Stream Differences in Asynchronous Online Discussions: Analysing Student Cohesion and Roles in Technology-Mediated Project Work Classrooms. - Azilawati Jamaludin; Choon Lang Quek (ICCE, 2005)

Argument-Based Negotiation and Conflict Resolution through Enactive Role Play in Second Life. - Azilawati Jamaludin; Caroline Mei Lin Ho; Yam San Chee (ICCE, 2007)

Fostering argumentative knowledge construction through enactive role play in Second Life. - Azilawati Jamaludin; Yam San Chee; Caroline Mei Lin Ho (Comput. Educ., 2009)

Investigating Youth's Life Online Phenomena: Subverting Dichotomies through Negotiation of Offline and Online Identities. - Azilawati Jamaludin; Yam San Chee (Int. J. Gaming Comput. Mediat. Simulations, 2011)

Metacognizing Across Self And Socio Dialectics. - Azilawati Jamaludin; David Wei Loong Hung (ICLS, 2012)

Unpacking self and socio dialectics within learners' interactive play. - Azilawati Jamaludin; Mi Song Kim; David Hung Wei Loong (Comput. Educ., 2012)

Expanding "within context" to "across contexts" learning: a case study of informal and formal activities. - Mi Song Kim; David Hung Wei Loong; Azilawati Jamaludin; Seo Hong Lim (Interact. Learn. Environ., 2014)

Leveraging autonomous pedagogical space for technology-transformed learning: a Singapore's perspective to sustaining educational reform within, across and beyond schools. - Yancy Toh; Azilawati Jamaludin; Sujin He; Paul Meng-Huat Chua; David Wei Loong Hung (Int. J. Mob. Learn. Organisation, 2015)

Problem-solving for STEM learning: navigating games as narrativized problem spaces for 21st century competencies. - Azilawati Jamaludin; David Hung Wei Loong (Res. Pract. Technol. Enhanc. Learn., 2017)