Mentor: Internet search advisor and information retrieval system. - Avgoustos A. Tsinakos; Konstantinos G. Margaritis (WebNet, 1996)

S-SALT: A problem-solver, knowledge acquisition tool and associated knowledge base refinement mechanisms. - Pietro Leo; Derek H. Sleeman; Augoustos A. Tsinakos (Artif. Intell. Eng. Des. Anal. Manuf., 1996)

On the Use of Librarians Selection Routines in Web Search. - Avgoustos A. Tsinakos; Konstantinos G. Margaritis (WebNet, 1997)

Student Modelling Review-What can be learned for Distance Education. - Avgoustos A. Tsinakos; Konstantinos G. Margaritis (WebNet, 1999)

See Yourself IMprove (SYIM): Implementing an educational environment for individual distance education services and student modeling. - Avgoustos A. Tsinakos; Konstantinos G. Margaritis (WebNet, 2001)

Τεχνητή νοημοσύνη και διαδίκτυο: εκπαιδευτικό περιβάλλον ιστού για ασύγχρονη εξ αποστάσεως εκπαίδευση με ενσωμάτωση μαθητικών μοντέλων και συλλογισμών ανάλογων περιπτώσεων - Avgoustos A. Tsinakos (2002)

Educational additions to an Open Source Virtual Learning Environment (VLE) for the Greek Schools' Network. - Avgoustos A. Tsinakos; Jon Papaioannou (AICCSA, 2006)

Virtual Instructor and Pedagogical Issues. - Avgoustos A. Tsinakos (ICALT, 2006)

Introducing Free / Open Source Software In Secondary Level Education - Investigating The Preliminary Steps Needed. - Konstantinos Georgakopoulos; Avgoustos A. Tsinakos (e-Learning, 2008)

Query Identification Component For The Pares Platform. - Avgoustos A. Tsinakos; Konstantinos Georgakopoulos (e-Learning, 2008)

Participatory Design of the Participatory Culture: Students' Projections of e-Learning 2.0. - George Palaigeorgiou; George Triantafyllakos; Avgoustos A. Tsinakos (WSKS (2), 2009)

Student Models Review and Distance Education. - Avgoustos A. Tsinakos (Semantic Web Personalization and Context Awareness, 2011)

What if undergraduate students designed their own web learning environment? Exploring students' web 2.0 mentality through participatory design. - George Palaigeorgiou; George Triantafyllakos; Avgoustos A. Tsinakos (J. Comput. Assist. Learn., 2011)

Towards Pedagogy-Driven Learning Design: A Case Study of Problem-Based Learning Design. - Yongwu Miao; Mohamed Ally; Mohammed Samaka; Avgoustos A. Tsinakos (ICWL, 2014)

Using a Commercial Mobile Application as a Mobile Learning Platform. - Christodoulos Lytridis; Avgoustos A. Tsinakos (mLearn, 2014)

Two fold evaluation of academic open courses in STEM education: The case of TEI EMT. - Ioannis Kazanidis; Chris Lytridis; Avgoustos A. Tsinakos (ICL, 2015)

Use of Augmented Reality in Terms of Creativity in School Learning. - Persefoni Karamanoli; Avgoustos A. Tsinakos (Make2Learn@ICEC, 2015)

Trials of the Acropolis: Teaching Greek Mythology Using Virtual Reality and Game Based Learning. - Pantelis Chintiadis; Ioannis Kazanidis; Avgoustos A. Tsinakos (IMCL, 2017)

Teaching Mobile Programming Using Augmented Reality and Collaborative Game Based Learning. - Ioannis Kazanidis; Avgoustos A. Tsinakos; Chris Lytridis (IMCL, 2017)

Facebook and Moodle Integration into Instructional Media Design Courses: A Comparative Analysis of Students' Learning Experiences using the Community of Inquiry (CoI) Model. - Ioannis Kazanidis; Nikolaos Pellas; Panagiotis Fotaris; Avgoustos A. Tsinakos (Int. J. Hum. Comput. Interact., 2018)

Evaluation of the ARTutor augmented reality educational platform in tertiary education. - Chris Lytridis; Avgoustos A. Tsinakos (Smart Learn. Environ., 2018)

A Comparative Study of Augmented Reality Platforms for Building Educational Mobile Applications. - George Terzopoulos; Ioannis Kazanidis; Maya Satratzemi; Avgoustos A. Tsinakos (IMCL, 2019)

Can the flipped classroom model improve students' academic performance and training satisfaction in Higher Education instructional media design courses? - Ioannis Kazanidis; Nikolaos Pellas; Panagiotis Fotaris; Avgoustos A. Tsinakos (Br. J. Educ. Technol., 2019)

SELFIE Helper, an Automated Support Chatbot for the SELFIE Platform. - Ioannis Kazanidis; George Terzopoulos; Panagiotis Kanakakis; Avgoustos A. Tsinakos; Vasilis Tsoukalas (IMCL, 2021)

Building a General Purpose Educational Augmented Reality Application: The Case of ARTutor. - George Terzopoulos; Ioannis Kazanidis; Avgoustos A. Tsinakos (IMCL, 2021)

Computer-Mediated Communication for Collaborative Learning in Distance Education Environments. - Chrysoula Lazou; Avgoustos A. Tsinakos (HCI (27), 2022)

Innovative Cultural Experience (ICE), an Augmented Reality system for promoting cultural heritage. - Ioannis Kazanidis; George Terzopoulos; Avgoustos A. Tsinakos; Dimitris Karampatzakis; Despoina Georgiou (PCI, 2022)

Critical Digital Skills Enhancement in Virtual Reality Environments. - Chrysoula Lazou; Avgoustos A. Tsinakos; Ioannis Kazanidis (ICALT, 2023)

Educational Robotics at Schools Online with Augmented Reality. - Dimitris Karampatzakis; Mikhail Fominykh; Nardie Fanchamps; Olga Firssova; Petros Amanatidis; Giel van Lankveld; Thomas Lagkas; Avgoustos A. Tsinakos; Roland Klemke (EDUCON, 2024)

Augmented Reality Escape Classroom Game for Deep and Meaningful English Language Learning. - Angeliki Voreopoulou; Stylianos Mystakidis; Avgoustos A. Tsinakos (Comput., 2024)

The Use of Immersive Technologies in Karate Training: A Scoping Review. - Dimosthenis Lygouras; Avgoustos A. Tsinakos (Multimodal Technol. Interact., 2024)

Immersive Storytelling in Social Virtual Reality for Human-Centered Learning about Sensitive Historical Events. - Athina Papadopoulou; Stylianos Mystakidis; Avgoustos A. Tsinakos (Inf., 2024)