Multi-tiered S-SOA, Parameter-Driven New Islamic Syariah Products of Holistic Islamic Banking System (HiCORE): Virtual Banking Environment. - Halimah Badioze Zaman; Azlina Ahmad; Tengku M. T. Sembok; Sufian Bin Idris; Shahrul Azman Mohd. Noah; Azuraliza Abu Bakar; Zulaiha Ali Othman; Nazlia Omar; Salwani Abdullah; A. Sanep; M. T. Hailani; M. Z. Zaher; et al. (IVIC, 2009)

Conceptual Framework for a Heuristics Based Methodology for Interface Evaluation of Educational Games. - Hasiah Mohamed Omar; Azizah Jaafar (Comput. Inf. Sci., 2010)

Framework of visual interface for children's digital library. - Tengku Siti Meriam Tengku Wook; Noraidah Sahari; Siti Fadzilah Mat Noor; Nor Azan Mat Zin; Azizah Jaafar (ICEEI, 2011)

Game Design Framework: A Pilot Study on Users' Perceptions. - Ibrahim Ahmad; Azizah Jaafar (IVIC (2), 2011)

Factors Affecting Undergraduates' Acceptance of Educational Game: An Application of Technology Acceptance Model (TAM). - Roslina Ibrahim; Rasimah Che Mohd Yusoff; Khalili Khalil; Azizah Jaafar (IVIC (2), 2011)

Usability of Educational Computer Game (Usa_ECG): Applying Analytic Hierarchy Process. - Hasiah Mohamed Omar; Azizah Jaafar (IVIC (2), 2011)

Eye Tracking in Educational Games Environment: Evaluating User Interface Design through Eye Tracking Patterns. - Nurul Hidayah Mat Zain; Fariza Hanis Abdul Razak; Azizah Jaafar; Mohd Firdaus Zulkipli (IVIC (2), 2011)

A Visual Measurement Model on Human Capital and ICT Dimensions of a Knowledge Society (KS) Framework for Malaysia towards an Innovative Digital Economy. - Halimah Badioze Zaman; Norsiah Abdul Hamid; Azlina Ahmad; Riza Sulaiman; Nazlena Mohamad Ali; Azizah Jaafar; Mei Choo Ang (IVIC (2), 2011)

A Visual Art Education Tool to Create Logo (APH-Pensil) Based on the Fundamental Design Theory Approach. - Halimah Badioze Zaman; H. Ridzuan; Azlina Ahmad; Riza Sulaiman; Nazlena Mohamad Ali; Azizah Jaafar; Mei Choo Ang; Haslina Arshad (IVIC (2), 2011)

Students Perceptions of Using Educational Games to Learn Introductory Programming. - Roslina Ibrahim; Rasimah Che Mohd Yusoff; Hasiah Mohamed Omar; Azizah Jaafar (Comput. Inf. Sci., 2011)

Quantitive analysis in a heuristic evaluation for usability of Educational Computer Game (UsaECG). - Hasiah Mohamed; Rohana Yusoff; Azizah Jaafar (CAMP, 2012)

Rhetorical video argument analysis. - Irwan Shahbudin; Azizah Jaafar (CITA, 2013)

Users' Expectation of Web Objects Location: Case Study of ASEAN Countries. - Aslina Baharum; Azizah Jaafar (IVIC, 2013)

Visual Interaction Patterns of Students' Feedback: Reliability and Usability of Teaching and Supervision Evaluation System (TESES). - Uswatun Bakar; Azizah Jaafar (IVIC, 2013)

An AHP-Based Approach in the Early Design Evaluation via Usability Goals. - Meei Hao Hoo; Azizah Jaafar (IVIC, 2013)

Cultural Differences in Interface Preferences. - Zurida Ishak; Azizah Jaafar (IVIC, 2013)

Preliminary Study of Eye Tracking Evaluation on Product Label Design. - Mohd Hafiz Faizal Mohamad Kamil; Azizah Jaafar (IVIC, 2013)

Playability Assessment for Educational Computer Games: Pilot Study for Model Development. - Hasiah Mohamed; Azizah Jaafar (IVIC, 2013)

Design Method of Video Based Iris Recognition System (V-IRS). - Asama Kuder Nseaf; Azizah Jaafar; Haroon Rashid; Riza Sulaiman; Rahmita Wirza O. K. Rahmat (IVIC, 2013)

Student's Behavioral Intention to Use Online Discussion Site (ODS) Scale: Investigating Unidimensionality of the Measurement Model. - Prasanna Ramakrisnan; Azizah Jaafar; Noor Faezah Binti Mohd. Yatim (IVIC, 2013)

