pascual Molina; Pascual González (CW, 2014)

VITAKI: A Vibrotactile Prototyping Toolkit for Virtual Reality and Video Games. - Jonatan Martínez; Arturo S. García 001; Miguel Oliver; José Pascual Molina; Pascual González (Int. J. Hum. Comput. Interact., 2014)

Collaborative telepresence workspaces for space operation and science. - David J. Roberts 001; Arturo S. García 001; Janki Dodiya; Robin Wolff; Allen J. Fairchild; Terrence Fernando (VR, 2015)

Computational biomodel of motion parallax for multiview 3D video conferencing. - Miguel A. Muñoz; Jonatan Martínez; José Pascual Molina; Arturo S. García 001; Pascual González; Antonio Fernández-Caballero 001 (Neurocomputing, 2015)

Identifying Virtual 3D Geometric Shapes with a Vibrotactile Glove. - Jonatan Martínez; Arturo S. García 001; Miguel Oliver; José Pascual Molina; Pascual González (IEEE Computer Graphics and Applications, 2016)

A Mixed Reality Telepresence System for Collaborative Space Operation. - Allen J. Fairchild; Simon P. Campion; Arturo S. García 001; Robin Wolff; Terrence Fernando; David J. Roberts 001 (IEEE Trans. Circuits Syst. Video Technol., 2017)

An Innovative Tool to Get Better at Expressing Facial Emotions. - Arturo S. García 001; Pascual González; Antonio Fernández-Caballero 001; Elena Navarro 001 (ISAmI, 2018)

Towards the Design of Avatar-Based Therapies for Enhancing Facial Affect Recognition. - Arturo S. García 001; Elena Navarro 001; Antonio Fernández-Caballero 001; Pascual González (ISAmI, 2018)

Assisting Dependent People at Home Through Autonomous Unmanned Aerial Vehicles. - Lidia M. Belmonte; Rafael Morales 001; Arturo S. García 001; Eva Segura; Paulo Novais; Antonio Fernández-Caballero 001 (ISAmI, 2019)

Gesture Control System for Industry 4.0 Human-Robot Interaction - A Usability Test. - Luis Roda-Sanchez; Teresa Olivares; Arturo S. García 001; Celia Garrido-Hidalgo; Antonio Fernández-Caballero 001 (ISAmI, 2019)

Trajectory Planning of a Quadrotor to Monitor Dependent People. - Lidia M. Belmonte; Rafael Morales 001; Arturo S. García 001; Eva Segura; Paulo Novais; Antonio Fernández-Caballero 001 (IWINAC (1), 2019)

Development and Validation of Basic Virtual Human Facial Emotion Expressions. - Miguel Á. Vicente-Querol; Arturo S. García 001; Patricia Fernández-Sotos; Roberto Rodríguez-Jiménez; Antonio Fernández-Caballero 001 (IWINAC (1), 2019)

Distributed Architecture for Acquisition and Processing of Physiological Signals. - Roberto Sánchez-Reolid; Arturo S. García 001; Miguel Á. Vicente-Querol; Beatriz García-Martínez; Antonio Fernández-Caballero 001 (UCAmI, 2019)

Collaborative virtual reality platform for visualizing space data and mission planning. - Arturo S. García 001; Terrence Fernando; David J. Roberts 001; Christian Bar; Michele Cencetti; Wito Engelke; Andreas Gerndt (Multim. Tools Appl., 2019)

Design of reliable virtual human facial expressions and validation by healthy people. - Arturo S. García 001; Patricia Fernández-Sotos; Miguel Á. Vicente-Querol; Guillermo Lahera; Roberto Rodríguez-Jiménez; Antonio Fernández-Caballero 001 (Integr. Comput. Aided Eng., 2020)

Acceptance and use of a multi-modal avatar-based tool for remediation of social cognition deficits. - Arturo S. García 001; Patricia Fernández-Sotos; Antonio Fernández-Caballero 001; Elena Navarro 001; José Miguel Latorre; Roberto Rodríguez-Jiménez; Pascual González (J. Ambient Intell. Humaniz. Comput., 2020)

Feeling of Safety and Comfort towards a Socially Assistive Unmanned Aerial Vehicle That Monitors People in a Virtual Home. - Lidia M. Belmonte; Arturo S. García 001; Rafael Morales 001; Jose Luis de la Vara; Francisco López de la Rosa; Antonio Fernández-Caballero 001 (Sensors, 2021)

Virtual Reality Simulation of a Quadrotor to Monitor Dependent People at Home. - Lidia M. Belmonte; Arturo S. García 001; Eva Segura; Paulo Novais; Rafael Morales 001; Antonio Fernández-Caballero 001 (IEEE Trans. Emerg. Top. Comput., 2021)

