Multi-window System and the Working Memory. - Ayako Hashizume; Masaaki Kurosu; Takao Kaneko (HCI (13), 2007)

The Choice of Communication Media and the Use of Mobile Phone among Senior Users and Young Users. - Ayako Hashizume; Masaaki Kurosu; Takao Kaneko (APCHI, 2008)

Regional Difference in the Use of Cell Phone and Other Communication Media among Senior Users. - Ayako Hashizume; Masaaki Kurosu; Toshimasa Yamanaka (HCI (10), 2009)

Culture and Communication Behavior: A Research Based on the Artifact Development Analysis. - Masaaki Kurosu; Ayako Hashizume (HCI (10), 2009)

Real User Experience of ICT Devices among Elderly People. - Ayako Hashizume; Toshimasa Yamanaka; Masaaki Kurosu (HCI (16), 2011)

Kansei/Affective Decision Making. - Hisao Shiizuka; Ayako Hashizume (INCoS, 2011)

Interactivity and Fun of Characters. - Hisao Shiizuka; Ayako Hashizume (KES (3), 2011)

Addressing Social Isolation and Establishing a Scale-Free Network in a Super-Aging Society. - Hisao Shiizuka; Ayako Hashizume (KES, 2012)

Understanding User Experience and Artifact Development through Qualitative Investigation: Ethnographic Approach for Human-Centered Design. - Ayako Hashizume; Masaaki Kurosu (HCI (1), 2013)

Development of a Usability Evaluation Method Based on Finger Movement. - Nobuyuki Nishiuchi; Yutaka Takahashi 003; Ayako Hashizume (HCI (28), 2013)

Analysis of Factors Influencing the Satisfaction of the Usability Evaluations in Smartphone Applications. - Ayako Hashizume; Shuwa Kido (HCI (1), 2015)

"Kansei Engineering" as an Indigenous Research Field Originated in Japan. - Ayako Hashizume; Masaaki Kurosu (HCI (1), 2016)

UX Graph and ERM as Tools for Measuring Kansei Experience. - Masaaki Kurosu; Ayako Hashizume; Yuuki Ueno; Tuyoshi Tomida; Hirotoshi Suzuki (HCI (1), 2016)

Comparison of UX Evaluation Methods that Measures the UX Over Time. - Ayako Hashizume; Masaaki Kurosu; Yuuki Ueno (DCPD@CHItaly, 2017)

The Gender Difference of Impression Evaluation of Visual Images Among Young People. - Ayako Hashizume; Masaaki Kurosu (HCI (2), 2017)

User Experience Evaluation by ERM: Experience Recollection Method. - Masaaki Kurosu; Ayako Hashizume; Yuuki Ueno (HCI (1), 2018)

A Cross-Cultural Comparison of Perceptions of Cuteness and Kawaii Between American and Japanese College Students. - Dave A. Berque; Hiroko Chiba; Ayako Hashizume; Masaaki Kurosu (HCI (1), 2019)

Gender Difference in the Free Association for "Cute" and "Kawaii". - Ayako Hashizume; Masaaki Kurosu (HCI (1), 2019)

Can UX Over Time Be Reliably Evaluated? - Verifying the Reliability of ERM. - Masaaki Kurosu; Ayako Hashizume (HCI (1), 2019)

Ideal Election Method by Adopting the Interval Scale Instead of the Ordinal Scale. - Masaaki Kurosu; Ayako Hashizume (HCI (3), 2020)

Polarization Model of Online Social Networks Based on the Concept of Spontaneous Symmetry Breaking. - Masaki Aida; Ayako Hashizume; Chisa Takano; Masayuki Murata 001 (ITC, 2020)

Modeling of Online Echo-Chamber Effect Based on the Concept of Spontaneous Symmetry Breaking. - Masaki Aida; Ayako Hashizume (CoRR, 2020)

Independence of the Fundamental Equation of the Oscillation Model on Algebraic Representations: Social Media Echo Chamber Effect. - Kakeru Ohki; Ayako Hashizume; Masaki Aida (CoRR, 2020)

Activator-Inhibitor Model for Describing Interactions Between Fake News and Their Corrections. - Masaki Aida; Ayako Hashizume (COMPLEX NETWORKS, 2021)

ERM-AT Applied to Social Aspects of Everyday Life. - Masaaki Kurosu; Ayako Hashizume (HCI (1), 2021)

Cluster Structure of Online Users Generated from Interaction Between Fake News and Corrections. - Masaki Aida; Takumi Sakiyama; Ayako Hashizume; Chisa Takano (IEICE Trans. Commun., 2023)