Research results of two personal learning environments experiments in a higher education institution. - Victoria Marín Juarros; Jesús Salinas Ibáñez; Bárbara de Benito Crosetti (Interact. Learn. Environ., 2014)

Emerging Technologies (ETs) in Education: A Systematic Review of the Literature Published between 2006 and 2016. - Edgar Andres Sosa Neira; Jesús Salinas Ibáñez; Bárbara de Benito Crosetti (Int. J. Emerg. Technol. Learn., 2017)

Model of Incorporation of Emerging Technologies in the Classroom (MIETC). - Edgar Andres Sosa Neira; Jesús Salinas Ibáñez; Bárbara de Benito Crosetti (Int. J. Emerg. Technol. Learn., 2018)

Motivation increase of mathematics students in Engineering - A proposal from Game Based Learning. - Sergio A. Zabala-Vargas; Lewis H. García-Mora; Dayan A. Ardila-Segovia; Bárbara de Benito-Crosetti (ICACIT, 2019)

Technology-Enhanced Learning for Student Agency in Higher Education: a Systematic Literature Review. - Victoria I. Marín; Bárbara de Benito Crosetti; Antònia Darder (IxD&A, 2020)

Strengthening Motivation in the Mathematical Engineering Teaching Processes - A Proposal from Gamification and Game-Based Learning. - Sergio A. Zabala-Vargas; Lewis H. García-Mora; Edgar Arciniegas-Hernandez; Jerson I Reina-Medrano; Bárbara de Benito-Crosetti; Antonia Darder-Mésquida (Int. J. Emerg. Technol. Learn., 2021)