Influence of the Level of Immersion in Emotion Recognition Using Virtual Humans. - Miguel Á. Vicente-Querol; Antonio Fernández-Caballero 001; José Pascual Molina; Pascual González; Luz M. González-Gualda; Patricia Fernández-Sotos; Arturo S. García 001 (IWINAC (1), 2022)

Imitator: A Mobile Application for Rehabilitation of Emotion Recognition. - Damián Escobar Blázquez; Arturo Simón García Jiménez; Patricia Fernández-Sotos; Antonio Fernández-Caballero 001; José Pascual Molina Massó (UCAmI, 2022)

Facial Affect Recognition in Immersive Virtual Reality: Where is the Participant Looking? - Miguel Á. Vicente-Querol; Antonio Fernández-Caballero 001; José Pascual Molina; Luz M. González-Gualda; Patricia Fernández-Sotos; Arturo S. García 001 (Int. J. Neural Syst., 2022)

Model-based assurance evidence management for safety-critical systems. - Jose Luis de la Vara; Arturo S. García 001; Jorge Valero; Clara Ayora (Softw. Syst. Model., 2022)

Assurance of Software-Intensive Medical Devices: What About Mental Harm? - Jose Luis de la Vara; Barbara Gallina; Antonio Fernández-Caballero 001; José Pascual Molina; Arturo S. García 001; Clara Ayora (DSN-S, 2023)

A Model for Assessing and Sorting Virtual Locomotion Techniques According to Their Fidelity to Real Walking. - José Pascual Molina; Pascual González; Arturo S. García 001; Jorge Juan-González (EuroXR, 2023)

A Framework for Managing the Experimental Evaluation of Ambient Assisted Living Systems. - Javier Jiménez-Ruescas; Roberto Sánchez; Yuxa Maya; Antonio Fernández-Caballero 001; Arturo S. García 001; Pascual González (UCAmI (1), 2023)

Vision-Based Flying Obstacle Detection for Avoiding Midair Collisions: A Systematic Review. - Daniel Vera Yánez; António Pereira 001; Nuno M. M. Rodrigues; José Pascual Molina; Arturo S. García 001; Antonio Fernández-Caballero 001 (J. Imaging, 2023)

UrbanRehab: a virtual urban scenario design tool for rehabilitating instrumental activities of daily living. - Jorge Juan-González; Arturo S. García 001; José Pascual Molina; Víctor López-Jaquero; Elena Navarro 001; Dulce Romero-Ayuso; Pascual González (J. Ambient Intell. Humaniz. Comput., 2023)

Co-design of avatars to embody auditory hallucinations of patients with schizophrenia. - Arturo S. García 001; Patricia Fernández-Sotos; Miguel Á. Vicente-Querol; Roberto Sánchez-Reolid; Roberto Rodríguez-Jiménez; Antonio Fernández-Caballero 001 (Virtual Real., 2023)

Effect of Action Units, Viewpoint and Immersion on Emotion Recognition Using Dynamic Virtual Faces. - Miguel Á. Vicente-Querol; Antonio Fernández-Caballero 001; Pascual González; Luz M. González-Gualda; Patricia Fernández-Sotos; José Pascual Molina; Arturo S. García 001 (Int. J. Neural Syst., 2023)

Edge-AI Assurance in the REBECCA Project. - Clara Ayora; Arturo S. García 001; Jose Luis de la Vara (ESEM, 2024)

Using Touch to Improve Emotion Recognition: Proposed System and Expert Validation. - Luisa Merino Ramínez; José Pascual Molina; Álvaro Lanchas López; Félix de la Paz; Antonio Fernández-Caballero 001; Arturo S. García 001 (IWINAC, 2024)

Prototyping of Augmented Reality interfaces for air traffic alert and their evaluation using a Virtual Reality aircraft-proximity simulator. - Ángel Torres; José Pascual Molina; Arturo S. García 001; Pascual González (VR, 2024)

Optical Flow-Based Obstacle Detection for Mid-Air Collision Avoidance. - Daniel Vera Yánez; António Pereira 001; Nuno M. M. Rodrigues; José Pascual Molina; Arturo S. García 001; Antonio Fernández-Caballero 001 (Sensors, 2024)

Cardboard VR Games for Rehabilitation of Emotion Recognition. - Noelia González-Sánchez; Marco J. Gómez Martínez; Arturo S. García 001; Patricia Fernández-Sotos; Antonio Fernández-Caballero 001; José Pascual Molina (XR (3), 2025)

Evaluation of virtual locomotion techniques in virtual urban spaces. - Arturo S. García 001; José Pascual Molina; Jorge Juan-González; Pascual González (Multim. Tools Appl., 2025)