Representation of arbitrary shapes using implicit quadrics. - Baining Guo (Vis. Comput., 1993)

Short communication A note on two-sided holes in implicit quadric spline surfaces. - Baining Guo (Vis. Comput., 1994)

Interval Set: A Volume Rendering Technique Generalizing Isosurface Extraction. - Baining Guo (IEEE Visualization, 1995)

A Multiscale Model for Structure-Based Volume Rendering. - Baining Guo (IEEE Trans. Vis. Comput. Graph., 1995)

Quadric and cubic bitetrahedral patches. - Baining Guo (Vis. Comput., 1995)

Local shape control for free-form solids in exact CSG representation. - Baining Guo; Jai Menon 002 (Comput. Aided Des., 1996)

On the difficulty of deciding the convexity of polynomials over simplexes. - Baining Guo (Int. J. Comput. Geom. Appl., 1996)

Feature-Oriented Rate Shaping of Pre-Compressed Image/Video. - Wenjun Zeng 001; Baining Guo; Bede Liu (ICIP (2), 1997)

Surface reconstruction: from points to splines. - Baining Guo (Comput. Aided Des., 1997)

Surface Reconstruction Using Alpha Shapes. - Baining Guo; Jai Menon 002; B. Willette (Comput. Graph. Forum, 1997)

Progressive Radiance Evaluation Using Directional Coherence Maps. - Baining Guo (SIGGRAPH, 1998)

Direct Visible Surface Interpolation. - Baining Guo; Joseph Liu (Comput. Vis. Image Underst., 1998)

Free-Form Modeling in Bilateral Brep and CSG Representation Schemes. - Jai Menon 002; Baining Guo (Int. J. Comput. Geom. Appl., 1998)

Spoken dialogue management as planning and acting under uncertainty. - Bo Zhang 025; Qingsheng Cai; Jianfeng Mao; Eric Chang; Baining Guo (INTERSPEECH, 2001)

E-Partner: A Photo-Realistic Conversation Agent. - Bo Zhang 025; Changbo Hu; Qingsheng Cai; Baining Guo; Harry Shum (IEEE Pacific Rim Conference on Multimedia, 2001)

Knitwear Rendering. - Baining Guo; Heung-Yeung Shum (SIGGRAPH Video Review on Animation Theater Program, 2001)

Photorealistic rendering of knitwear using the lumislice. - Ying-Qing Xu; Yanyun Chen; Stephen Lin 001; Hua Zhong; Enhua Wu; Baining Guo; Heung-Yeung Shum (SIGGRAPH, 2001)

Planning and Acting under Uncertainty: A New Model for Spoken Dialogue System. - Bo Zhang 025; Qingsheng Cai; Jianfeng Mao; Baining Guo (UAI, 2001)

Realistic and efficient rendering of free-form knitwear. - Hua Zhong; Ying-Qing Xu; Baining Guo; Heung-Yeung Shum (Comput. Animat. Virtual Worlds, 2001)

Real-time texture synthesis by patch-based sampling. - Lin Liang; Ce Liu 001; Ying-Qing Xu; Baining Guo; Heung-Yeung Shum (ACM Trans. Graph., 2001)

Pyramidal search of maximum coherence direction for biomedical image interpolation. - Jingdan Zhang; Yongmei Wang; Baining Guo (ISBI, 2002)

Texture Mapping with a Jacobian-Based Spatially-Variant Filter. - Ke Deng; Jingdan Zhang; Lifeng Wang 001; Baining Guo (PG, 2002)

An Adaptive Sampling Scheme for Out-of-Core Simplification. - Guangzheng Fei; Kangying Cai; Baining Guo; Enhua Wu (Comput. Graph. Forum, 2002)

Interactive multiresolution hair modeling and editing. - Yanyun Chen; Ying-Qing Xu; Baining Guo; Heung-Yeung Shum (ACM Trans. Graph., 2002)

Modeling and rendering of realistic feathers. - Yanyun Chen; Ying-Qing Xu; Baining Guo; Heung-Yeung Shum (ACM Trans. Graph., 2002)

Synthesis of bidirectional texture functions on arbitrary surfaces. - Xin Tong 001; Jingdan Zhang; Ligang Liu 001; Xi Wang; Baining Guo; Heung-Yeung Shum (ACM Trans. Graph., 2002)

Feature-based light field morphing. - Zhunping Zhang; Lifeng Wang 001; Baining Guo; Heung-Yeung Shum (ACM Trans. Graph., 2002)

Realistic Rendering of Surface Appearance Using GPU. - Baining Guo (PG, 2003)

Feature-Based Surface Light Field Morphing. - Eunhee Jeong; Mincheol Yoon; Yunjin Lee; Minsu Ahn; Seungyong Lee 001; Baining Guo (PG, 2003)

Interactive Modeling of Tree Bark. - Xi Wang; Lifeng Wang 001; Ligang Liu 001; Shi-Min Hu 001; Baining Guo (PG, 2003)

Geometry-driven photorealistic facial expression synthesis. - Qingshan Zhang; Zicheng Liu 001; Baining Guo; Harry Shum (Symposium on Computer Animation, 2003)

Emerging Web Graphics Standards and Technologies. - Rynson W. H. Lau; Frederick W. B. Li; Tosiyasu L. Kunii; Baining Guo; Bo Zhang 025; Nadia Magnenat-Thalmann; Sumedha Kshirsagar; Daniel Thalmann; Mario Gutiérrez (IEEE Computer Graphics and Applications, 2003)

View-dependent displacement mapping. - Lifeng Wang 001; Xi Wang; Xin Tong 001; Stephen Lin 001; Shi-Min Hu 001; Baining Guo; Heung-Yeung Shum (ACM Trans. Graph., 2003)

Synthesis of progressively-variant textures on arbitrary surfaces. - Jingdan Zhang; Kun Zhou 001; Luiz Velho 001; Baining Guo; Heung-Yeung Shum (ACM Trans. Graph., 2003)

Realistic Rendering and Animation of Knitwear. - Yanyun Chen; Stephen Lin 001; Hua Zhong; Ying-Qing Xu; Baining Guo; Heung-Yeung Shum (IEEE Trans. Vis. Comput. Graph., 2003)

Real-time environment map interpolation. - Wenle Wang; Lifeng Wang 001; Stephen Lin 001; Jianmin Wang 001; Baining Guo (ICIG, 2004)

