Brain-Controlled NXT Robot: Tele-operating a Robot through Brain Electrical Activity. - Athanasios Vourvopoulos; Fotis Liarokapis (VS-GAMES, 2011)

Robot Navigation Using Brain-Computer Interfaces. - Athanasios Vourvopoulos; Fotis Liarokapis (TrustCom, 2012)

Brain-controlled serious games for cultural heritage. - Athanasios Vourvopoulos; Fotis Liarokapis; Panagiotis Petridis (VSMM, 2012)

RehabNet: A distributed architecture for motor and cognitive neuro-rehabilitation. - Athanasios Vourvopoulos; Ana Lúcia Faria; Monica Cameirao; Sergi Bermúdez i Badia (Healthcom, 2013)

Comparing the Levels of Frustration between an Eye-Tracker and a Mouse: A Pilot Study. - Hildegardo Noronha; Ricardo Sol; Athanasios Vourvopoulos (SouthCHI, 2013)

Assessing Brain-Computer Interfaces for Controlling Serious Games. - Fotis Liarokapis; Athanasios Vourvopoulos; Alina Ene; Panagiotis Petridis (VS-GAMES, 2013)

RehabCity: design and validation of a cognitive assessment and rehabilitation tool through gamified simulations of activities of daily living. - Athanasios Vourvopoulos; Ana Lúcia Faria; Kushal Ponnam; Sergi Bermúdez i Badia (Advances in Computer Entertainment, 2014)

Atmos: a hybrid crowdsourcing approach to weather estimation. - Evangelos Niforatos; Pedro F. Campos; Athanasios Vourvopoulos; André Dória; Marc Langheinrich (UbiComp Adjunct, 2014)

Eye gaze patterns after stroke: correlates of a VR action execution and observation task. - Júlio Alves; Athanasios Vourvopoulos; Alexandre Bernardino; Sergi Bermúdez i Badia (PervasiveHealth, 2014)

An assistive mobile platform for delivering knowledge of performance feedback. - Davide Neves; Athanasios Vourvopoulos; Monica Cameirao; Sergi Bermúdez i Badia (PervasiveHealth, 2014)

Personalization of Assistance and Knowledge of Performance Feedback on a Hybrid Mobile and Myo-electric Robotic System for Motor Rehabilitation After Stroke. - Davide Neves; Athanasios Vourvopoulos; Monica Cameirao; Sergi Bermúdez i Badia (REHAB, 2014)

Evaluation of commercial brain-computer interfaces in real and virtual world environment: A pilot study. - Athanasios Vourvopoulos; Fotis Liarokapis (Comput. Electr. Eng., 2014)

Comparing interaction techniques for serious games through brain-computer interfaces: A user perception evaluation study. - Fotis Liarokapis; Kurt Debattista; Athanasios Vourvopoulos; Panagiotis Petridis; Alina Ene (Entertain. Comput., 2014)

Optimizing Performance of Non-Expert Users in Brain-Computer Interaction by Means of an Adaptive Performance Engine. - André Ferreira; Athanasios Vourvopoulos; Sergi Bermúdez i Badia (BIH, 2015)

Examining User Experiences through a Multimodal BCI Puzzle Game. - Fotis Liarokapis; Athanasios Vourvopoulos; Alina Ene (IV, 2015)

Weather with you: evaluating report reliability in weather crowdsourcing. - Evangelos Niforatos; Athanasios Vourvopoulos; Marc Langheinrich (MUM, 2015)

The Effect of Prior Gaming Experience in Motor Imagery Training for Brain-Computer Interfaces: A Pilot Study. - Athanasios Vourvopoulos; Fotis Liarokapis; Mon-Chu Chen (VS-GAMES, 2015)

Usability and Cost-effectiveness in Brain-Computer Interaction: Is it User Throughput or Technology Related? - Athanasios Vourvopoulos; Sergi Bermúdez i Badia (AH, 2016)

NeuRow: An Immersive VR Environment for Motor-Imagery Training with the Use of Brain-Computer Interfaces and Vibrotactile Feedback. - Athanasios Vourvopoulos; André Ferreira; Sergi Bermúdez i Badia (PhyCS, 2016)

Amplifying human cognition: bridging the cognitive gap between human and machine. - Evangelos Niforatos; Athanasios Vourvopoulos; Marc Langheinrich (UbiComp/ISWC Adjunct, 2017)

Investigating the effect of user profile during training for BCI-based games. - Athanasios Vourvopoulos; Evangelos Niforatos; Michal Hlinka; Filip Skola; Fotis Liarokapis (VS-GAMES, 2017)

Understanding the potential of human-machine crowdsourcing for weather data. - Evangelos Niforatos; Athanasios Vourvopoulos; Marc Langheinrich (Int. J. Hum. Comput. Stud., 2017)

EEG correlates of video game experience and user profile in motor-imagery-based brain-computer interaction. - Athanasios Vourvopoulos; Sergi Bermúdez i Badia; Fotis Liarokapis (Vis. Comput., 2017)

Development and Assessment of a Self-paced BCI-VR Paradigm Using Multimodal Stimulation and Adaptive Performance. - Athanasios Vourvopoulos; André Ferreira; Sergi Bermúdez i Badia (PhyCS (Selected Papers), 2018)

Using brain-computer interaction and multimodal virtual-reality for augmenting stroke neurorehabilitation - Athanasios Vourvopoulos (2018)

Comparison of Visual and Auditory Modalities for Upper-Alpha EEG-Neurofeedback. - Teresa Bucho; Gina Caetano; Athanasios Vourvopoulos; Floriana Accoto; Inês Esteves; Sergi Bermúdez i Badia; Agostinho C. Rosa; Patrícia Figueiredo (EMBC, 2019)

