Camera-Based In-situ 3D Modeling Techniques for AR Diorama in Ubiquitous Virtual Reality. - Atsushi Umakatsu; Hiroyuki Yasuhara; Tomohiro Mashita; Kiyoshi Kiyokawa; Haruo Takemura (HCI (13), 2011)

Poster: Physically-based natural hand and tangible AR interaction for face-to-face collaboration on a tabletop. - Thammathip Piumsomboon; Adrian J. Clark; Atsushi Umakatsu; Mark Billinghurst (3DUI, 2012)

Touch-n-Paste: Direct texture transfer interaction in AR environments. - Atsushi Umakatsu; Tomohiro Mashita; Kiyoshi Kiyokawa; Haruo Takemura (ISMAR, 2012)

Pinch-n-Paste: Direct texture transfer interaction in augmented reality. - Atsushi Umakatsu; Tomohiro Mashita; Kiyoshi Kiyokawa; Haruo Takemura (VR, 2013)