Tangible interfaces for children: cognitive, social, & physical benefits and challenges. - Shuli Gilutz; Sandra Calvert; Kathleen Kremer; Barbara Chamberlin; Geri Gay (CHI Extended Abstracts, 2012)

The Learning Games Design Model: Immersion, Collaboration, and Outcomes-Driven Development. - Barbara Chamberlin; Jesús Trespalacios; Rachel Gallagher (Int. J. Game Based Learn., 2012)

Initial Design Implications for Early Algebra Games. - Ruth C. Torres; Phoebe O. Toups Dugas; Karin Wiburg; Barbara Chamberlin; Cynthia Gomez; Mehmet Ali Ozer (CHI PLAY (Companion), 2016)

Measurement in Learning Games Evolution: Review of Methodologies Used in Determining Effectiveness of Math Snacks Games and Animations. - Karen Trujillo; Barbara Chamberlin; Karin Wiburg; Amanda LaTasha Armstrong (Technol. Knowl. Learn., 2016)

Redesigning for Accessibility: Design Decisions and Compromises in Educational Game Design. - Matheus A. Cezarotto; Pamela N. Martinez; Barbara Chamberlin (Int. J. Serious Games, 2022)

Friendly Monsters or Children: A Character Design Process Which Considers Representation and Inclusive Design for Young Children. - Amanda LaTasha Armstrong; Barbara Chamberlin (LDT, 2024)

Open-Ended Mathematics Learning: Implications From the Design of a Sandbox Game. - Matheus A. Cezarotto; Pamela N. Martinez; Ruth C. Torres Castillo; Theodore Stanford; Christopher Engledowl; Germain Degardin; Barbara Chamberlin (Int. J. Game Based Learn., 2024)