Perceptually Based Approach for Planar Shape Morphing. - Ligang Liu 001; Guopu Wang; Bo Zhang 025; Baining Guo; Heung-Yeung Shum (PG, 2004)

Generalized Displacement Maps. - Xi Wang; Xin Tong 001; Stephen Lin 001; Shi-Min Hu 001; Baining Guo; Heung-Yeung Shum (Rendering Techniques, 2004)

Iso-charts: Stretch-driven Mesh Parameterization using Spectral Analysis. - Kun Zhou 001; John M. Snyder; Baining Guo; Heung-Yeung Shum (Symposium on Geometry Processing, 2004)

Directional Coherence Interpolation For Three-Dimensional Gray-Level Images. - Yongmei Michelle Wang; Jingdan Zhang; Zhunping Zhang; Baining Guo (Int. J. Image Graph., 2004)

Shell texture functions. - Yanyun Chen; Xin Tong 001; Jiaping Wang; Stephen Lin 001; Baining Guo; Heung-Yeung Shum (ACM Trans. Graph., 2004)

Mesh editing with poisson-based gradient field manipulation. - Yizhou Yu; Kun Zhou 001; Dong Xu 001; Xiaohan Shi; Hujun Bao; Baining Guo; Heung-Yeung Shum (ACM Trans. Graph., 2004)

Synthesis and Rendering of Bidirectional Texture Functions on Arbitrary Surfaces. - Xinguo Liu; Yaohua Hu; Jingdan Zhang; Xin Tong 001; Baining Guo; Heung-Yeung Shum (IEEE Trans. Vis. Comput. Graph., 2004)

Multiresolution Reflectance Filtering. - Ping Tan; Stephen Lin 001; Long Quan; Baining Guo; Heung-Yeung Shum (Rendering Techniques, 2005)

Clustering method for fast deformation with constraints. - Jin Huang 001; Xinguo Liu; Hujun Bao; Baining Guo; Heung-Yeung Shum (Symposium on Solid and Physical Modeling, 2005)

Computing Variation Modes for Point Set Surfaces. - Lanfang Miao; Jin Huang 001; Xinguo Liu; Hujun Bao; Qunsheng Peng 001; Baining Guo (PBG, 2005)

Polygonal Shape Blending with Topological Evolutions. - Ligang Liu 001; Bo Zhang 025; Baining Guo; Heung-Yeung Shum (J. Comput. Sci. Technol., 2005)

Visual simulation of weathering by gamma-ton tracing. - Yanyun Chen; Lin Xia; Tien-Tsin Wong; Xin Tong 001; Hujun Bao; Baining Guo; Heung-Yeung Shum (ACM Trans. Graph., 2005)

Modeling and rendering of quasi-homogeneous materials. - Xin Tong 001; Jiaping Wang; Stephen Lin 001; Baining Guo; Heung-Yeung Shum (ACM Trans. Graph., 2005)

Real-time rendering of plant leaves. - Lifeng Wang 001; Wenle Wang; Julie Dorsey; Xu Yang; Baining Guo; Heung-Yeung Shum (ACM Trans. Graph., 2005)

Precomputed shadow fields for dynamic scenes. - Kun Zhou 001; Yaohua Hu; Stephen Lin 001; Baining Guo; Heung-Yeung Shum (ACM Trans. Graph., 2005)

Large mesh deformation using the volumetric graph Laplacian. - Kun Zhou 001; Jin Huang 001; John M. Snyder; Xinguo Liu; Hujun Bao; Baining Guo; Heung-Yeung Shum (ACM Trans. Graph., 2005)

TextureMontage. - Kun Zhou 001; Xi Wang; Yiying Tong; Mathieu Desbrun; Baining Guo; Heung-Yeung Shum (ACM Trans. Graph., 2005)

Light Field Morphing Using 2D Features. - Lifeng Wang 001; Stephen Lin 001; Seungyong Lee 001; Baining Guo; Heung-Yeung Shum (IEEE Trans. Vis. Comput. Graph., 2005)

Decorating Surfaces with Bidirectional Texture Functions. - Kun Zhou 001; Peng Du; Lifeng Wang 001; Yasuyuki Matsushita; Jiaoying Shi; Baining Guo; Heung-Yeung Shum (IEEE Trans. Vis. Comput. Graph., 2005)

Shell radiance texture functions. - Ying Song; Yanyun Chen; Xin Tong 001; Stephen Lin 001; Jiaoying Shi; Baining Guo; Heung-Yeung Shum (Vis. Comput., 2005)

Capturing and rendering geometry details for BTF-mapped surfaces. - Jiaping Wang; Xin Tong 001; John Snyder; Yanyun Chen; Baining Guo; Heung-Yeung Shum (Vis. Comput., 2005)

Real-Time Facial Expression Mapping for High Resolution 3D Meshes. - Mingli Song; Zicheng Liu 001; Baining Guo (Computer Graphics International, 2006)

Silhouette Texture. - Hongzhi Wu; Li-Yi Wei; Xi Wang; Baining Guo (Rendering Techniques, 2006)

Geometry shadow maps. - Meng Wang 001; Rynson W. H. Lau; Baining Guo (SCCG, 2006)

Real-time multi-perspective rendering on graphics hardware. - Xianyou Hou; Li-Yi Wei; Heung-Yeung Shum; Baining Guo (SIGGRAPH Sketches, 2006)

An efficient large deformation method using domain decomposition. - Jin Huang 001; Xinguo Liu; Hujun Bao; Baining Guo; Heung-Yeung Shum (Comput. Graph., 2006)

Realistic, real-time rendering of ocean waves. - Yaohua Hu; Luiz Velho 001; Xin Tong 001; Baining Guo; Harry Shum (Comput. Animat. Virtual Worlds, 2006)

Subspace gradient domain mesh deformation. - Jin Huang 001; Xiaohan Shi; Xinguo Liu; Kun Zhou 001; Li-Yi Wei; Shang-Hua Teng; Hujun Bao; Baining Guo; Heung-Yeung Shum (ACM Trans. Graph., 2006)

Real-time soft shadows in dynamic scenes using spherical harmonic exponentiation. - Zhong Ren 001; Rui Wang 004; John M. Snyder; Kun Zhou 001; Xinguo Liu; Bo Sun; Peter-Pike J. Sloan; Hujun Bao; Qunsheng Peng 001; Baining Guo (ACM Trans. Graph., 2006)

