An Analysis of Quasi-Monte Carlo Integration Applied to the Transillumination Radiosity Method. - László Szirmay-Kalos; Tibor Fóris; László Neumann; Balázs Csébfalvi (Comput. Graph. Forum, 1997)

Fast Volume Rotation using Binary Shear-Warp Factorization. - Balázs Csébfalvi (VisSym, 1999)

Importance driven quasi-random walk solution of the rendering equation. - László Szirmay-Kalos; Balázs Csébfalvi; Werner Purgathofer (Comput. Graph., 1999)

Fast Surface Rendering of Volumetric Data. - Balázs Csébfalvi; Andreas König 002; M. Eduard Gröller (WSCG, 2000)

Gradient Estimation in Volume Data using 4D Linear Regression. - László Neumann; Balázs Csébfalvi; Andreas König 002; M. Eduard Gröller (Comput. Graph. Forum, 2000)

Interactive Volume Rendering based on a "Bubble Model". - Balázs Csébfalvi; M. Eduard Gröller (Graphics Interface, 2001)

Fast Visualization of Object Contours by Non-Photorealistic Volume Rendering. - Balázs Csébfalvi; Lukas Mroz; Helwig Hauser; Andreas König 002; M. Eduard Gröller (Comput. Graph. Forum, 2001)

Feature-Preserving Volume Filtering. - László Neumann; Balázs Csébfalvi; Ivan Viola; Matej Mlejnek; M. Eduard Gröller (VisSym, 2002)

Christmas Tree Case Study: Computed Tomography as a Tool for Mastering Complex Real World Objects with Applications in Computer Graphics. - Armin Kanitsar; Thomas Theußl; Lukas Mroz; Milos Srámek; Anna Vilanova Bartrolí; Balázs Csébfalvi; Jirí Hladuvka; Dominik Fleischmann; Michael Knapp; Rainer Wegenkittl; Petr Felkel; Stefan Röttger; et al. (IEEE Visualization, 2002)

Smooth Shape-Based Interpolation using the Conjugate Gradient Method. - Balázs Csébfalvi; László Neumann; Armin Kanitsar; M. Eduard Gröller (VMV, 2002)

Monte Carlo Volume Rendering. - Balázs Csébfalvi; László Szirmay-Kalos (IEEE Visualization, 2003)

Vector Quantization for Feature-Preserving Volume Filtering. - Balázs Csébfalvi; József Koloszár; Zsolt Tarján (VMV, 2004)

Interactive Transfer Function Control for Monte Carlo Volume Rendering. - Balázs Csébfalvi (VolVis, 2004)

Prefiltered Gaussian Reconstruction for High-Quality Rendering of Volumetric Data sampled on a Body-Centered Cubic Grid. - Balázs Csébfalvi (IEEE Visualization, 2005)

D2VR: High-Quality Volume Rendering of Projection-based Volumetric Data. - Peter Rautek; Balázs Csébfalvi; Sören Grimm; Stefan Bruckner; M. Eduard Gröller (EuroVis, 2006)

Pass-Band Optimal Reconstruction on the Body-Centered Cubic Lattice. - Balázs Csébfalvi; Balázs Domonkos (VMV, 2008)

BCC-Splines: Generalization of B-Splines for the Body-Centered Cubic Lattice. - Balázs Csébfalvi (J. WSCG, 2008)

An Evaluation of Prefiltered Reconstruction Schemes for Volume Rendering. - Balázs Csébfalvi (IEEE Trans. Vis. Comput. Graph., 2008)

Interactively controlling the smoothing and postaliasing effects in volume visualization. - Balázs Csébfalvi; Balázs Domonkos (SCCG, 2009)

Frequency-Domain Upsampling on a Body-Centered Cubic Lattice for Efficient and High-Quality Volume Rendering. - Balázs Csébfalvi; Balázs Domonkos (VMV, 2009)

Prefiltered Gradient Reconstruction for Volume Rendering. - Balázs Csébfalvi; Balázs Domonkos (J. WSCG, 2009)

Efficient Free Path Sampling in Inhomogeneous Media. - László Szirmay-Kalos; Balázs Tóth; Milán Magdics; Balázs Csébfalvi (Eurographics (Posters), 2010)

3D frequency-domain analysis of non-separable reconstruction schemes by using direct volume rendering. - Balázs Csébfalvi; Balázs Domonkos (SCCG, 2010)

