An Empirical Study on the Use of Gamification on IT Courses at Higher Education. - Balázs Barna; Szabina Fodor (ICL (1), 2017)

Gamification's Impact on Employee Engagement: Enhancing Employee Well-Being with a Cloud Based Gamified Team-Building Application. - Balázs Barna; Szabina Fodor (FiCloud Workshops, 2018)

A Data-Driven Approach to Analyze User Behavior on a Personalized Gamification Platform. - Balázs Barna; Szabina Fodor (GALA, 2019)

An empirical study on key factors affecting user engagement in a gamified team building environment. - Szabina Fodor; Balázs Barna (Int. J. Serious Games, 2020)

"Gamifikáció hatásának vizsgálata vállalati és oktatási közegben" - Balázs Barna (2020)