Appearance manifolds for modeling time-variant appearance of materials. - Jiaping Wang; Xin Tong 001; Stephen Lin 001; Minghao Pan; Chao Wang 063; Hujun Bao; Baining Guo; Heung-Yeung Shum (ACM Trans. Graph., 2006)

Mesh quilting for geometric texture synthesis. - Kun Zhou 001; Xin Huang; Xi Wang; Yiying Tong; Mathieu Desbrun; Baining Guo; Heung-Yeung Shum (ACM Trans. Graph., 2006)

Geometry-Driven Photorealistic Facial Expression Synthesis. - Qingshan Zhang; Zicheng Liu 001; Baining Guo; Demetri Terzopoulos; Heung-Yeung Shum (IEEE Trans. Vis. Comput. Graph., 2006)

Fast example-based surface texture synthesis via discrete optimization. - Jianwei Han; Kun Zhou 001; Li-Yi Wei; Minmin Gong; Hujun Bao; Xinming Zhang 001; Baining Guo (Vis. Comput., 2006)

Geometrically based potential energy for simulating deformable objects. - Jin Huang 001; Xiaohan Shi; Xinguo Liu; Kun Zhou 001; Baining Guo; Hujun Bao (Vis. Comput., 2006)

Spherical harmonics scaling. - Jiaping Wang; Kun Xu 003; Kun Zhou 001; Stephen Lin 001; Shi-Min Hu 001; Baining Guo (Vis. Comput., 2006)

Variational sphere set approximation for solid objects. - Rui Wang 004; Kun Zhou 001; John Snyder; Xinguo Liu; Hujun Bao; Qunsheng Peng 001; Baining Guo (Vis. Comput., 2006)

2D shape deformation using nonlinear least squares optimization. - Yanlin Weng; Weiwei Xu; Yanchen Wu; Kun Zhou 001; Baining Guo (Vis. Comput., 2006)

Fogshop: Real-Time Design and Rendering of Inhomogeneous, Single-Scattering Media. - Kun Zhou 001; Qiming Hou; Minmin Gong; John Snyder; Baining Guo; Heung-Yeung Shum (PG, 2007)

Rendering from compressed high dynamic range textures on programmable graphics hardware. - Lvdi Wang; Xi Wang; Peter-Pike J. Sloan; Li-Yi Wei; Xin Tong 001; Baining Guo (SI3D, 2007)

High dynamic range image hallucination. - Lvdi Wang; Li-Yi Wei; Kun Zhou 001; Baining Guo; Heung-Yeung Shum (SIGGRAPH Sketches, 2007)

Low Distortion Shell Map Generation. - Kai Ye; Kun Zhou 001; Zhigeng Pan; Yiying Tong; Baining Guo (VR, 2007)

Context-aware textures. - Jianye Lu; Athinodoros S. Georghiades; Andreas Glaser; Hongzhi Wu; Li-Yi Wei; Baining Guo; Julie Dorsey; Holly E. Rushmeier (ACM Trans. Graph., 2007)

Mesh puppetry: cascading optimization of mesh deformation with inverse kinematics. - Xiaohan Shi; Kun Zhou 001; Yiying Tong; Mathieu Desbrun; Hujun Bao; Baining Guo (ACM Trans. Graph., 2007)

Interactive relighting with dynamic BRDFs. - Xin Sun 014; Kun Zhou 001; Yanyun Chen; Stephen Lin 001; Jiaoying Shi; Baining Guo (ACM Trans. Graph., 2007)

Gradient domain editing of deforming mesh sequences. - Weiwei Xu; Kun Zhou 001; Yizhou Yu; Qifeng Tan; Qunsheng Peng 001; Baining Guo (ACM Trans. Graph., 2007)

Direct manipulation of subdivision surfaces on GPUs. - Kun Zhou 001; Xin Huang; Weiwei Xu; Baining Guo; Heung-Yeung Shum (ACM Trans. Graph., 2007)

Keyframe Based Video Object Deformation. - Yanlin Weng; Weiwei Xu; Shichao Hu; Jun Zhang; Baining Guo (CW, 2008)

Special issue of CAD/Graphics' 2007. - Hong Qin 001; Baining Guo; Guoping Wang (Comput. Graph., 2008)

Gradient-based Interpolation and Sampling for Real-time Rendering of Inhomogeneous, Single-scattering Media. - Zhong Ren 001; Kun Zhou 001; Stephen Lin 001; Baining Guo (Comput. Graph. Forum, 2008)

Image-based Material Weathering. - Su Xue; Jiaping Wang; Xin Tong 001; Qionghai Dai; Baining Guo (Comput. Graph. Forum, 2008)

BSGP: bulk-synchronous GPU programming. - Qiming Hou; Kun Zhou 001; Baining Guo (ACM Trans. Graph., 2008)

Example-based dynamic skinning in real time. - Xiaohan Shi; Kun Zhou 001; Yiying Tong; Mathieu Desbrun; Hujun Bao; Baining Guo (ACM Trans. Graph., 2008)

Interactive relighting of dynamic refractive objects. - Xin Sun 014; Kun Zhou 001; Eric J. Stollnitz; Jiaoying Shi; Baining Guo (ACM Trans. Graph., 2008)

Modeling and rendering of heterogeneous translucent materials using the diffusion equation. - Jiaping Wang; Shuang Zhao; Xin Tong 001; Stephen Lin 001; Zhouchen Lin; Yue Dong 001; Baining Guo; Heung-Yeung Shum (ACM Trans. Graph., 2008)

Modeling anisotropic surface reflectance with example-based microfacet synthesis. - Jiaping Wang; Shuang Zhao; Xin Tong 001; John M. Snyder; Baining Guo (ACM Trans. Graph., 2008)

Inverse texture synthesis. - Li-Yi Wei; Jianwei Han; Kun Zhou 001; Hujun Bao; Baining Guo; Heung-Yeung Shum (ACM Trans. Graph., 2008)

Real-time KD-tree construction on graphics hardware. - Kun Zhou 001; Qiming Hou; Rui Wang 004; Baining Guo (ACM Trans. Graph., 2008)

Real-time smoke rendering using compensated ray marching. - Kun Zhou 001; Zhong Ren 001; Stephen Lin 001; Hujun Bao; Baining Guo; Heung-Yeung Shum (ACM Trans. Graph., 2008)

Filtering and Rendering of Resolution-Dependent Reflectance Models. - Ping Tan; Stephen Lin 001; Long Quan; Baining Guo; Harry Shum (IEEE Trans. Vis. Comput. Graph., 2008)

