Implementation and Playtesting for a World Adventure Game's Procedural Content Generation System. - João Paulo Sousa; Gonçalo Oliveira; Inês Barbedo; Bárbara Barroso; Rogério Tavares; Rui Pedro Lopes (ArtsIT, 2022)

A Novel Procedural Content Generation Algorithm for Tower Defense Games. - Diogo Miguel P. L. Dias; João Paulo Sousa; Bárbara Barroso; Ines M. B. Magalhaes (ICACS, 2022)

A Rule Based Procedural Content Generation System. - Gonçalo Oliveira; Lucas Almeida; João Paulo Sousa; Bárbara Barroso; Inês Barbedo (OL2A, 2022)

The Effects And Viability Of Video Games On The Rehabilitation Of Schizophrenic Patients: A Systematic Review. - Gonçalo Pinto; Bárbara Barroso; Nuno F. Rodrigues; Manuel Guimarães; Eva Oliveira (SeGAH, 2023)