Technology-Assisted Problem-Based Learning against Common Problem-Based Learning in Cultivating Mathematical Critical Thinking Skills: A Meta-Analysis. - Debi S. Fuadi; Suparman Suparman; Dadang Juandi; Bambang Avip Priatna Martadiputra (ICETM, 2021)

Investigating the Potential of Integrating Augmented Reality into the 6E Instructional 3D Geometry Model in Fostering Students' 3D Geometric Thinking Processes. - Sudirman; Yaya S. Kusumah; Bambang Avip Priatna Martadiputra (Int. J. Interact. Mob. Technol., 2022)

Students' Learning Interest in Learning Mathematics Using Adobe Flash during a Pandemic: Analysis of the Rasch Model. - Febrinna Marchy; Bambang Avip Priatna Martadiputra; Ilham Muhammad (ICEMT, 2023)

Gamification Research Focus in Learning Mathematics. - Elmawati; Bambang Avip Priatna Martadiputra; Christina Monika Samosir (WSSE, 2023)

Digital Didactical Design: The Role of Learning Obstacles in Designing Combinatorics Digital Module for Vocational Students. - Tri Nopriana; Tatang Herman; Bambang Avip Priatna Martadiputra (Int. J. Interact. Mob. Technol., 2023)

Technological-pedagogical knowledge in problem-solving teaching: an exploratory study of mathematics teachers. - Astri Wahyuni; Yaya Sukjaya Kusumah; Bambang Avip Priatna Martadiputra; Agus Hendriyanto (Int. J. Learn. Technol., 2025)