The Dual-microfacet Model for Capturing Thin Transparent Slabs. - Qiang Dai; Jiaping Wang; Yiming Liu 001; John Snyder; Enhua Wu; Baining Guo (Comput. Graph. Forum, 2009)

Texture Splicing. - Yiming Liu 001; Jiaping Wang; Su Xue; Xin Tong 001; Sing Bing Kang; Baining Guo (Comput. Graph. Forum, 2009)

Edit Propagation on Bidirectional Texture Functions. - Kun Xu 003; Jiaping Wang; Xin Tong 001; Shi-Min Hu 001; Baining Guo (Comput. Graph. Forum, 2009)

Debugging GPU stream programs through automatic dataflow recording and visualization. - Qiming Hou; Kun Zhou 001; Baining Guo (ACM Trans. Graph., 2009)

Motion field texture synthesis. - Chongyang Ma; Li-Yi Wei; Baining Guo; Kun Zhou 001 (ACM Trans. Graph., 2009)

Kernel Nyström method for light transport. - Jiaping Wang; Yue Dong 001; Xin Tong 001; Zhouchen Lin; Baining Guo (ACM Trans. Graph., 2009)

All-frequency rendering of dynamic, spatially-varying reflectance. - Jiaping Wang; Peiran Ren; Minmin Gong; John M. Snyder; Baining Guo (ACM Trans. Graph., 2009)

Example-based hair geometry synthesis. - Lvdi Wang; Yizhou Yu; Kun Zhou 001; Baining Guo (ACM Trans. Graph., 2009)

Joint-aware manipulation of deformable models. - Weiwei Xu; Jun Wang; KangKang Yin; Kun Zhou 001; Michiel van de Panne; Falai Chen; Baining Guo (ACM Trans. Graph., 2009)

RenderAnts: interactive Reyes rendering on GPUs. - Kun Zhou 001; Qiming Hou; Zhong Ren 001; Minmin Gong; Xin Sun 014; Baining Guo (ACM Trans. Graph., 2009)

Interactive Rendering of Non-Constant, Refractive Media Using the Ray Equations of Gradient-Index Optics. - Chen Cao; Zhong Ren 001; Baining Guo; Kun Zhou 001 (Comput. Graph. Forum, 2010)

Condenser-Based Instant Reflectometry. - Yanxiang Lan; Yue Dong 001; Jiaping Wang; Xin Tong 001; Baining Guo (Comput. Graph. Forum, 2010)

Real-time Rendering of Heterogeneous Translucent Objects with Arbitrary Shapes. - Yajun Wang; Jiaping Wang; Nicolas Holzschuch; Kartic Subr; Jun-Hai Yong; Baining Guo (Comput. Graph. Forum, 2010)

Fabricating spatially-varying subsurface scattering. - Yue Dong 001; Jiaping Wang; Fabio Pellacini; Xin Tong 001; Baining Guo (ACM Trans. Graph., 2010)

Manifold bootstrapping for SVBRDF capture. - Yue Dong 001; Jiaping Wang; Xin Tong 001; John M. Snyder; Yanxiang Lan; Moshe Ben-Ezra; Baining Guo (ACM Trans. Graph., 2010)

Micropolygon ray tracing with defocus and motion blur. - Qiming Hou; Hao Qin; Wenyao Li; Baining Guo; Kun Zhou 001 (ACM Trans. Graph., 2010)

Interactive hair rendering under environment lighting. - Zhong Ren 001; Kun Zhou 001; Tengfei Li; Wei Hua 002; Baining Guo (ACM Trans. Graph., 2010)

Line space gathering for single scattering in large scenes. - Xin Sun 014; Kun Zhou 001; Stephen Lin 001; Baining Guo (ACM Trans. Graph., 2010)

Vector solid textures. - Lvdi Wang; Kun Zhou 001; Yizhou Yu; Baining Guo (ACM Trans. Graph., 2010)

Face Synthesis. - Yang Wang 001; Zicheng Liu 001; Baining Guo (Handbook of Face Recognition, 2011)

Non-Linear Beam Tracing on a GPU. - Baoquan Liu; Li-Yi Wei; Xu Yang; Chongyang Ma; Ying-Qing Xu; Baining Guo; Enhua Wu (Comput. Graph. Forum, 2011)

Discriminative Sketch-based 3D Model Retrieval via Robust Shape Matching. - Tianjia Shao; Weiwei Xu; KangKang Yin; Jingdong Wang 001; Kun Zhou 001; Baining Guo (Comput. Graph. Forum, 2011)

Kinect Identity: Technology and Experience. - Tommer Leyvand; Casey Meekhof; Yichen Wei; Jian Sun 001; Baining Guo (Computer, 2011)

AppGen: interactive material modeling from a single image. - Yue Dong 001; Xin Tong 001; Fabio Pellacini; Baining Guo (ACM Trans. Graph., 2011)

General planar quadrilateral mesh design using conjugate direction field. - Yang Liu 014; Weiwei Xu; Jun Wang; Lifeng Zhu; Baining Guo; Falai Chen; Guoping Wang (ACM Trans. Graph., 2011)

Pocket reflectometry. - Peiran Ren; Jiaping Wang; John M. Snyder; Xin Tong 001; Baining Guo (ACM Trans. Graph., 2011)

Multiscale vector volumes. - Lvdi Wang; Yizhou Yu; Kun Zhou 001; Baining Guo (ACM Trans. Graph., 2011)

Radiance Transfer Biclustering for Real-Time All-Frequency Biscale Rendering. - Xin Sun 014; Qiming Hou; Zhong Ren 001; Kun Zhou 001; Baining Guo (IEEE Trans. Vis. Comput. Graph., 2011)

Data-Parallel Octrees for Surface Reconstruction. - Kun Zhou 001; Minmin Gong; Xin Huang; Baining Guo (IEEE Trans. Vis. Comput. Graph., 2011)

Exemplar-based human action pose correction and tagging. - Wei Shen 002; Ke Deng; Xiang Bai; Tommer Leyvand; Baining Guo; Zhuowen Tu (CVPR, 2012)

Single-view hair modeling for portrait manipulation. - Menglei Chai; Lvdi Wang; Yanlin Weng; Yizhou Yu; Baining Guo; Kun Zhou 001 (ACM Trans. Graph., 2012)