Visually Impaired User's Navigation Experiences in Facebook. - Bavani Ramayah; Azizah Jaafar; Noor Faezah Binti Mohd. Yatim (IVIC, 2013)

An Investigation of the Factors That Influence Students' Intention to Adopt E-Learning. - Mohamed Hussain Thowfeek; Azizah Jaafar (IVIC, 2013)

A Proposed MobileSchool System for Requirements of Secondary Schools in Malaysia. - Ahmad Sobri Hashim; Wan Fatimah Wan Ahmad; Azizah Jaafar; Shahrina Md. Nordin (J. Softw., 2013)

Designing Online Discussion Site (ODS) User Interface for Emotional User Experiences: A Proposed Kansei Triangulation Method. - Prasanna Ramakrisnan; Azizah Jaafar; Noor Faezah Binti Mohd. Yatim (J. Softw., 2013)

Model of Bayesian Tangent Eye Shape for eye capture. - Asama Kuder Nseaf; Azizah Jaafar; Layth Sliman; Riza Sulaiman; Rahmita Wirza O. K. Rahmat (ISDA, 2014)

Evaluation of ASEAN Mental Models Pattern of Web User-Centered Interface Design using eye-tracking Technology. - Aslina Baharum; Azizah Jaafar (J. Comput. Sci., 2014)

Methodology for the Development of Interface Design Guidelines Based on Local Cultural Dimensions. - Zurida Ishak; Azizah Jaafar; Norshita Mat Nayan (HCI (27), 2015)

Understanding of the Students' Behavioral Intention to Use Online Discussion Site (ODS) Using Rasch Analysis. - Azizah Jaafar; Prasanna Ramakrisnan (HCI (28), 2015)

Identifying the Importance of Web Objects: A Study of ASEAN Perspectives. - Aslina Baharum; Azizah Jaafar (IVIC, 2015)

Synergy Between TRIZ and Usability: A Review. - Vanisri Batemanazan; Azizah Jaafar; Norshita Mat Nayan; Rabiah Abdul Kadir (IVIC, 2015)

Bangla Talking Calculator for Visually Impaired Students in Bangladesh. - Lutfun Nahar; Azizah Jaafar (IVIC, 2015)

Usable, Aesthetic, Sociable and Motivating Interface for Students' Online Knowledge Sharing. - Prasanna Ramakrisnan; Azizah Jaafar (HCI (23), 2016)

Game Interface Design: Measuring the Player's Gameplay Experience. - Ibrahim Ahmad; Erman Hamid; Nazreen Abdullasim; Azizah Jaafar (IVIC, 2017)

Improving Usability with TRIZ: A Review. - Vanisri Batemanazan; Azizah Jaafar; Rabiah Abdul Kadir; Norshita Mat Nayan (IVIC, 2017)

Mathematics Education and Accessible Technologies for Visually Impaired Students in Bangladesh. - Lutfun Nahar; Azizah Jaafar; Riza Sulaiman (IVIC, 2017)

Motivation Design Methodology for Online Knowledge Sharing Interface. - Prasanna Ramakrisnan; Azizah Jaafar (IVIC, 2017)

Analysis of Visually Impaired Users' Navigation Techniques in Complex and Non-complex Layout by Using Spectrum. - Bavani Ramayah; Azizah Jaafar (IVIC, 2017)

An Evaluation of Player Enjoyment in Game-Based Learning Arithmetic Drills via Racing Game. - Nurul Hidayah Mat Zain; Razuan Harmy Johar; Azlan Abdul Aziz; Aslina Baharum; Azizah Jaafar; Anita Mohd Yasin (IVIC, 2017)

Users' Perception on Usability Aspects of a Braille Learning Mobile Application 'mBRAILLE'. - Lutfun Nahar; Riza Sulaiman; Azizah Jaafar (IVIC, 2019)

Computational Thinking (CT) Problem Solving Orientation Based on Logic-Decomposition-Abstraction (LDA) by Rural Elementary School Children Using Visual-Based Presentations. - Halimah Badioze Zaman; Azlina Ahmad; Aliimran Nordin; Hamidah Yamat Ahmad; A. Aliza; Mei Choo Ang; N. Azwan Shaiza; Riza Sulaiman; C. M. Normazidah; Azizah Jaafar; W. Wahiza; Nazlena Mohamad Ali; et al. (IVIC, 2019)

"Bangla Braille learning application" in smartphones for visually impaired students in Bangladesh. - Lutfun Nahar; Riza Sulaiman; Azizah Jaafar (Interact. Learn. Environ., 2021)