Sharing Perspectives on the Design of Shape-Changing Interfaces. - Paul Strohmeier; Antonio Gomes 001; Giovanni Maria Troiano; Aske Mottelson; Timothy Merritt 001; Jason Alexander (CHI Extended Abstracts, 2016)

An affect detection technique using mobile commodity sensors in the wild. - Aske Mottelson; Kasper Hornbæk (UbiComp, 2016)

Invisiboard: maximizing display and input space with a full screen text entry method for smartwatches. - Aske Mottelson; Christoffer Larsen; Mikkel Lyderik; Paul Strohmeier; Jarrod Knibbe (MobileHCI, 2016)

Virtual reality studies outside the laboratory. - Aske Mottelson; Kasper Hornbæk (VRST, 2017)

Your Place and Mine: Designing a Shared VR Experience for Remotely Located Users. - Misha Sra; Aske Mottelson; Pattie Maes (Conference on Designing Interactive Systems, 2018)

VMotion: Designing a Seamless Walking Experience in VR. - Misha Sra; Xuhai Xu; Aske Mottelson; Pattie Maes (Conference on Designing Interactive Systems, 2018)

Veritaps: Truth Estimation from Mobile Interaction. - Aske Mottelson; Jarrod Knibbe; Kasper Hornbæk (CHI, 2018)

Tool Extension in Human-Computer Interaction. - Joanna Bergström; Aske Mottelson; Andreea Muresan; Kasper Hornbæk (CHI, 2019)

How we Guide, Write, and Cite at CHI. - Henning Pohl; Aske Mottelson (CHI Extended Abstracts, 2019)

Resized Grasping in VR: Estimating Thresholds for Object Discrimination. - Joanna Bergström; Aske Mottelson; Jarrod Knibbe (UIST, 2019)

What Do We Mean by "Interaction"? An Analysis of 35 Years of CHI. - Kasper Hornbæk; Aske Mottelson; Jarrod Knibbe; Daniel Vogel 001 (ACM Trans. Comput. Hum. Interact., 2019)

Investigating Representation of Text and Audio in Educational VR using Learning Outcomes and EEG. - Sarune Baceviciute; Aske Mottelson; Thomas Terkildsen; Guido Makransky (CHI, 2020)

Disseminating Scientific Development Through Artistic Practice: The HCI History Poster. - Aske Mottelson; Anders Thrue Djurslev (CHI Extended Abstracts, 2020)

Investigating the effect of teaching as a generative learning strategy when learning through desktop and immersive VR: A media and methods experiment. - Sara Klingenberg; Maria L. M. Jørgensen; Gert Dandanell; Karen Skriver; Aske Mottelson; Guido Makransky (Br. J. Educ. Technol., 2020)

Emotional Avatars: The Interplay between Affect and Ownership of a Virtual Body. - Aske Mottelson; Kasper Hornbæk (CoRR, 2020)

Pedagogical Agents in Educational VR: An in the Wild Study. - Gustav Bøg Petersen; Aske Mottelson; Guido Makransky (CHI, 2021)

Conducting Unsupervised Virtual Reality User Studies Online. - Aske Mottelson; Gustav Bøg Petersen; Klemen Lilija; Guido Makransky (Frontiers Virtual Real., 2021)

Hafnia Hands: A Multi-Skin Hand Texture Resource for Virtual Reality Research. - Henning Pohl; Aske Mottelson (Frontiers Virtual Real., 2022)

Why do people take Screenshots on their Smartphones? - Aske Mottelson (Conference on Designing Interactive Systems, 2023)

A Systematic Review and Meta-analysis of the Effectiveness of Body Ownership Illusions in Virtual Reality. - Aske Mottelson; Andreea Muresan; Kasper Hornbæk; Guido Makransky (ACM Trans. Comput. Hum. Interact., 2023)

Does Random Movements mean Random Results? Why Asynchrony in Experiments on Body Ownership does not Work as Intended. - Olga Iarygina; Kasper Hornbæk; Aske Mottelson (CHI, 2025)

A Systematic Review and Meta-analysis of Text Entry Studies. - Olga Iarygina; Aske Mottelson (CHI Extended Abstracts, 2025)

Demand characteristics in human-computer experiments. - Olga Iarygina; Kasper Hornbæk; Aske Mottelson (Int. J. Hum. Comput. Stud., 2025)