Printing spatially-varying reflectance for reproducing HDR images. - Yue Dong 001; Xin Tong 001; Fabio Pellacini; Baining Guo (ACM Trans. Graph., 2012)

All-hex meshing using singularity-restricted field. - Yufei Li; Yang Liu 014; Weiwei Xu; Wenping Wang 001; Baining Guo (ACM Trans. Graph., 2012)

Terrain runner: control, parameterization, composition, and planning for highly dynamic motions. - Libin Liu 002; KangKang Yin; Michiel van de Panne; Baining Guo (ACM Trans. Graph., 2012)

An interactive approach to semantic modeling of indoor scenes with an RGBD camera. - Tianjia Shao; Weiwei Xu; Kun Zhou 001; Jingdong Wang 001; Dongping Li; Baining Guo (ACM Trans. Graph., 2012)

Diffusion curve textures for resolution independent texture mapping. - Xin Sun 014; Guofu Xie; Yue Dong 001; Stephen Lin 001; Weiwei Xu; Wencheng Wang; Xin Tong 001; Baining Guo (ACM Trans. Graph., 2012)

Motion-guided mechanical toy modeling. - Lifeng Zhu; Weiwei Xu; John M. Snyder; Yang Liu 014; Guoping Wang; Baining Guo (ACM Trans. Graph., 2012)

Fast Neighborhood Graph Search Using Cartesian Concatenation. - Jing Wang 068; Jingdong Wang 001; Gang Zeng; Rui Gan; Shipeng Li 001; Baining Guo (ICCV, 2013)

Mining evolutionary multi-branch trees from text streams. - Xiting Wang; Shixia Liu; Yangqiu Song; Baining Guo (KDD, 2013)

Planning and Acting under Uncertainty: A New Model for Spoken Dialogue Systems - Bo Zhang 025; Qingsheng Cai; Jianfeng Mao; Baining Guo (CoRR, 2013)

Computing self-supporting surfaces by regular triangulation. - Yang Liu 014; Hao Pan 001; John M. Snyder; Wenping Wang 001; Baining Guo (ACM Trans. Graph., 2013)

Simulation and control of skeleton-driven soft body characters. - Libin Liu 002; KangKang Yin; Bin Wang 021; Baining Guo (ACM Trans. Graph., 2013)

Global illumination with radiance regression functions. - Peiran Ren; Jiaping Wang; Minmin Gong; Stephen Lin 001; Xin Tong 001; Baining Guo (ACM Trans. Graph., 2013)

Interpreting concept sketches. - Tianjia Shao; Wilmot Li; Kun Zhou 001; Weiwei Xu; Baining Guo; Niloy J. Mitra (ACM Trans. Graph., 2013)

Line segment sampling with blue-noise properties. - Xin Sun 014; Kun Zhou 001; Jie Guo 001; Guofu Xie; Jingui Pan; Wencheng Wang; Baining Guo (ACM Trans. Graph., 2013)

TransCut: Interactive Rendering of Translucent Cutouts. - Dongping Li; Xin Sun 014; Zhong Ren 001; Stephen Lin 001; Yiying Tong; Baining Guo; Kun Zhou 001 (IEEE Trans. Vis. Comput. Graph., 2013)

Boundary-Aware Multidomain Subspace Deformation. - Yin Yang 002; Weiwei Xu; Xiaohu Guo; Kun Zhou 001; Baining Guo (IEEE Trans. Vis. Comput. Graph., 2013)

Interactive chromaticity mapping for multispectral images. - Yanxiang Lan; Jiaping Wang; Stephen Lin 001; Minmin Gong; Xin Tong 001; Baining Guo (Vis. Comput., 2013)

Let It Flow: A Static Method for Exploring Dynamic Graphs. - Weiwei Cui 001; Xiting Wang; Shixia Liu; Nathalie Henry Riche; Tara M. Madhyastha; Kwan-Liu Ma; Baining Guo (PacificVis, 2014)

Orientational Pyramid Matching for Recognizing Indoor Scenes. - Lingxi Xie; Jingdong Wang 001; Baining Guo; Bo Zhang 010; Qi Tian 001 (CVPR, 2014)

A novel cloud gaming framework using joint video and graphics streaming. - Xiaoming Nan; Xun Guo; Yan Lu 001; Yifeng He; Ling Guan; Shipeng Li 001; Baining Guo (ICME, 2014)

TopicPanorama: A full picture of relevant topics. - Shixia Liu; Xiting Wang; Jianfei Chen 001; Jim Zhu; Baining Guo (IEEE VAST, 2014)

A Visual Evaluation Framework for In-Home Physical Rehabilitation. - Naimul Mefraz Khan; Stephen Lin 001; Ling Guan; Baining Guo (ISM, 2014)

Exemplar-Based Human Action Pose Correction. - Wei Shen 002; Ke Deng; Xiang Bai; Tommer Leyvand; Baining Guo; Zhuowen Tu (IEEE Trans. Cybern., 2014)

Anisotropic simplicial meshing using local convex functions. - Xiao-Ming Fu 001; Yang Liu 014; John M. Snyder; Baining Guo (ACM Trans. Graph., 2014)

Fast Neighborhood Graph Search Using Cartesian Concatenation. - Jingdong Wang 001; Jing Wang 068; Gang Zeng; Rui Gan; Shipeng Li 001; Baining Guo (Multimedia Data Mining and Analytics, 2015)

Unsupervised Extraction of Video Highlights via Robust Recurrent Auto-Encoders. - Huan Yang 005; Baoyuan Wang; Stephen Lin 001; David P. Wipf; Minyi Guo; Baining Guo (ICCV, 2015)

Improving Sampling-based Motion Control. - Libin Liu 002; KangKang Yin; Baining Guo (Comput. Graph. Forum, 2015)

Irradiance regression for efficient final gathering in global illumination. - Xuezhen Huang; Xin Sun 014; Zhong Ren 001; Xin Tong 001; Baining Guo; Kun Zhou 001 (Frontiers Comput. Sci., 2015)

Evolutionary Bayesian Rose Trees. - Shixia Liu; Xiting Wang; Yangqiu Song; Baining Guo (IEEE Trans. Knowl. Data Eng., 2015)

Computing locally injective mappings by advanced MIPS. - Xiao-Ming Fu 001; Yang Liu 014; Baining Guo (ACM Trans. Graph., 2015)

Unbiased photon gathering for light transport simulation. - Hao Qin; Xin Sun 014; Qiming Hou; Baining Guo; Kun Zhou 001 (ACM Trans. Graph., 2015)