Electromyography as a Suitable Input for Virtual Reality-Based Biofeedback in Stroke Rehabilitation. - Octavio Marin-Pardo; Athanasios Vourvopoulos; Meghan Neureither; David Saldana; Esther Jahng; Sook-Lei Liew (HCI (33), 2019)

Multimodal Head-Mounted Virtual-Reality Brain-Computer Interface for Stroke Rehabilitation - A Clinical Case Study with REINVENT. - Athanasios Vourvopoulos; Octavio Marin-Pardo; Meghan Neureither; David Saldana; Esther Jahng; Sook-Lei Liew (HCI (9), 2019)

EEGlass: an EEG-eyeware prototype for ubiquitous brain-computer interaction. - Athanasios Vourvopoulos; Evangelos Niforatos; Michail N. Giannakos (UbiComp/ISWC Adjunct, 2019)

Would you do it?: Enacting Moral Dilemmas in Virtual Reality for Understanding Ethical Decision-Making. - Evangelos Niforatos; Adam Palma; Roman Gluszny; Athanasios Vourvopoulos; Fotis Liarokapis (CHI, 2020)

Endowing Head-Mounted Displays with Physiological Sensing for Augmenting Human Learning and Cognition. - Evangelos Niforatos; Athanasios Vourvopoulos; Michail N. Giannakos (CrossMMLA@LAK, 2020)

NeuXus: A Biosignal Processing and Classification Pipeline for Real-Time Brain-Computer Interaction. - Athanasios Vourvopoulos; Simon Legeay; Patrícia Figueiredo (CoRR, 2020)

Embodiment Is Related to Better Performance on a Brain-Computer Interface in Immersive Virtual Reality: A Pilot Study. - Julia M. Juliano; Ryan P. Spicer; Athanasios Vourvopoulos; Stephanie Lefebvre; Kay Jann; Tyler Ard; Emiliano Santarnecchi; David M. Krum; Sook-Lei Liew (Sensors, 2020)

Motor-Imagery EEG Dataset During Robot-Arm Control. - Andrea Farabbi; Fabiola Ghiringhelli; Luca T. Mainardi; João Miguel Sanches; Plinio Moreno; José Santos-Victor; Patrícia Figueiredo; Athanasios Vourvopoulos (Zenodo, 2020)

Brain-Computer Interfacing with Interactive Systems - Case Study 2. - Athanasios Vourvopoulos; Evangelos Niforatos; Sergi Bermúdez i Badia; Fotis Liarokapis (Intelligent Computing for Interactive System Design, 2021)

Finding the Optimal Time Window for Increased Classification Accuracy during Motor Imagery. - Diego Andrés Blanco-Mora; Audrey L. Aldridge; Carolina Jorge Vieira; Athanasios Vourvopoulos; Patrícia Figueiredo; Sergi Bermúdez i Badia (BIODEVICES, 2021)

Advanced multimodal interaction techniques and user interfaces for serious games and virtual environments. - Fotis Liarokapis; Sebastian von Mammen; Athanasios Vourvopoulos (J. Multimodal User Interfaces, 2021)

Enhancing Motor-Imagery Brain-Computer Interface Training With Embodied Virtual Reality: A Pilot Study With Older Adults. - Athanasios Vourvopoulos; Diego Andrés Blanco-Mora; Audrey Aldridge; Carolina Jorge Vieira; Patrícia Figueiredo; Sergi Bermúdez i Badia (MetroXRAINE, 2022)

Avatar embodiment prior to motor imagery training in VR does not affect the induced event-related desynchronization: a pilot study. - Katarina Vagaja; Klaus Linkenkaer-Hansen; Athanasios Vourvopoulos (Frontiers Virtual Real., 2023)

NeuXus open-source tool for real-time artifact reduction in simultaneous EEG-fMRI. - Gustavo Caetano; Inês Esteves; Athanasios Vourvopoulos; Mathis Fleury; Patrícia Figueiredo (NeuroImage, 2023)

EEG-based action anticipation in human-robot interaction: a comparative pilot study. - Rodrigo Vieira; Plinio Moreno; Athanasios Vourvopoulos (Frontiers Neurorobotics, 2024)

Bridging the Gap between Project-Oriented and Exercise-Oriented Automatic Assessment Tools. - Bruno Pereira Cipriano; Bernardo Baltazar; Nuno Fachada; Athanasios Vourvopoulos; Pedro Alves (Comput., 2024)

Understanding the Impact of True vs. Positive VR Feedback on EEG Features and BCI Performance. - Shay Englander Bendor; Daniela Esteves; Madalena Valente; Patrícia Figueiredo; Athanasios Vourvopoulos (AIxVR, 2025)

Multimodal mapping of spatial attention for unilateral spatial neglect in VR: a proof of concept study using eye-tracking and mobile EEG. - Luis Eudave; Athanasios Vourvopoulos (Virtual Real., 2025)

Time-varying EEG spectral power predicts evoked and spontaneous fMRI motor brain activity. - Neil Ashim Mehta; Ines Goncalves; Alberto Montagna; Mathis Fleury; Gustavo Caetano; Inês Esteves; Athanasios Vourvopoulos; Pulkit Grover; Patrícia Figueiredo (CoRR, 2025)

Democratizing EEG: Embedding Electroencephalography in a Head-Mounted Display for Ubiquitous Brain-Computer Interfacing. - Evangelos Niforatos; Tianhao He; Athanasios Vourvopoulos; Michail Giannakos (Int. J. Hum. Comput. Interact., 2025)