Adaptive sampling for environment mapping. - László Szécsi; László Szirmay-Kalos; Murat Kurt 001; Balázs Csébfalvi (SCCG, 2010)

DC-Splines: Revisiting the Trilinear Interpolation on the Body-Centered Cubic Lattice. - Balázs Domonkos; Balázs Csébfalvi (VMV, 2010)

An Evaluation of Prefiltered B-Spline Reconstruction for Quasi-Interpolation on the Body-Centered Cubic Lattice. - Balázs Csébfalvi (IEEE Trans. Vis. Comput. Graph., 2010)

Evaluation of the Linear Box-Spline Filter from Trilinear Texture Samples: A Feasibility Study. - Balázs Domonkos; Balázs Csébfalvi (J. WSCG, 2011)

Fast silhouette and crease edge synthesis with geometry shaders. - Balázs Hajagos; László Szécsi; Balázs Csébfalvi (SCCG, 2012)

Calibration of the Marschner-Lobb Signal on CC, BCC, and FCC Lattices. - Viktor Vad; Balázs Csébfalvi; Moncef Gabbouj (EuroVis (Short Papers), 2012)

Illumination-Driven Opacity Modulation for Expressive Volume Rendering. - Balázs Csébfalvi; Balázs Tóth; Stefan Bruckner; M. Eduard Gröller (VMV, 2012)

Cosine-Weighted B-Spline Interpolation: A Fast and High-Quality Reconstruction Scheme for the Body-Centered Cubic Lattice. - Balázs Csébfalvi (IEEE Trans. Vis. Comput. Graph., 2013)

Shape Transformation of Multidimensional Density Functions using Distribution Interpolation of the Radon Transforms. - Márton József Tóth; Balázs Csébfalvi (GRAPP, 2014)

Distribution Interpolation of the Radon Transforms for Shape Transformation of Gray-Scale Images and Volumes. - Márton József Tóth; Balázs Csébfalvi (VISIGRAPP (Selected Papers), 2014)

Automated Detection of Anatomical Regions in Magnetic Resonance Images. - Márton József Tóth; Tamas Blaskovics; László Ruskó; Gaspar Delso; Balázs Csébfalvi (VMV, 2014)

Towards an Unbiased Comparison of CC, BCC, and FCC Lattices in Terms of Prealiasing. - Viktor Vad; Balázs Csébfalvi; Peter Rautek; M. Eduard Gröller (Comput. Graph. Forum, 2014)

Tomographic reconstruction on the body-centered cubic lattice. - Gergely Rácz; Balázs Csébfalvi (SCCG, 2015)

Reproducibility, Verification, and Validation of Experiments on the Marschner-Lobb Test Signal. - Viktor Vad; Balázs Csébfalvi; Peter Rautek; M. Eduard Gröller (EuroRV³@EuroVis, 2015)

Automatic recognition of anatomical regions in three-dimensional medical images. - Márton József Tóth; László Ruskó; Balázs Csébfalvi (Comput. Biol. Medicine, 2016)

Retailoring Box Splines to Lattices for Highly Isotropic Volume Representations. - Balázs Csébfalvi; Gergely Rácz (Comput. Graph. Forum, 2016)

Fast Catmull-Rom Spline Interpolation for High-Quality Texture Sampling. - Balázs Csébfalvi (Comput. Graph. Forum, 2018)

Cosine-Weighted B-Spline Interpolation on the Face-Centered Cubic Lattice. - Gergely Rácz; Balázs Csébfalvi (Comput. Graph. Forum, 2018)

Automatic Recognition of Anatomical Regions in Computed Tomography Images. - Márton József Tóth; László Ruskó; Balázs Csébfalvi (Period. Polytech. Electr. Eng. Comput. Sci., 2018)

Multidimensional Sampling of Isotropically Bandlimited Signals. - Erik Agrell; Balázs Csébfalvi (IEEE Signal Process. Lett., 2018)

Beyond trilinear interpolation: higher quality for free. - Balázs Csébfalvi (ACM Trans. Graph., 2019)

One Step Further Beyond Trilinear Interpolation and Central Differences: Triquadratic Reconstruction and its Analytic Derivatives at the Cost of One Additional Texture Fetch. - Balázs Csébfalvi (Comput. Graph. Forum, 2023)