Image based relighting using neural networks. - Peiran Ren; Yue Dong 001; Stephen Lin 001; Xin Tong 001; Baining Guo (ACM Trans. Graph., 2015)

Rolling guidance normal filter for geometric processing. - Peng-Shuai Wang; Xiao-Ming Fu 001; Yang Liu 014; Xin Tong 001; Shi-Lin Liu; Baining Guo (ACM Trans. Graph., 2015)

How ideas flow across multiple social groups. - Xiting Wang; Shixia Liu; Yang Chen; Tai-Quan Peng; Jing Su; Jing Yang 001; Baining Guo (VAST, 2016)

TopicPanorama: A Full Picture of Relevant Topics. - Xiting Wang; Shixia Liu; Junlin Liu; Jianfei Chen 001; Jun Zhu 001; Baining Guo (IEEE Trans. Vis. Comput. Graph., 2016)

3D cartoon face generation by local deformation mapping. - Jingyong Zhou; Xin Tong 001; Zicheng Liu 001; Baining Guo (Vis. Comput., 2016)

Delay-Rate-Distortion Optimization for Cloud Gaming With Hybrid Streaming. - Xiaoming Nan; Xun Guo; Yan Lu 001; Yifeng He; Ling Guan; Shipeng Li 001; Baining Guo (IEEE Trans. Circuits Syst. Video Technol., 2017)

Compressing Neural Networks using the Variational Information Bottleneck. - Bin Dai; Chen Zhu; Baining Guo; David P. Wipf (ICML, 2018)

3D cartoon face rigging from sparse examples. - Jingyong Zhou; Hsiang-Tao Wu; Zicheng Liu 001; Xin Tong 001; Baining Guo (Vis. Comput., 2018)

Capturing Piecewise SVBRDFs with Content Aware Lighting. - Xiao Li 030; Peiran Ren; Yue Dong 001; Gang Hua 001; Xin Tong 001; Baining Guo (CGI, 2019)

Learning Pyramid-Context Encoder Network for High-Quality Image Inpainting. - Yanhong Zeng; Jianlong Fu; Hongyang Chao; Baining Guo (CVPR, 2019)

Towards Robust Direction Invariance in Character Animation. - Li-Ke Ma; Zeshi Yang; Baining Guo; KangKang Yin (Comput. Graph. Forum, 2019)

Face X-Ray for More General Face Forgery Detection. - Lingzhi Li 002; Jianmin Bao; Ting Zhang 002; Hao Yang 036; Dong Chen 003; Fang Wen 001; Baining Guo (CVPR, 2020)

Learning Texture Transformer Network for Image Super-Resolution. - Fuzhi Yang; Huan Yang 005; Jianlong Fu; Hongtao Lu; Baining Guo (CVPR, 2020)

Identity-Driven DeepFake Detection. - Xiaoyi Dong; Jianmin Bao; Dongdong Chen 001; Weiming Zhang 001; Nenghai Yu; Dong Chen 003; Fang Wen 001; Baining Guo (CoRR, 2020)

Swin Transformer: Hierarchical Vision Transformer using Shifted Windows. - Ze Liu; Yutong Lin; Yue Cao 001; Han Hu 001; Yixuan Wei; Zheng Zhang 022; Stephen Lin 001; Baining Guo (ICCV, 2021)

Learning and Exploring Motor Skills with Spacetime Bounds. - Li-Ke Ma; Zeshi Yang; Xin Tong 001; Baining Guo; KangKang Yin (Comput. Graph. Forum, 2021)

Deep Reflectance Scanning: Recovering Spatially-varying Material Appearance from a Flash-lit Video Sequence. - Wenjie Ye; Yue Dong 001; Pieter Peers; Baining Guo (Comput. Graph. Forum, 2021)

Data-Driven 3D Neck Modeling and Animation. - Yilong Liu; Chengwei Zheng; Feng Xu 005; Xin Tong 001; Baining Guo (IEEE Trans. Vis. Comput. Graph., 2021)

Fine-Grained Image Style Transfer with Visual Transformers. - Jianbo Wang; Huan Yang 005; Jianlong Fu; Toshihiko Yamasaki; Baining Guo (ACCV (3), 2022)

Protecting Celebrities from DeepFake with Identity Consistency Transformer. - Xiaoyi Dong; Jianmin Bao; Dongdong Chen 001; Ting Zhang 002; Weiming Zhang 001; Nenghai Yu; Dong Chen 003; Fang Wen 001; Baining Guo (CVPR, 2022)

CSWin Transformer: A General Vision Transformer Backbone with Cross-Shaped Windows. - Xiaoyi Dong; Jianmin Bao; Dongdong Chen 001; Weiming Zhang 001; Nenghai Yu; Lu Yuan; Dong Chen 003; Baining Guo (CVPR, 2022)

Vector Quantized Diffusion Model for Text-to-Image Synthesis. - Shuyang Gu; Dong Chen 003; Jianmin Bao; Fang Wen 001; Bo Zhang 025; Dongdong Chen 001; Lu Yuan; Baining Guo (CVPR, 2022)

Swin Transformer V2: Scaling Up Capacity and Resolution. - Ze Liu; Han Hu 001; Yutong Lin; Zhuliang Yao; Zhenda Xie; Yixuan Wei; Jia Ning; Yue Cao 001; Zheng Zhang 022; Li Dong 004; Furu Wei; Baining Guo (CVPR, 2022)

Advancing High-Resolution Video-Language Representation with Large-Scale Video Transcriptions. - Hongwei Xue; Tiankai Hang; Yanhong Zeng; Yuchong Sun; Bei Liu 001; Huan Yang 005; Jianlong Fu; Baining Guo (CVPR, 2022)

StyleSwin: Transformer-based GAN for High-resolution Image Generation. - Bowen Zhang 010; Shuyang Gu; Bo Zhang 025; Jianmin Bao; Dong Chen 003; Fang Wen 001; Yong Wang; Baining Guo (CVPR, 2022)

Protecting Celebrities with Identity Consistency Transformer. - Xiaoyi Dong; Jianmin Bao; Dongdong Chen 001; Ting Zhang 002; Weiming Zhang 001; Nenghai Yu; Dong Chen 003; Fang Wen 001; Baining Guo (CoRR, 2022)

iCAR: Bridging Image Classification and Image-text Alignment for Visual Recognition. - Yixuan Wei; Yue Cao 001; Zheng Zhang 022; Zhuliang Yao; Zhenda Xie; Han Hu 001; Baining Guo (CoRR, 2022)

