A Real-Time Hand Gesture Recognition Approach Based on Motion Features of Feature Points. - Yingying She; Qian Wang; Yunzhe Jia; Ting Gu; Qun He; Baorong Yang (CSE, 2014)

DMAT: Deformable Medial Axis Transform for Animated Mesh Approximation. - Baorong Yang; Junfeng Yao; Xiaohu Guo (Comput. Graph. Forum, 2018)

P2MAT-NET: Learning medial axis transform from sparse point clouds. - Baorong Yang; Junfeng Yao; Bin Wang 021; Jianwei Hu 003; Yiling Pan; Tianxiang Pan; Wenping Wang 001; Xiaohu Guo (Comput. Aided Geom. Des., 2020)

Learning EEG topographical representation for classification via convolutional neural network. - Meiyan Xu; Junfeng Yao; Zhihong Zhang 001; Rui Li; Baorong Yang; Chunyan Li 002; Jun Li; Junsong Zhang (Pattern Recognit., 2020)

IMMAT: Mesh Reconstruction from Single View Images by Medial Axis Transform Prediction. - Jianwei Hu 003; Gang Chen; Baorong Yang; Ningna Wang; Xiaohu Guo; Bin Wang 021 (Comput. Aided Des., 2022)

Landscape Rippling: Context-based water-mediated interaction design. - Weiyue Lin; Haoran Hong; Yingying She; Baorong Yang (Comput. Animat. Virtual Worlds, 2022)

SVNet: Supervoxel Network for Video Oversegmentation. - Yijie Qi; Baorong Yang; Wenjing Zhang; Xiao Dong (EITCE, 2023)

S3DS: Self-supervised Learning of 3D Skeletons from Single View Images. - Jianwei Hu 003; Ningna Wang; Baorong Yang; Gang Chen; Xiaohu Guo; Bin Wang 021 (ACM Multimedia, 2023)

A context-aware mobile augmented reality pet interaction model to enhance user experience. - Yan Luo; Fang Liu; Yingying She; Baorong Yang (Comput. Animat. Virtual Worlds, 2023)

An interaction design model for virtual reality mindfulness meditation using imagery-based transformation and positive feedback. - Yingying She; Qing Wang; Fang Liu; Lin Lin; Baorong Yang; Bin Hu 001 (Comput. Animat. Virtual Worlds, 2023)

Point2MM: Learning medial mesh from point clouds. - Mengyuan Ge; Junfeng Yao; Baorong Yang; Ningna Wang; Zhonggui Chen; Xiaohu Guo (Comput. Graph., 2023)

ARVideoCam: An AR-Guided Method to Assist Novice Users in Shooting Video. - Yuxin Zhu; Fang Liu; Jiefeng Li; Yingying She; Baorong Yang; Qingqiang Wu 001 (CSCWD, 2025)

RBF-MAT: Computing medial axis transform from point clouds by optimizing radial basis functions. - Mengyuan Ge; Junfeng Yao; Baorong Yang; Ningna Wang; Zhonggui Chen; Xiaohu Guo (Comput. Aided Geom. Des., 2025)

RMAvatar: Photorealistic human avatar reconstruction from monocular video based on rectified mesh-embedded Gaussians. - Sen Peng; Weixing Xie; Zilong Wang; Xiaohu Guo; Zhonggui Chen; Baorong Yang; Xiao Dong (Graph. Model., 2025)

4D Gaussian Splatting for high-fidelity dynamic reconstruction of single-view scenes. - Xiaodong Yang; Weixing Xie; Sen Peng; Yihang Fu; Wentao Fan; Baorong Yang; Xiao Dong (Neurocomputing, 2025)

Adaptive video supervoxel segmentation via energy-guided bottom-up clustering. - Xiao Dong; Zhijie Zhong; Wentao Fan; Zhonggui Chen; Xiaohu Guo; Baorong Yang (Signal Image Video Process., 2025)

Converging Real and Virtual: Embodied Intelligence-Driven Immersive VR Biofeedback for Brain Health Modulation. - Yingying She; Fang Liu; Baorong Yang; Bin Hu 001 (IEEE Trans. Comput. Soc. Syst., 2025)

GenericAvatar: generic human modeling from monocular video based on mesh-guided Gaussians. - Sen Peng; Yihang Fu; Runjie Miu; Tianyi Lv; Baorong Yang; Xiao Dong (Vis. Comput., 2025)