Phone Row: A Smartphone Game Designed to Persuade People to Engage in Moderate-Intensity Physical Activity. - Matthijs Jan Zwinderman; Azadeh Shirzad; Xinyu Ma; Prina Bajracharya; Hans Sandberg; Maurits Clemens Kaptein (PERSUASIVE, 2012)

Mimicking Expressiveness of Movements by Autistic Children in Game Play. - Daniel Tetteroo; Azadeh Shirzad; Mariana Serras Pereira; Matthijs Jan Zwinderman; Duy Le; Emilia I. Barakova (SocialCom/PASSAT, 2012)

Using Video Prototypes for Evaluating Design Concepts with Users: A Comparison to Usability Testing. - Matthijs Jan Zwinderman; Rinze Leenheer; Azadeh Shirzad; Nikolay Chupriyanov; Glenn Veugen; Biyong Zhang; Panos Markopoulos 001 (INTERACT (2), 2013)