Internet Addiction Disorder: An Italian Study. - Giovanni Ferraro; Barbara Caci; Antonella D'Amico; Maria Di Blasi (Cyberpsychology Behav. Soc. Netw., 2007)

Robotics and Virtual Worlds: An Experiential Learning Lab. - Barbara Caci; Antonella D'Amico; Giuseppe Chiazzese (BICA, 2012)

Facebook as a Small World: a topological hypothesis. - Barbara Caci; Maurizio Cardaci; Marco Elio Tabacchi (Soc. Netw. Anal. Min., 2012)

The Dimensions of Facebook Addiction as Measured by Facebook Addiction Italian Questionnaire and Their Relationships with Individual Differences. - Barbara Caci; Maurizio Cardaci; Fabrizio Scrima; Marco Elio Tabacchi (Cyberpsychology Behav. Soc. Netw., 2017)

Early usage of Pokémon Go and its personality correlates. - Marco Elio Tabacchi; Barbara Caci; Maurizio Cardaci; Valerio Perticone (Comput. Hum. Behav., 2017)

The Reciprocal Influences among Motivation, Personality Traits, and Game Habits for Playing Pokémon GO. - Barbara Caci; Fabrizio Scrima; Marco Elio Tabacchi; Maurizio Cardaci (Int. J. Hum. Comput. Interact., 2019)

The Interplay Between Artificial Intelligence and Users' Personalities: A New Scenario for Human-Computer Interaction in Gaming. - Barbara Caci; Khaldoon Dhou (HCI (43), 2020)

The Psychological Impact of Online Learning During the COVID-19 Pandemic. A Survey on a Sample of Italian Undergraduates. - Barbara Caci; Giulia Giordano; Marianna Alesi (HELMeTO, 2022)

The Gaming World of Educational Robotics. A Review Study. - Filippo La Paglia; Daniele La Barbera; Barbara Caci (HCI (37), 2023)