Contrastive Learning Rivals Masked Image Modeling in Fine-tuning via Feature Distillation. - Yixuan Wei; Han Hu 001; Zhenda Xie; Zheng Zhang 022; Yue Cao 001; Jianmin Bao; Dong Chen 003; Baining Guo (CoRR, 2022)

Implicit Conversion of Manifold B-Rep Solids by Neural Halfspace Representation. - Hao-Xiang Guo; Yang Liu 014; Hao Pan 001; Baining Guo (ACM Trans. Graph., 2022)

ComplexGen: CAD reconstruction by B-rep chain complex generation. - Haoxiang Guo; Shilin Liu; Hao Pan 001; Yang Liu 014; Xin Tong 001; Baining Guo (ACM Trans. Graph., 2022)

VirtualCube: An Immersive 3D Video Communication System. - Yizhong Zhang; Jiaolong Yang; Zhen Liu; Ruicheng Wang; Guojun Chen; Xin Tong 001; Baining Guo (IEEE Trans. Vis. Comput. Graph., 2022)

PeCo: Perceptual Codebook for BERT Pre-training of Vision Transformers. - Xiaoyi Dong; Jianmin Bao; Ting Zhang 002; Dongdong Chen 001; Weiming Zhang 001; Lu Yuan; Dong Chen 003; Fang Wen 001; Nenghai Yu; Baining Guo (AAAI, 2023)

MM-Diffusion: Learning Multi-Modal Diffusion Models for Joint Audio and Video Generation. - Ludan Ruan; Yiyang Ma; Huan Yang 005; Huiguo He; Bei Liu 001; Jianlong Fu; Nicholas Jing Yuan; Qin Jin; Baining Guo (CVPR, 2023)

RODIN: A Generative Model for Sculpting 3D Digital Avatars Using Diffusion. - Tengfei Wang 002; Bo Zhang 025; Ting Zhang 002; Shuyang Gu; Jianmin Bao; Tadas Baltrusaitis; Jingjing Shen; Dong Chen 003; Fang Wen 001; Qifeng Chen; Baining Guo (CVPR, 2023)

iCLIP: Bridging Image Classification and Contrastive Language-Image Pre-training for Visual Recognition. - Yixuan Wei; Yue Cao 001; Zheng Zhang 022; Houwen Peng; Zhuliang Yao; Zhenda Xie; Han Hu 001; Baining Guo (CVPR, 2023)

Adaptive Frequency Filters As Efficient Global Token Mixers. - Zhipeng Huang 014; Zhizheng Zhang 004; Cuiling Lan; Zheng-Jun Zha; Yan Lu 001; Baining Guo (ICCV, 2023)

Efficient Diffusion Training via Min-SNR Weighting Strategy. - Tiankai Hang; Shuyang Gu; Chen Li; Jianmin Bao; Dong Chen 003; Han Hu 001; Xin Geng 001; Baining Guo (ICCV, 2023)

Improving CLIP Fine-tuning Performance. - Yixuan Wei; Han Hu 001; Zhenda Xie; Ze Liu; Zheng Zhang 022; Yue Cao 001; Jianmin Bao; Dong Chen 003; Baining Guo (ICCV, 2023)

Keynote Speaker: Reconstructing Reality: From Physical World to Virtual Environments. - Baining Guo (VR, 2023)

Keynote Speaker: Digital Humans in Virtual Environment. - Baining Guo (VR, 2023)

RemoteTouch: Enhancing Immersive 3D Video Communication with Hand Touch. - Yizhong Zhang; Zhiqi Li 004; Sicheng Xu; Chong Li; Jiaolong Yang; Xin Tong 001; Baining Guo (VR, 2023)

InstructDiffusion: A Generalist Modeling Interface for Vision Tasks. - Zigang Geng; Binxin Yang; Tiankai Hang; Chen Li; Shuyang Gu; Ting Zhang 002; Jianmin Bao; Zheng Zhang 022; Han Hu 001; Dong Chen 003; Baining Guo (CoRR, 2023)

COLE: A Hierarchical Generation Framework for Graphic Design. - Peidong Jia; Chenxuan Li; Zeyu Liu; Yichao Shen 001; Xingru Chen; Yuhui Yuan; Yinglin Zheng; Dong Chen 003; Ji Li 006; Xiaodong Xie; Shanghang Zhang; Baining Guo (CoRR, 2023)

VolumeDiffusion: Flexible Text-to-3D Generation with Efficient Volumetric Encoder. - Zhicong Tang; Shuyang Gu; Chunyu Wang 001; Ting Zhang 002; Jianmin Bao; Dong Chen 003; Baining Guo (CoRR, 2023)

Language-Guided Face Animation by Recurrent StyleGAN-Based Generator. - Tiankai Hang; Huan Yang 005; Bei Liu 001; Jianlong Fu; Xin Geng 001; Baining Guo (IEEE Trans. Multim., 2023)

Aggregated Contextual Transformations for High-Resolution Image Inpainting. - Yanhong Zeng; Jianlong Fu; Hongyang Chao; Baining Guo (IEEE Trans. Vis. Comput. Graph., 2023)

CCEdit: Creative and Controllable Video Editing via Diffusion Models. - Ruoyu Feng; Wenming Weng; Yanhui Wang; Yuhui Yuan; Jianmin Bao; Chong Luo; Zhibo Chen 001; Baining Guo (CVPR, 2024)

InstructDiffusion: A Generalist Modeling Interface for Vision Tasks. - Zigang Geng; Binxin Yang; Tiankai Hang; Chen Li; Shuyang Gu; Ting Zhang 002; Jianmin Bao; Zheng Zhang 022; Houqiang Li; Han Hu 001; Dong Chen 003; Baining Guo (CVPR, 2024)

MicroCinema: A Divide-and-Conquer Approach for Text-to-Video Generation. - Yanhui Wang; Jianmin Bao; Wenming Weng; Ruoyu Feng; Dacheng Yin; Tao Yang; Jingxu Zhang; Qi Dai 001; Zhiyuan Zhao 001; Chunyu Wang 001; Kai Qiu; Yuhui Yuan; et al. (CVPR, 2024)

