Interactively Rendering Dynamic Caustics on GPU. - Baoquan Liu; Enhua Wu; Xuehui Liu (Computer Graphics International, 2006)

Double projective cylindrical texture mapping on FPGA. - Xiaoying Li; Baoquan Liu; Enhua Wu (VRCIA, 2006)

Full Solid Angle Panoramic Viewing by Depth Image Warping on Field Programmable Gate Array. - Xiaoying Li; Baoquan Liu; Enhua Wu (Int. J. Virtual Real., 2007)

Analytic Search Method for Interferometric SAR Image Registration. - Baoquan Liu; Da-Zheng Feng; Peng-Lang Shui; Nan Wu (IEEE Geosci. Remote. Sens. Lett., 2008)

Multi-layer depth peeling via fragment sort. - Baoquan Liu; Li-Yi Wei; Ying-Qing Xu; Enhua Wu (CAD/Graphics, 2009)

GPU-based refraction and caustics rendering on depth textures. - Bin Sheng 001; Hanqiu Sun; Baoquan Liu; Enhua Wu (VRCAI, 2009)

Accelerating Volume Raycasting using Proxy Spheres. - Baoquan Liu; Gordon Clapworthy; Feng Dong 005 (Comput. Graph. Forum, 2009)

Fast Isosurface Rendering on a GPU by Cell Rasterization. - Baoquan Liu; Gordon Clapworthy; Feng Dong 005 (Comput. Graph. Forum, 2009)

Multi-layer Depth Peeling by Single-Pass Rasterisation for Faster Isosurface Raytracing on GPUs. - Baoquan Liu; Gordon Clapworthy; Feng Dong 005 (Comput. Graph. Forum, 2010)

Wavefront raycasting using larger filter kernels for on-the-fly GPU gradient reconstruction. - Baoquan Liu; Gordon Clapworthy; Feng Dong 005 (Vis. Comput., 2010)

Accelerating Tumour Growth Simulations on Many-Core Architectures: A Case Study on the Use of GPGPU within VPH. - Baoquan Liu; Gordon Clapworthy; Feng Dong 005; Eleni A. Kolokotroni; Georgios S. Stamatakos (IV, 2011)

Non-Linear Beam Tracing on a GPU. - Baoquan Liu; Li-Yi Wei; Xu Yang; Chongyang Ma; Ying-Qing Xu; Baining Guo; Enhua Wu (Comput. Graph. Forum, 2011)

Suppressing switching frequency circulating current in parallel inverters with Carrier Phase-Shifted SPWM technique. - Xianwen Bao; Fang Zhuo; Baoquan Liu; Yuan Tian (ISIE, 2012)

Control method of the transient compensation process of a hybrid energy storage system based on battery and Ultra-capacitor in Micro-grid. - Baoquan Liu; Fang Zhuo; Xianwen Bao (ISIE, 2012)

GPU-ASIFT: A fast fully affine-invariant feature extraction algorithm. - Valeriu Codreanu; Feng Dong 005; Baoquan Liu; Jos B. T. M. Roerdink; David Williams 002; Po Yang 001; Burhan Yasar (HPCS, 2013)

Evaluation of Autoparallelization Toolkits for Commodity GPUs. - David Williams 002; Valeriu Codreanu; Po Yang 001; Baoquan Liu; Feng Dong 005; Burhan Yasar; Babak Mahdian; Alessandro Chiarini; Xia Zhao 001; Jos B. T. M. Roerdink (PPAM (1), 2013)

Octree Rasterization: Accelerating High-Quality Out-of-Core GPU Volume Rendering. - Baoquan Liu; Gordon Clapworthy; Feng Dong 005; Edmond C. Prakash (IEEE Trans. Vis. Comput. Graph., 2013)

Multiphase surface tracking with explicit contouring. - Xiaosheng Li; Xiaowei He; Xuehui Liu; Baoquan Liu; Enhua Wu (VRST, 2014)

Parallel centerline extraction on the GPU. - Baoquan Liu; Alexandru C. Telea; Jos B. T. M. Roerdink; Gordon Clapworthy; David Williams 002; Po Yang 001; Feng Dong 005; Valeriu Codreanu; Alessandro Chiarini (Comput. Graph., 2014)

IsoBAS: A binary accelerating structure for fast isosurface rendering on GPUs. - Baoquan Liu; Gordon Clapworthy; Feng Dong 005 (Comput. Graph., 2015)

System Operation and Energy Management of a Renewable Energy-Based DC Micro-Grid for High Penetration Depth Application. - Baoquan Liu; Fang Zhuo; Yixin Zhu; Hao Yi (IEEE Trans. Smart Grid, 2015)

Data Mining, Management and Visualization in Large Scientific Corpuses. - Hui Wei 002; Shaopeng Wu; Youbing Zhao; Zhikun Deng; Nikolaos Ersotelos; Farzad Parvinzamir; Baoquan Liu; Enjie Liu; Feng Dong 005 (Edutainment, 2016)

Parallel Marching Blocks: A Practical Isosurfacing Algorithm for Large Data on Many-Core Architectures. - Baoquan Liu; Gordon Clapworthy; Feng Dong 005; Enhua Wu (Comput. Graph. Forum, 2016)

Evaluating automatically parallelized versions of the support vector machine. - Valeriu Codreanu; Bob Dröge; David Williams 002; Burhan Yasar; Po Yang 001; Baoquan Liu; Feng Dong 005; Olarik Surinta; Lambert R. B. Schomaker; Jos B. T. M. Roerdink; Marco A. Wiering (Concurr. Comput. Pract. Exp., 2016)

GSWO: A programming model for GPU-enabled parallelization of sliding window operations in image processing. - Po Yang 001; Gordon Clapworthy; Feng Dong 005; Valeriu Codreanu; David Williams 002; Baoquan Liu; Jos B. T. M. Roerdink; Zhikun Deng (Signal Process. Image Commun., 2016)

Multiphase Interface Tracking with Fast Semi-Lagrangian Contouring. - Xiaosheng Li; Xiaowei He; Xuehui Liu; Jian J. Zhang 001; Baoquan Liu; Enhua Wu (IEEE Trans. Vis. Comput. Graph., 2016)

Improving Utility of GPU in Accelerating Industrial Applications With User-Centered Automatic Code Translation. - Po Yang 001; Feng Dong 005; Valeriu Codreanu; David Williams 002; Jos B. T. M. Roerdink; Baoquan Liu; Amjad Anvari-Moghaddam; Geyong Min (IEEE Trans. Ind. Informatics, 2018)

High Performance Flexible Structure Three-Level DC-DC Converter: A Candidate DC Interface for Microgrids With Distributed Energy Resources. - Yong Shi 003; Yiren Hu; Baoquan Liu (IEEE Access, 2021)

Building a Real-Time System on GPUs for Simulation and Rendering of Realistic 3D Liquid in Video Games. - Baoquan Liu; Minxuan Wang; Yifan Yang; Yuewei Shao (SIGGRAPH Courses, 2023)

Soft-switching boundary and piecewise control of LLC converter with hybrid modulation. - Baoquan Liu; Meng Han; Qihao Zhou; Yan Liu (Int. J. Circuit Theory Appl., 2025)