FeetBack: Augmenting Robotic Telepresence with Haptic Feedback on the Feet. - Brennan Jones; Jens Maiero; Alireza Mogharrab; Ivan A. Aguilar; Ashu Adhikari; Bernhard E. Riecke; Ernst Kruijff; Carman Neustaedter; Robert W. Lindeman (ICMI, 2020)

Integrating Continuous and Teleporting VR Locomotion into a Seamless "HyperJump" Paradigm. - Ashu Adhikari; Daniel Zielasko; Alexander Bretin; Markus von der Heyde; Ernst Kruijff; Bernhard E. Riecke (VR Workshops, 2021)

Is Walking Necessary for Effective Locomotion and Interaction in VR? - Abraham M. Hashemian; Ernst Kruijff; Ashu Adhikari; Markus von der Heyde; Ivan A. Aguilar; Bernhard E. Riecke (VR Workshops, 2021)

Lean to Fly: Leaning-Based Embodied Flying can Improve Performance and User Experience in 3D Navigation. - Ashu Adhikari; Abraham M. Hashemian; Thinh Nguyen-Vo; Ernst Kruijff; Markus von der Heyde; Bernhard E. Riecke (Frontiers Virtual Real., 2021)

HeadJoystick: Improving Flying in VR Using a Novel Leaning-Based Interface. - Abraham M. Hashemian; Matin Lotfaliei; Ashu Adhikari; Ernst Kruijff; Bernhard E. Riecke (IEEE Trans. Vis. Comput. Graph., 2022)

Awedyssey: Design Tensions in Eliciting Self-transcendent Emotions in Virtual Reality to Support Mental Well-being and Connection. - Noah Miller; Ekaterina R. Stepanova; John Desnoyers-Stewart; Ashu Adhikari; Alexandra Kitson; Patrick Pennefather; Denise T. Quesnel; Katharina Brauns; Anika Friedl-Werner; Alexander C. Stahn; Bernhard E. Riecke (Conference on Designing Interactive Systems, 2023)

Leaning-Based Interfaces Improve Ground-Based VR Locomotion in Reach-the-Target, Follow-the-Path, and Racing Tasks. - Abraham M. Hashemian; Ashu Adhikari; Ernst Kruijff; Markus von der Heyde; Bernhard E. Riecke (IEEE Trans. Vis. Comput. Graph., 2023)

Integrating Continuous and Teleporting VR Locomotion into a Seamless 'HyperJump' Paradigm. - Ashu Adhikari; Daniel Zielasko; Ivan A. Aguilar; Alexander Bretin; Ernst Kruijff; Markus von der Heyde; Bernhard E. Riecke (IEEE Trans. Vis. Comput. Graph., 2023)

'I Call Upon a Friend': Virtual Reality-Based Supports for Cognitive Reappraisal Identified through Co-designing with Adolescents. - Alexandra Kitson; Alissa Nicole Antle; Sadhbh Kenny; Ashu Adhikari; Kenneth Karthik; Artun Cimensel; Melissa Chan (CHI, 2024)

Leaning-Based Interfaces Improve Simultaneous Locomotion and Object Interaction in VR Compared to the Handheld Controller. - Abraham M. Hashemian; Ashu Adhikari; Ivan A. Aguilar; Ernst Kruijff; Markus von der Heyde; Bernhard E. Riecke (IEEE Trans. Vis. Comput. Graph., 2024)