e-motion - über elektronische Formen der Bewegung und die Gestaltung von Interaktionssystemen. - Barbara Grüter (MMI Interakt., 2000)

teleVISE: Mobile elektronische Unterstützung für den tutoriell begleiteten Übungsbetrieb im Fach Mathematik. - Heide-Rose Vatterrott; Jörn Loviscach; Barbara Grüter; Thomas Risse 003; Ulrike Wilkens (DFN-Arbeitstagung über Kommunikationsnetze, 2003)

teleVISE - ein Online-Übungsbetrieb als Medium mathematischer Modellbildung. - Barbara Grüter; Jörn Loviscach; Thomas Risse 003; Heide-Rose Vatterrott; Ulrike Wilkens (GI Jahrestagung (1), 2003)

Der Spieler macht das Spiel - Mechanismen der Autorenrolle in mobilen Spielen. - Helmut Eirund; Barbara Grüter; Anna Mielke (GI Jahrestagung (1), 2004)

Situated Play and Mobile Gaming. - Barbara Grüter; Miriam Oks (DiGRA Conference, 2007)

Evaluating player experiences in location aware games. - Rod McCall; Anne-Kathrin Braun; Barbara Maria Grüter (BCS HCI (2), 2008)

Workshop für Mobiles Spielen. - Pascal Bihler; Barbara Grüter; Holger Mügge; Richard Wetzel (GI Jahrestagung (1), 2008)

Context, emergent game play and the mobile gamer as producer. - Stephan Wolff; Barbara Grüter (GI Jahrestagung (1), 2008)

Anmerkungen zum Problem der Abstraktion. - Barbara Grüter (MuC (Workshopband), 2008)

Serious about mobile gaming. - Barbara Grüter (MuC (Workshopband), 2008)

Vorwort. - Barbara Grüter; Sybille Hambach; Alke Martens (MuC (Workshopband), 2008)

Vorwort. - Alke Martens; Dennis Maciuszek; Sybille Hambach; Barbara Grüter (DeLFI Workshops, 2009)

An evaluation of authoring interfaces for image-based navigation. - Benjamin Walther-Franks; Dirk Wenig; Rainer Malaka; Barbara Grüter (Mobile HCI, 2009)

System and Context - On a Discernable Source of Emergent Game Play and the Process-Oriented Method. - Barbara Grüter; Miriam Oks; Andreas Lochwitz (ICEC, 2010)

On experience as a moment of body movement - A work in progress report. - Nassrin Hajinejad; Barbara Grüter (MuC (Workshopband), 2010)

Casual mobile gameplay - On integrated practices of research, design and play. - Nassrin Hajinejad; Iaroslav Sheptykin; Barbara Grüter; Annika Worpenberg; Andreas Lochwitz; David Oswald; Heide-Rose Vatterrott (DiGRA Conference, 2011)

Methodological issues in studying player experiences of location aware games. - Barbara Maria Grüter; Rod McCall; Anne-Kathrin Braun; Lynne Baillie (Pers. Ubiquitous Comput., 2011)

Interaktion in mobilen Spielwelten. - Barbara Grüter (Be-greifbare Interaktionen - der allgegenwärtige Computer, 2012)

Proposal for the 4th Workshop on Mobile Gaming, Mobile Life - Interweaving the Virtual and the Real. - Barbara Grüter; Holger Mügge; Leif Oppermann; Mark Billinghurst (ICEC, 2012)

Gait Biometrics in Interaction Design: A Work in Progress Report. - Nassrin Hajinejad; Simon Bogutzky; Barbara Grüter (MuC (Workshopband), 2012)

Visual Versus Verbal Location Information on the iPhone. - Orsolya Emoke Juhasz; Thora Tenbrink; Barbara Grüter (Künstliche Intell., 2012)

GangKlang: designing walking experiences. - Nassrin Hajinejad; Heide-Rose Vatterrott; Barbara Grüter; Simon Bogutzky (Audio Mostly Conference, 2013)

Identification of structural landmarks in a park using movement data collected in a location-based game. - Klaas Jordan; Iaroslav Sheptykin; Barbara Grüter; Heide-Rose Vatterrott (COMP@SIGSPATIAL, 2013)

Navigation Experiences - A Case Study of Riders Accessing an Orientation Game via Smartphones. - Annika Worpenberg; Barbara Grüter (HCI (2), 2013)

Workshop Entertainment Computing. - Marc Herrlich; Barbara Grüter; Paul Grimm; Johannes Konert (MuC (Workshopband), 2013)

GangKlang: facilitating a movement-oriented walking experience through sonic interaction. - Nassrin Hajinejad; Barbara Grüter; Licínio Roque; Simon Bogutzky (Audio Mostly Conference, 2016)

Walking phrases: modeling the walking process with respect to contextual conditions. - Nassrin Hajinejad; Barbara Grüter; Simon Bogutzky (MuC (Workshopband), 2016)

PsychoPhysioPipeline: A Processing and Analysis Pipeline for Psychophysiological Research. - Simon Bogutzky; Phillip Marsch; Licínio Roque; Nassrin Hajinejad; Barbara Grüter (J. Open Source Softw., 2016)

PsychoPhysioCollector: A Smartphone-Based Data Collection App for Psychophysiological Research. - Simon Bogutzky; Jan Christoph Schrader; Nassrin Hajinejad; Barbara Grüter (J. Open Source Softw., 2016)

Walking Phrases: Modeling the Walker's Context for Sonic Interaction Design. - Nassrin Hajinejad; Licínio Roque; Barbara Grüter (Audio Mostly Conference, 2017)

Prototyping sonic interaction for walking. - Nassrin Hajinejad; Barbara Grüter; Licínio Roque (MobileHCI, 2017)