RodinHD: High-Fidelity 3D Avatar Generation with Diffusion Models. - Bowen Zhang 010; Yiji Cheng; Chunyu Wang 001; Ting Zhang 002; Jiaolong Yang; Yansong Tang; Feng Zhao 004; Dong Chen 003; Baining Guo (ECCV (14), 2024)

IRGen: Generative Modeling for Image Retrieval. - Yidan Zhang; Ting Zhang 002; Dong Chen 003; Yujing Wang; Qi Chen 009; Xing Xie 001; Hao Sun 015; Weiwei Deng; Qi Zhang 066; Fan Yang 024; Mao Yang 004; Qingmin Liao; et al. (ECCV (15), 2024)

V-DETR: DETR with Vertex Relative Position Encoding for 3D Object Detection. - Yichao Shen 001; Zigang Geng; Yuhui Yuan; Yutong Lin; Ze Liu; Chunyu Wang 001; Han Hu 001; Nanning Zheng 001; Baining Guo (ICLR, 2024)

VASA-1: Lifelike Audio-Driven Talking Faces Generated in Real Time. - Sicheng Xu; Guojun Chen; Yu-Xiao Guo 001; Jiaolong Yang; Chong Li; Zhenyu Zang; Yizhong Zhang; Xin Tong 001; Baining Guo (NeurIPS, 2024)

GaussianCube: A Structured and Explicit Radiance Representation for 3D Generative Modeling. - Bowen Zhang 010; Yiji Cheng; Jiaolong Yang; Chunyu Wang 001; Feng Zhao 004; Yansong Tang; Dong Chen 003; Baining Guo (NeurIPS, 2024)

Aligning Vision Models with Human Aesthetics in Retrieval: Benchmarks and Algorithms. - Miaosen Zhang; Yixuan Wei; Zhen Xing; Yifei Ma; Zuxuan Wu; Ji Li 006; Zheng Zhang 022; Qi Dai 001; Chong Luo; Xin Geng 001; Baining Guo (NeurIPS, 2024)

Unsupervised Graphic Layout Grouping with Transformers. - Jialiang Zhu; Danqing Huang; Chunyu Wang 001; Mingxi Cheng; Ji Li 006; Han Hu 001; Xin Geng 001; Baining Guo (WACV, 2024)

RelationVLM: Making Large Vision-Language Models Understand Visual Relations. - Zhipeng Huang 014; Zhizheng Zhang 004; Zheng-Jun Zha; Yan Lu 001; Baining Guo (CoRR, 2024)

VisualCritic: Making LMMs Perceive Visual Quality Like Humans. - Zhipeng Huang 014; Zhizheng Zhang 004; Yiting Lu; Zheng-Jun Zha; Zhibo Chen 001; Baining Guo (CoRR, 2024)

Simplified Diffusion Schrödinger Bridge. - Zhicong Tang; Tiankai Hang; Shuyang Gu; Dong Chen 003; Baining Guo (CoRR, 2024)

GaussianCube: Structuring Gaussian Splatting using Optimal Transport for 3D Generative Modeling. - Bowen Zhang 010; Yiji Cheng; Jiaolong Yang; Chunyu Wang 001; Feng Zhao 004; Yansong Tang; Dong Chen 003; Baining Guo (CoRR, 2024)

CogACT: A Foundational Vision-Language-Action Model for Synergizing Cognition and Action in Robotic Manipulation. - Qixiu Li; Yaobo Liang; Zeyu Wang; Lin Luo; Xi Chen; Mozheng Liao; Fangyun Wei; Yu Deng 006; Sicheng Xu; Yizhong Zhang; Xiaofan Wang; Bei Liu; et al. (CoRR, 2024)

MageBench: Bridging Large Multimodal Models to Agents. - Miaosen Zhang; Qi Dai 001; Yifan Yang 005; Jianmin Bao; Dongdong Chen 001; Kai Qiu; Chong Luo; Xin Geng 001; Baining Guo (CoRR, 2024)

ART: Anonymous Region Transformer for Variable Multi-Layer Transparent Image Generation. - Yifan Pu; Yiming Zhao; Zhicong Tang; Ruihong Yin; Haoxing Ye; Yuhui Yuan; Dong Chen 003; Jianmin Bao; Sirui Zhang; Yanbin Wang; Lin Liang; Lijuan Wang; et al. (CVPR, 2025)

UniGraspTransformer: Simplified Policy Distillation for Scalable Dexterous Robotic Grasping. - Wenbo Wang; Fangyun Wei; Lei Zhou; Xi Chen; Lin Luo; Xiaohan Yi; Yizhong Zhang; Yaobo Liang; Chang Xu; Yan Lu; Jiaolong Yang; Baining Guo (CVPR, 2025)

VolumeDiffusion: Feed-forward text-to-3D generation with efficient volumetric encoder. - Zhicong Tang; Shuyang Gu; Chunyu Wang 001; Ting Zhang 002; Jianmin Bao; Dong Chen 003; Baining Guo (Graph. Model., 2025)

Swin3D: A Pretrained Transformer Backbone for 3D Indoor Scene Understanding. - Yu-Qi Yang; Yu-Xiao Guo 001; Jian-Yu Xiong; Yang Liu 014; Hao Pan 001; Peng-Shuai Wang; Xin Tong 001; Baining Guo (Comput. Vis. Media, 2025)

Optimizing Large Language Model Training Using FP4 Quantization. - Ruizhe Wang; Yeyun Gong; Xiao Liu 029; Guoshuai Zhao; Ziyue Yang; Baining Guo; Zhengjun Zha; Peng Cheng 005 (CoRR, 2025)

Diffusion Models without Classifier-free Guidance. - Zhicong Tang; Jianmin Bao; Dong Chen 003; Baining Guo (CoRR, 2025)

Phi-Ground Tech Report: Advancing Perception in GUI Grounding. - Miaosen Zhang; Ziqiang Xu; Jialiang Zhu; Qi Dai 001; Kai Qiu; Yifan Yang 005; Chong Luo; Tianyi Chen; Justin Wagle; Tim Franklin; Baining Guo (CoRR, 2025)

Gaussian Variation Field Diffusion for High-fidelity Video-to-4D Synthesis. - Bowen Zhang 010; Sicheng Xu; Chuxin Wang; Jiaolong Yang; Feng Zhao 004; Dong Chen 003; Baining Guo (CoRR, 2025)

CCA: collaborative competitive agents for image editing. - Tiankai Hang; Shuyang Gu; Dong Chen 003; Xin Geng 001; Baining Guo (Frontiers Comput. Sci., 2025)